ESPHome 2025.12.0-dev
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light_state.h
Go to the documentation of this file.
1#pragma once
2
8#include "light_call.h"
10#include "light_effect.h"
11#include "light_traits.h"
12#include "light_transformer.h"
13
15#include <strings.h>
16#include <vector>
17
18namespace esphome {
19namespace light {
20
21class LightOutput;
22
33
49 LightStateRTCState() = default;
50 // Group 4-byte aligned members first
51 float brightness{1.0f};
52 float color_brightness{1.0f};
53 float red{1.0f};
54 float green{1.0f};
55 float blue{1.0f};
56 float white{1.0f};
57 float color_temp{1.0f};
58 float cold_white{1.0f};
59 float warm_white{1.0f};
61 // Group smaller members at the end
63 bool state{false};
64};
65
69class LightState : public EntityBase, public Component {
70 public:
71 LightState(LightOutput *output);
72
74
80
81 // ========== INTERNAL METHODS ==========
82 // (In most use cases you won't need these)
84 void setup() override;
85 void dump_config() override;
86 void loop() override;
88 float get_setup_priority() const override;
89
101
113
115 void publish_state();
116
118 LightOutput *get_output() const;
119
121 std::string get_effect_name();
124
131 void add_new_remote_values_callback(std::function<void()> &&send_callback);
132
139 void add_new_target_state_reached_callback(std::function<void()> &&send_callback);
140
142 void set_default_transition_length(uint32_t default_transition_length);
144
146 void set_flash_transition_length(uint32_t flash_transition_length);
148
151 float get_gamma_correct() const { return this->gamma_correct_; }
152
154 void set_restore_mode(LightRestoreMode restore_mode);
155
157 void set_initial_state(const LightStateRTCState &initial_state);
158
160 bool supports_effects();
161
164
166 void add_effects(const std::initializer_list<LightEffect *> &effects);
167
169 size_t get_effect_count() const { return this->effects_.size(); }
170
173
175 uint32_t get_effect_index(const std::string &effect_name) const {
176 if (strcasecmp(effect_name.c_str(), "none") == 0) {
177 return 0;
178 }
179 for (size_t i = 0; i < this->effects_.size(); i++) {
180 if (strcasecmp(effect_name.c_str(), this->effects_[i]->get_name()) == 0) {
181 return i + 1; // Effects are 1-indexed in active_effect_index_
182 }
183 }
184 return 0; // Effect not found
185 }
186
189 if (index == 0 || index > this->effects_.size()) {
190 return nullptr;
191 }
192 return this->effects_[index - 1]; // Effects are 1-indexed in active_effect_index_
193 }
194
196 std::string get_effect_name_by_index(uint32_t index) const {
197 if (index == 0) {
198 return "None";
199 }
200 if (index > this->effects_.size()) {
201 return ""; // Invalid index
202 }
203 return this->effects_[index - 1]->get_name();
204 }
205
207 void current_values_as_binary(bool *binary);
208
209 void current_values_as_brightness(float *brightness);
210
211 void current_values_as_rgb(float *red, float *green, float *blue, bool color_interlock = false);
212
213 void current_values_as_rgbw(float *red, float *green, float *blue, float *white, bool color_interlock = false);
214
215 void current_values_as_rgbww(float *red, float *green, float *blue, float *cold_white, float *warm_white,
216 bool constant_brightness = false);
217
218 void current_values_as_rgbct(float *red, float *green, float *blue, float *color_temperature,
219 float *white_brightness);
220
221 void current_values_as_cwww(float *cold_white, float *warm_white, bool constant_brightness = false);
222
223 void current_values_as_ct(float *color_temperature, float *white_brightness);
224
235
236 protected:
238 friend LightCall;
239 friend class AddressableLight;
240
242 void start_effect_(uint32_t effect_index);
246 void stop_effect_();
248 void start_transition_(const LightColorValues &target, uint32_t length, bool set_remote_values);
249
251 void start_flash_(const LightColorValues &target, uint32_t length, bool set_remote_values);
252
254 void set_immediately_(const LightColorValues &target, bool set_remote_values);
255
257 void save_remote_values_();
258
262 std::unique_ptr<LightTransformer> transformer_{nullptr};
276 bool next_write_{true};
277 // for effects, true if a transformer (transition) is active.
279
288
293
296
299};
300
301} // namespace light
302} // namespace esphome
Fixed-capacity vector - allocates once at runtime, never reallocates This avoids std::vector template...
Definition helpers.h:184
StringRef is a reference to a string owned by something else.
Definition string_ref.h:22
This class represents a requested change in a light state.
Definition light_call.h:21
This class represents the color state for a light object.
Interface to write LightStates to hardware.
This class represents the communication layer between the front-end MQTT layer and the hardware outpu...
Definition light_state.h:69
float gamma_correct_
Gamma correction factor for the light.
FixedVector< LightEffect * > effects_
List of effects for this light.
void start_effect_(uint32_t effect_index)
Internal method to start an effect with the given index.
std::string get_effect_name_by_index(uint32_t index) const
Get effect name by index. Returns "None" for index 0, empty string for invalid index.
void stop_effect_()
Internal method to stop the current effect (if one is active).
void current_values_as_rgbct(float *red, float *green, float *blue, float *color_temperature, float *white_brightness)
std::unique_ptr< LightTransformer > transformer_
The currently active transformer for this light (transition/flash).
void dump_config() override
LightColorValues remote_values
The remote color values reported to the frontend.
uint32_t get_current_effect_index() const
Get the currently active effect index (0 = no effect, 1+ = effect index).
LightOutput * get_output() const
Get the light output associated with this object.
void set_flash_transition_length(uint32_t flash_transition_length)
Set the flash transition length.
LightState(LightOutput *output)
void current_values_as_binary(bool *binary)
The result of all the current_values_as_* methods have gamma correction applied.
void save_remote_values_()
Internal method to save the current remote_values to the preferences.
LightCall turn_on()
Make a light state call.
uint32_t get_default_transition_length() const
void set_immediately_(const LightColorValues &target, bool set_remote_values)
Internal method to set the color values to target immediately (with no transition).
optional< LightStateRTCState > initial_state_
Initial state of the light.
uint32_t get_flash_transition_length() const
float get_gamma_correct() const
std::string get_effect_name()
Return the name of the current effect, or if no effect is active "None".
uint32_t get_effect_index(const std::string &effect_name) const
Get effect index by name. Returns 0 if effect not found.
void current_values_as_ct(float *color_temperature, float *white_brightness)
CallbackManager< void()> remote_values_callback_
Callback to call when new values for the frontend are available.
void current_values_as_cwww(float *cold_white, float *warm_white, bool constant_brightness=false)
uint32_t flash_transition_length_
Transition length to use for flash transitions.
void publish_state()
Publish the currently active state to the frontend.
void current_values_as_rgbww(float *red, float *green, float *blue, float *cold_white, float *warm_white, bool constant_brightness=false)
void set_initial_state(const LightStateRTCState &initial_state)
Set the initial state of this light.
void add_new_remote_values_callback(std::function< void()> &&send_callback)
This lets front-end components subscribe to light change events.
void current_values_as_brightness(float *brightness)
StringRef get_effect_name_ref()
Return the name of the current effect as StringRef (for API usage)
void setup() override
Load state from preferences.
LightEffect * get_effect_by_index(uint32_t index) const
Get effect by index. Returns nullptr if index is invalid.
uint32_t active_effect_index_
Value for storing the index of the currently active effect. 0 if no effect is active.
void start_flash_(const LightColorValues &target, uint32_t length, bool set_remote_values)
Internal method to start a flash for the specified amount of time.
LightRestoreMode restore_mode_
Restore mode of the light.
const FixedVector< LightEffect * > & get_effects() const
Get all effects for this light state.
void add_new_target_state_reached_callback(std::function< void()> &&send_callback)
The callback is called once the state of current_values and remote_values are equal (when the transit...
void add_effects(const std::initializer_list< LightEffect * > &effects)
Add effects for this light state.
void current_values_as_rgb(float *red, float *green, float *blue, bool color_interlock=false)
CallbackManager< void()> target_state_reached_callback_
Callback to call when the state of current_values and remote_values are equal This should be called o...
bool supports_effects()
Return whether the light has any effects that meet the trait requirements.
void current_values_as_rgbw(float *red, float *green, float *blue, float *white, bool color_interlock=false)
bool next_write_
Whether the light value should be written in the next cycle.
void start_transition_(const LightColorValues &target, uint32_t length, bool set_remote_values)
Internal method to start a transition to the target color with the given length.
float get_setup_priority() const override
Shortly after HARDWARE.
void set_restore_mode(LightRestoreMode restore_mode)
Set the restore mode of this light.
LightOutput * output_
Store the output to allow effects to have more access.
ESPPreferenceObject rtc_
Object used to store the persisted values of the light.
uint32_t default_transition_length_
Default transition length for all transitions in ms.
LightColorValues current_values
The current values of the light as outputted to the light.
LightEffect * get_active_effect_()
Internal method to get the currently active effect.
size_t get_effect_count() const
Get the total number of effects available for this light.
bool is_transformer_active()
Indicator if a transformer (e.g.
void set_gamma_correct(float gamma_correct)
Set the gamma correction factor.
void set_default_transition_length(uint32_t default_transition_length)
Set the default transition length, i.e. the transition length when no transition is provided.
This class is used to represent the capabilities of a light.
@ LIGHT_RESTORE_INVERTED_DEFAULT_ON
Definition light_state.h:29
@ LIGHT_RESTORE_DEFAULT_OFF
Definition light_state.h:24
@ LIGHT_RESTORE_INVERTED_DEFAULT_OFF
Definition light_state.h:28
ColorMode
Color modes are a combination of color capabilities that can be used at the same time.
Definition color_mode.h:50
@ UNKNOWN
No color mode configured (cannot be a supported mode, only active when light is off).
Providing packet encoding functions for exchanging data with a remote host.
Definition a01nyub.cpp:7
float gamma_correct(float value, float gamma)
Applies gamma correction of gamma to value.
Definition helpers.cpp:536
LightStateRTCState(ColorMode color_mode, bool state, float brightness, float color_brightness, float red, float green, float blue, float white, float color_temp, float cold_white, float warm_white)
Definition light_state.h:35
uint16_t length
Definition tt21100.cpp:0