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ESPHome 2026.1.0-dev
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#include <entity_base.h>
Data Structures | |
| struct | EntityFlags |
Public Member Functions | |
| const StringRef & | get_name () const |
| void | set_name (const char *name) |
| bool | has_own_name () const |
| ESPDEPRECATED("object_id mangles names and all object_id methods are planned for removal " "(see https://github.com/esphome/backlog/issues/76). " "Now is the time to stop using object_id. If still needed, use get_object_id_to() " "which will remain available longer. get_object_id() will be removed in 2026.7.0", "2025.12.0") std void | set_object_id (const char *object_id) |
| void | set_name_and_object_id (const char *name, const char *object_id) |
| uint32_t | get_object_id_hash () |
| StringRef | get_object_id_to (std::span< char, OBJECT_ID_MAX_LEN > buf) const |
| Get object_id with zero heap allocation For static case: returns StringRef to internal storage (buffer unused) For dynamic case: formats into buffer and returns StringRef to buffer. | |
| size_t | write_object_id_to (char *buf, size_t buf_size) const |
| Write object_id directly to buffer, returns length written (excluding null) Useful for building compound strings without intermediate buffer. | |
| bool | is_internal () const |
| void | set_internal (bool internal) |
| bool | is_disabled_by_default () const |
| void | set_disabled_by_default (bool disabled_by_default) |
| EntityCategory | get_entity_category () const |
| void | set_entity_category (EntityCategory entity_category) |
| ESPDEPRECATED("Use get_icon_ref() instead for better performance (avoids string copy). Will be removed in ESPHome 2026.5.0", "2025.11.0") std void | set_icon (const char *icon) |
| StringRef | get_icon_ref () const |
| uint32_t | get_device_id () const |
| void | set_device (Device *device) |
| bool | has_state () const |
| void | set_has_state (bool state) |
| uint32_t | get_preference_hash () |
| Get a unique hash for storing preferences/settings for this entity. | |
Protected Member Functions | |
| void | calc_object_id_ () |
| bool | is_object_id_dynamic_ () const |
| Check if the object_id is dynamic (changes with MAC suffix) | |
Protected Attributes | |
| StringRef | name_ |
| const char * | object_id_c_str_ {nullptr} |
| const char * | icon_c_str_ {nullptr} |
| uint32_t | object_id_hash_ {} |
| Device * | device_ {} |
| struct esphome::EntityBase::EntityFlags | flags_ |
Definition at line 26 of file entity_base.h.
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protected |
Definition at line 75 of file entity_base.cpp.
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Definition at line 96 of file entity_base.h.
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Definition at line 74 of file entity_base.h.
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Definition at line 85 of file entity_base.h.
| const StringRef & esphome::EntityBase::get_name | ( | ) | const |
Definition at line 11 of file entity_base.cpp.
| uint32_t esphome::EntityBase::get_object_id_hash | ( | ) |
Definition at line 113 of file entity_base.cpp.
| StringRef esphome::EntityBase::get_object_id_to | ( | std::span< char, OBJECT_ID_MAX_LEN > | buf | ) | const |
Get object_id with zero heap allocation For static case: returns StringRef to internal storage (buffer unused) For dynamic case: formats into buffer and returns StringRef to buffer.
Definition at line 105 of file entity_base.cpp.
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inline |
Get a unique hash for storing preferences/settings for this entity.
This method returns a hash that uniquely identifies the entity for the purpose of storing preferences (such as calibration, state, etc.). Unlike get_object_id_hash(), this hash also incorporates the device_id (if devices are enabled), ensuring uniqueness across multiple devices that may have entities with the same object_id.
Use this method when storing or retrieving preferences/settings that should be unique per device-entity pair. Use get_object_id_hash() when you need a hash that identifies the entity regardless of the device it belongs to.
For backward compatibility, if device_id is 0 (the main device), the hash is unchanged from previous versions, so existing single-device configurations will continue to work.
Definition at line 128 of file entity_base.h.
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Definition at line 33 of file entity_base.h.
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Definition at line 106 of file entity_base.h.
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Definition at line 70 of file entity_base.h.
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Definition at line 64 of file entity_base.h.
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Check if the object_id is dynamic (changes with MAC suffix)
Definition at line 49 of file entity_base.cpp.
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Definition at line 102 of file entity_base.h.
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Definition at line 71 of file entity_base.h.
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Definition at line 75 of file entity_base.h.
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Definition at line 109 of file entity_base.h.
| void esphome::EntityBase::set_icon | ( | const char * | icon | ) |
Definition at line 40 of file entity_base.cpp.
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Definition at line 65 of file entity_base.h.
| void esphome::EntityBase::set_name | ( | const char * | name | ) |
Definition at line 12 of file entity_base.cpp.
| void esphome::EntityBase::set_name_and_object_id | ( | const char * | name, |
| const char * | object_id ) |
Definition at line 68 of file entity_base.cpp.
| void esphome::EntityBase::set_object_id | ( | const char * | object_id | ) |
Definition at line 63 of file entity_base.cpp.
| size_t esphome::EntityBase::write_object_id_to | ( | char * | buf, |
| size_t | buf_size ) const |
Write object_id directly to buffer, returns length written (excluding null) Useful for building compound strings without intermediate buffer.
Definition at line 92 of file entity_base.cpp.
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Definition at line 153 of file entity_base.h.
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Definition at line 149 of file entity_base.h.
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Definition at line 146 of file entity_base.h.
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Definition at line 147 of file entity_base.h.
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Definition at line 151 of file entity_base.h.