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ESPHome 2026.1.0-dev
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This class represents the communication layer between the front-end MQTT layer and the hardware output layer. More...
#include <light_state.h>
Public Member Functions | |
| LightState (LightOutput *output) | |
| LightTraits | get_traits () |
| LightCall | turn_on () |
| Make a light state call. | |
| LightCall | turn_off () |
| LightCall | toggle () |
| LightCall | make_call () |
| void | setup () override |
| Load state from preferences. | |
| void | dump_config () override |
| void | loop () override |
| float | get_setup_priority () const override |
| Shortly after HARDWARE. | |
| void | publish_state () |
| Publish the currently active state to the frontend. | |
| LightOutput * | get_output () const |
| Get the light output associated with this object. | |
| std::string | get_effect_name () |
| Return the name of the current effect, or if no effect is active "None". | |
| StringRef | get_effect_name_ref () |
| Return the name of the current effect as StringRef (for API usage) | |
| void | add_remote_values_listener (LightRemoteValuesListener *listener) |
| Add a listener for remote values changes. | |
| void | add_target_state_reached_listener (LightTargetStateReachedListener *listener) |
| Add a listener for target state reached. | |
| void | set_default_transition_length (uint32_t default_transition_length) |
| Set the default transition length, i.e. the transition length when no transition is provided. | |
| uint32_t | get_default_transition_length () const |
| void | set_flash_transition_length (uint32_t flash_transition_length) |
| Set the flash transition length. | |
| uint32_t | get_flash_transition_length () const |
| void | set_gamma_correct (float gamma_correct) |
| Set the gamma correction factor. | |
| float | get_gamma_correct () const |
| void | set_restore_mode (LightRestoreMode restore_mode) |
| Set the restore mode of this light. | |
| void | set_initial_state (const LightStateRTCState &initial_state) |
| Set the initial state of this light. | |
| bool | supports_effects () |
| Return whether the light has any effects that meet the trait requirements. | |
| const FixedVector< LightEffect * > & | get_effects () const |
| Get all effects for this light state. | |
| void | add_effects (const std::initializer_list< LightEffect * > &effects) |
| Add effects for this light state. | |
| size_t | get_effect_count () const |
| Get the total number of effects available for this light. | |
| uint32_t | get_current_effect_index () const |
| Get the currently active effect index (0 = no effect, 1+ = effect index). | |
| uint32_t | get_effect_index (const std::string &effect_name) const |
| Get effect index by name. Returns 0 if effect not found. | |
| LightEffect * | get_effect_by_index (uint32_t index) const |
| Get effect by index. Returns nullptr if index is invalid. | |
| std::string | get_effect_name_by_index (uint32_t index) const |
| Get effect name by index. Returns "None" for index 0, empty string for invalid index. | |
| void | current_values_as_binary (bool *binary) |
| The result of all the current_values_as_* methods have gamma correction applied. | |
| void | current_values_as_brightness (float *brightness) |
| void | current_values_as_rgb (float *red, float *green, float *blue, bool color_interlock=false) |
| void | current_values_as_rgbw (float *red, float *green, float *blue, float *white, bool color_interlock=false) |
| void | current_values_as_rgbww (float *red, float *green, float *blue, float *cold_white, float *warm_white, bool constant_brightness=false) |
| void | current_values_as_rgbct (float *red, float *green, float *blue, float *color_temperature, float *white_brightness) |
| void | current_values_as_cwww (float *cold_white, float *warm_white, bool constant_brightness=false) |
| void | current_values_as_ct (float *color_temperature, float *white_brightness) |
| bool | is_transformer_active () |
| Indicator if a transformer (e.g. | |
Public Member Functions inherited from esphome::EntityBase | |
| const StringRef & | get_name () const |
| void | set_name (const char *name) |
| bool | has_own_name () const |
| ESPDEPRECATED("object_id mangles names and all object_id methods are planned for removal " "(see https://github.com/esphome/backlog/issues/76). " "Now is the time to stop using object_id. If still needed, use get_object_id_to() " "which will remain available longer. get_object_id() will be removed in 2026.7.0", "2025.12.0") std void | set_object_id (const char *object_id) |
| void | set_name_and_object_id (const char *name, const char *object_id) |
| uint32_t | get_object_id_hash () |
| StringRef | get_object_id_to (std::span< char, OBJECT_ID_MAX_LEN > buf) const |
| Get object_id with zero heap allocation For static case: returns StringRef to internal storage (buffer unused) For dynamic case: formats into buffer and returns StringRef to buffer. | |
| size_t | write_object_id_to (char *buf, size_t buf_size) const |
| Write object_id directly to buffer, returns length written (excluding null) Useful for building compound strings without intermediate buffer. | |
| bool | is_internal () const |
| void | set_internal (bool internal) |
| bool | is_disabled_by_default () const |
| void | set_disabled_by_default (bool disabled_by_default) |
| EntityCategory | get_entity_category () const |
| void | set_entity_category (EntityCategory entity_category) |
| ESPDEPRECATED("Use get_icon_ref() instead for better performance (avoids string copy). Will be removed in ESPHome 2026.5.0", "2025.11.0") std void | set_icon (const char *icon) |
| StringRef | get_icon_ref () const |
| uint32_t | get_device_id () const |
| void | set_device (Device *device) |
| bool | has_state () const |
| void | set_has_state (bool state) |
| uint32_t | get_preference_hash () |
| Get a unique hash for storing preferences/settings for this entity. | |
Public Member Functions inherited from esphome::Component | |
| float | get_actual_setup_priority () const |
| void | set_setup_priority (float priority) |
| virtual float | get_loop_priority () const |
| priority of loop(). | |
| void | call () |
| virtual void | on_shutdown () |
| virtual void | on_safe_shutdown () |
| virtual bool | teardown () |
| Called during teardown to allow component to gracefully finish operations. | |
| virtual void | on_powerdown () |
| Called after teardown is complete to power down hardware. | |
| uint8_t | get_component_state () const |
| void | reset_to_construction_state () |
| Reset this component back to the construction state to allow setup to run again. | |
| bool | is_in_loop_state () const |
| Check if this component has completed setup and is in the loop state. | |
| bool | is_idle () const |
| Check if this component is idle. | |
| virtual void | mark_failed () |
| Mark this component as failed. | |
| ESPDEPRECATED ("Use mark_failed(LOG_STR(\"static string literal\")) instead. Do NOT use .c_str() from temporary " "strings. Will stop working in 2026.6.0", "2025.12.0") void mark_failed(const char *message) | |
| void | mark_failed (const LogString *message) |
| void | disable_loop () |
| Disable this component's loop. | |
| void | enable_loop () |
| Enable this component's loop. | |
| void | enable_loop_soon_any_context () |
| Thread and ISR-safe version of enable_loop() that can be called from any context. | |
| bool | is_failed () const |
| bool | is_ready () const |
| virtual bool | can_proceed () |
| bool | status_has_warning () const |
| bool | status_has_error () const |
| void | status_set_warning (const char *message=nullptr) |
| void | status_set_warning (const LogString *message) |
| void | status_set_error () |
| ESPDEPRECATED ("Use status_set_error(LOG_STR(\"static string literal\")) instead. Do NOT use .c_str() from temporary " "strings. Will stop working in 2026.6.0", "2025.12.0") void status_set_error(const char *message) | |
| void | status_set_error (const LogString *message) |
| void | status_clear_warning () |
| void | status_clear_error () |
| void | status_momentary_warning (const char *name, uint32_t length=5000) |
| Set warning status flag and automatically clear it after a timeout. | |
| void | status_momentary_error (const char *name, uint32_t length=5000) |
| Set error status flag and automatically clear it after a timeout. | |
| bool | has_overridden_loop () const |
| void | set_component_source (const LogString *source) |
| Set where this component was loaded from for some debug messages. | |
| const LogString * | get_component_log_str () const |
| Get the integration where this component was declared as a LogString for logging. | |
| bool | should_warn_of_blocking (uint32_t blocking_time) |
Data Fields | |
| LightColorValues | current_values |
| The current values of the light as outputted to the light. | |
| LightColorValues | remote_values |
| The remote color values reported to the frontend. | |
Protected Member Functions | |
| void | start_effect_ (uint32_t effect_index) |
| Internal method to start an effect with the given index. | |
| LightEffect * | get_active_effect_ () |
| Internal method to get the currently active effect. | |
| void | stop_effect_ () |
| Internal method to stop the current effect (if one is active). | |
| void | start_transition_ (const LightColorValues &target, uint32_t length, bool set_remote_values) |
| Internal method to start a transition to the target color with the given length. | |
| void | start_flash_ (const LightColorValues &target, uint32_t length, bool set_remote_values) |
| Internal method to start a flash for the specified amount of time. | |
| void | set_immediately_ (const LightColorValues &target, bool set_remote_values) |
| Internal method to set the color values to target immediately (with no transition). | |
| void | save_remote_values_ () |
| Internal method to save the current remote_values to the preferences. | |
| void | disable_loop_if_idle_ () |
| Disable loop if neither transformer nor effect is active. | |
| void | schedule_write_ () |
| Schedule a write to the light output and enable the loop to process it. | |
Protected Member Functions inherited from esphome::EntityBase | |
| void | calc_object_id_ () |
| bool | is_object_id_dynamic_ () const |
| Check if the object_id is dynamic (changes with MAC suffix) | |
Protected Member Functions inherited from esphome::Component | |
| virtual void | call_loop () |
| virtual void | call_setup () |
| virtual void | call_dump_config () |
| void | set_component_state_ (uint8_t state) |
| Helper to set component state (clears state bits and sets new state) | |
| void | set_interval (const std::string &name, uint32_t interval, std::function< void()> &&f) |
| Set an interval function with a unique name. | |
| void | set_interval (const char *name, uint32_t interval, std::function< void()> &&f) |
| Set an interval function with a const char* name. | |
| void | set_interval (uint32_t interval, std::function< void()> &&f) |
| bool | cancel_interval (const std::string &name) |
| Cancel an interval function. | |
| bool | cancel_interval (const char *name) |
| void | set_retry (const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
| Set an retry function with a unique name. | |
| void | set_retry (const char *name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
| void | set_retry (uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
| bool | cancel_retry (const std::string &name) |
| Cancel a retry function. | |
| bool | cancel_retry (const char *name) |
| void | set_timeout (const std::string &name, uint32_t timeout, std::function< void()> &&f) |
| Set a timeout function with a unique name. | |
| void | set_timeout (const char *name, uint32_t timeout, std::function< void()> &&f) |
| Set a timeout function with a const char* name. | |
| void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
| bool | cancel_timeout (const std::string &name) |
| Cancel a timeout function. | |
| bool | cancel_timeout (const char *name) |
| void | defer (const std::string &name, std::function< void()> &&f) |
| Defer a callback to the next loop() call. | |
| void | defer (const char *name, std::function< void()> &&f) |
| Defer a callback to the next loop() call with a const char* name. | |
| void | defer (std::function< void()> &&f) |
| Defer a callback to the next loop() call. | |
| bool | cancel_defer (const std::string &name) |
| Cancel a defer callback using the specified name, name must not be empty. | |
Protected Attributes | |
| friend | LightOutput |
| friend | LightCall |
| LightOutput * | output_ |
| Store the output to allow effects to have more access. | |
| std::unique_ptr< LightTransformer > | transformer_ {nullptr} |
| The currently active transformer for this light (transition/flash). | |
| FixedVector< LightEffect * > | effects_ |
| List of effects for this light. | |
| ESPPreferenceObject | rtc_ |
| Object used to store the persisted values of the light. | |
| uint32_t | active_effect_index_ {} |
| Value for storing the index of the currently active effect. 0 if no effect is active. | |
| uint32_t | default_transition_length_ {} |
| Default transition length for all transitions in ms. | |
| uint32_t | flash_transition_length_ {} |
| Transition length to use for flash transitions. | |
| float | gamma_correct_ {} |
| Gamma correction factor for the light. | |
| bool | next_write_ {true} |
| Whether the light value should be written in the next cycle. | |
| bool | is_transformer_active_ = false |
| std::unique_ptr< std::vector< LightRemoteValuesListener * > > | remote_values_listeners_ |
| Listeners for remote values changes. | |
| std::unique_ptr< std::vector< LightTargetStateReachedListener * > > | target_state_reached_listeners_ |
| Listeners for target state reached. | |
| optional< LightStateRTCState > | initial_state_ {} |
| Initial state of the light. | |
| LightRestoreMode | restore_mode_ |
| Restore mode of the light. | |
Protected Attributes inherited from esphome::EntityBase | |
| StringRef | name_ |
| const char * | object_id_c_str_ {nullptr} |
| const char * | icon_c_str_ {nullptr} |
| uint32_t | object_id_hash_ {} |
| Device * | device_ {} |
| struct esphome::EntityBase::EntityFlags | flags_ |
Protected Attributes inherited from esphome::Component | |
| const LogString * | component_source_ {nullptr} |
| uint16_t | warn_if_blocking_over_ {WARN_IF_BLOCKING_OVER_MS} |
| Warn if blocked for this many ms (max 65.5s) | |
| uint8_t | component_state_ {0x00} |
| State of this component - each bit has a purpose: Bits 0-2: Component state (0x00=CONSTRUCTION, 0x01=SETUP, 0x02=LOOP, 0x03=FAILED, 0x04=LOOP_DONE) Bit 3: STATUS_LED_WARNING Bit 4: STATUS_LED_ERROR Bits 5-7: Unused - reserved for future expansion. | |
| volatile bool | pending_enable_loop_ {false} |
| ISR-safe flag for enable_loop_soon_any_context. | |
This class represents the communication layer between the front-end MQTT layer and the hardware output layer.
Definition at line 91 of file light_state.h.
| esphome::light::LightState::LightState | ( | LightOutput * | output | ) |
Definition at line 12 of file light_state.cpp.
| void esphome::light::LightState::add_effects | ( | const std::initializer_list< LightEffect * > & | effects | ) |
Add effects for this light state.
Definition at line 208 of file light_state.cpp.
| void esphome::light::LightState::add_remote_values_listener | ( | LightRemoteValuesListener * | listener | ) |
Add a listener for remote values changes.
Listener is notified when the light's remote values change (state, brightness, color, etc.) Lazily allocates the listener vector on first registration.
Definition at line 182 of file light_state.cpp.
| void esphome::light::LightState::add_target_state_reached_listener | ( | LightTargetStateReachedListener * | listener | ) |
Add a listener for target state reached.
Listener is notified when the light finishes a transition and reaches its target state. Lazily allocates the listener vector on first registration.
Definition at line 188 of file light_state.cpp.
| void esphome::light::LightState::current_values_as_binary | ( | bool * | binary | ) |
The result of all the current_values_as_* methods have gamma correction applied.
Definition at line 213 of file light_state.cpp.
| void esphome::light::LightState::current_values_as_brightness | ( | float * | brightness | ) |
Definition at line 214 of file light_state.cpp.
| void esphome::light::LightState::current_values_as_ct | ( | float * | color_temperature, |
| float * | white_brightness ) |
Definition at line 236 of file light_state.cpp.
| void esphome::light::LightState::current_values_as_cwww | ( | float * | cold_white, |
| float * | warm_white, | ||
| bool | constant_brightness = false ) |
Definition at line 233 of file light_state.cpp.
| void esphome::light::LightState::current_values_as_rgb | ( | float * | red, |
| float * | green, | ||
| float * | blue, | ||
| bool | color_interlock = false ) |
Definition at line 217 of file light_state.cpp.
| void esphome::light::LightState::current_values_as_rgbct | ( | float * | red, |
| float * | green, | ||
| float * | blue, | ||
| float * | color_temperature, | ||
| float * | white_brightness ) |
Definition at line 227 of file light_state.cpp.
| void esphome::light::LightState::current_values_as_rgbw | ( | float * | red, |
| float * | green, | ||
| float * | blue, | ||
| float * | white, | ||
| bool | color_interlock = false ) |
Definition at line 220 of file light_state.cpp.
| void esphome::light::LightState::current_values_as_rgbww | ( | float * | red, |
| float * | green, | ||
| float * | blue, | ||
| float * | cold_white, | ||
| float * | warm_white, | ||
| bool | constant_brightness = false ) |
Definition at line 223 of file light_state.cpp.
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Disable loop if neither transformer nor effect is active.
Definition at line 311 of file light_state.cpp.
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overridevirtual |
Reimplemented from esphome::Component.
Definition at line 90 of file light_state.cpp.
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protected |
Internal method to get the currently active effect.
Definition at line 255 of file light_state.cpp.
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Get the currently active effect index (0 = no effect, 1+ = effect index).
Definition at line 190 of file light_state.h.
| uint32_t esphome::light::LightState::get_default_transition_length | ( | ) | const |
Definition at line 198 of file light_state.cpp.
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inline |
Get effect by index. Returns nullptr if index is invalid.
Definition at line 206 of file light_state.h.
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Get the total number of effects available for this light.
Definition at line 187 of file light_state.h.
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Get effect index by name. Returns 0 if effect not found.
Definition at line 193 of file light_state.h.
| std::string esphome::light::LightState::get_effect_name | ( | ) |
Return the name of the current effect, or if no effect is active "None".
Definition at line 168 of file light_state.cpp.
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inline |
Get effect name by index. Returns "None" for index 0, empty string for invalid index.
Definition at line 214 of file light_state.h.
| StringRef esphome::light::LightState::get_effect_name_ref | ( | ) |
Return the name of the current effect as StringRef (for API usage)
Definition at line 175 of file light_state.cpp.
| const FixedVector< LightEffect * > & esphome::light::LightState::get_effects | ( | ) | const |
Get all effects for this light state.
Definition at line 207 of file light_state.cpp.
| uint32_t esphome::light::LightState::get_flash_transition_length | ( | ) | const |
Definition at line 202 of file light_state.cpp.
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inline |
Definition at line 169 of file light_state.h.
| LightOutput * esphome::light::LightState::get_output | ( | ) | const |
Get the light output associated with this object.
Definition at line 163 of file light_state.cpp.
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overridevirtual |
Shortly after HARDWARE.
Reimplemented from esphome::Component.
Definition at line 150 of file light_state.cpp.
| LightTraits esphome::light::LightState::get_traits | ( | ) |
Definition at line 14 of file light_state.cpp.
| bool esphome::light::LightState::is_transformer_active | ( | ) |
Indicator if a transformer (e.g.
transition) is active. This is useful for effects e.g. at the start of the apply() method, add a check like:
if (this->state_->is_transformer_active()) { // Something is already running. return; }
Definition at line 242 of file light_state.cpp.
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overridevirtual |
Reimplemented from esphome::Component.
Definition at line 106 of file light_state.cpp.
| LightCall esphome::light::LightState::make_call | ( | ) |
Definition at line 18 of file light_state.cpp.
| void esphome::light::LightState::publish_state | ( | ) |
Publish the currently active state to the frontend.
Definition at line 152 of file light_state.cpp.
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Internal method to save the current remote_values to the preferences.
Definition at line 318 of file light_state.cpp.
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inlineprotected |
Schedule a write to the light output and enable the loop to process it.
Definition at line 281 of file light_state.h.
| void esphome::light::LightState::set_default_transition_length | ( | uint32_t | default_transition_length | ) |
Set the default transition length, i.e. the transition length when no transition is provided.
Definition at line 195 of file light_state.cpp.
| void esphome::light::LightState::set_flash_transition_length | ( | uint32_t | flash_transition_length | ) |
Set the flash transition length.
Definition at line 199 of file light_state.cpp.
| void esphome::light::LightState::set_gamma_correct | ( | float | gamma_correct | ) |
Set the gamma correction factor.
Definition at line 203 of file light_state.cpp.
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protected |
Internal method to set the color values to target immediately (with no transition).
Definition at line 300 of file light_state.cpp.
| void esphome::light::LightState::set_initial_state | ( | const LightStateRTCState & | initial_state | ) |
Set the initial state of this light.
Definition at line 205 of file light_state.cpp.
| void esphome::light::LightState::set_restore_mode | ( | LightRestoreMode | restore_mode | ) |
Set the restore mode of this light.
Definition at line 204 of file light_state.cpp.
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overridevirtual |
Load state from preferences.
Reimplemented from esphome::Component.
Definition at line 20 of file light_state.cpp.
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Internal method to start an effect with the given index.
Definition at line 244 of file light_state.cpp.
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Internal method to start a flash for the specified amount of time.
Definition at line 283 of file light_state.cpp.
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Internal method to start a transition to the target color with the given length.
Definition at line 272 of file light_state.cpp.
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Internal method to stop the current effect (if one is active).
Definition at line 262 of file light_state.cpp.
| bool esphome::light::LightState::supports_effects | ( | ) |
Return whether the light has any effects that meet the trait requirements.
Definition at line 206 of file light_state.cpp.
| LightCall esphome::light::LightState::toggle | ( | ) |
Definition at line 17 of file light_state.cpp.
| LightCall esphome::light::LightState::turn_off | ( | ) |
Definition at line 16 of file light_state.cpp.
| LightCall esphome::light::LightState::turn_on | ( | ) |
Make a light state call.
Definition at line 15 of file light_state.cpp.
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protected |
Value for storing the index of the currently active effect. 0 if no effect is active.
Definition at line 295 of file light_state.h.
| LightColorValues esphome::light::LightState::current_values |
The current values of the light as outputted to the light.
These values represent the "real" state of the light - During transitions this property will be changed continuously (in contrast to .remote_values, where they are constant during transitions).
This value does not have gamma correction applied.
This property is read-only for users. Any changes to it will be ignored.
Definition at line 122 of file light_state.h.
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Default transition length for all transitions in ms.
Definition at line 297 of file light_state.h.
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List of effects for this light.
Definition at line 291 of file light_state.h.
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Transition length to use for flash transitions.
Definition at line 299 of file light_state.h.
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Gamma correction factor for the light.
Definition at line 301 of file light_state.h.
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Initial state of the light.
Definition at line 327 of file light_state.h.
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protected |
Definition at line 305 of file light_state.h.
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protected |
Definition at line 256 of file light_state.h.
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protected |
Definition at line 255 of file light_state.h.
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protected |
Whether the light value should be written in the next cycle.
Definition at line 303 of file light_state.h.
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protected |
Store the output to allow effects to have more access.
Definition at line 287 of file light_state.h.
| LightColorValues esphome::light::LightState::remote_values |
The remote color values reported to the frontend.
These are different from the "current" values: For example transitions will continuously change the "current" values. But the remote values will immediately switch to the target value for a transition, reducing the number of packets sent.
This value does not have gamma correction applied.
This property is read-only for users. Any changes to it will be ignored.
Definition at line 134 of file light_state.h.
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protected |
Listeners for remote values changes.
"Remote values" are light color values that are reported to the frontend and have a lower publish frequency than the "real" color values. For example, during transitions the current color value may change continuously, but the remote values will be reported as the target values starting with the beginning of the transition.
Lazily allocated - only created when a listener is actually registered.
Definition at line 316 of file light_state.h.
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Restore mode of the light.
Definition at line 330 of file light_state.h.
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protected |
Object used to store the persisted values of the light.
Definition at line 293 of file light_state.h.
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protected |
Listeners for target state reached.
Notified when the state of current_values and remote_values are equal (when the transition is finished).
Lazily allocated - only created when a listener is actually registered.
Definition at line 324 of file light_state.h.
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protected |
The currently active transformer for this light (transition/flash).
Definition at line 289 of file light_state.h.