ESPHome 2026.11.0-dev
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esphome::light::LightState Class Reference

This class represents the communication layer between the front-end MQTT layer and the hardware output layer. More...

#include <light_state.h>

Inheritance diagram for esphome::light::LightState:
esphome::EntityBase esphome::Component esphome::light::AddressableLightState

Public Member Functions

 LightState (LightOutput *output)
 
LightTraits get_traits ()
 
LightCall turn_on ()
 Make a light state call.
 
LightCall turn_off ()
 
LightCall toggle ()
 
const LightColorValues & get_reported_values () const
 The values reported to the frontend: current_values while a light publishes intermediate states on an interval, otherwise remote_values.
 
bool is_transitioning () const
 True from the call that starts a transition or flash until it reaches its target.
 
bool called_since_clear () const
 True once a call is performed after clear_called(), so an output can tell whether a call came after something it noted.
 
void clear_called ()
 
LightCall make_call ()
 
bool set_external_state (const LightColorValues &values)
 Take over the state of a light mirrored from elsewhere: current and target values at once, published but not written or saved; a running effect stops.
 
void setup () override
 Load state from preferences.
 
void dump_config () override
 
void loop () override
 
float get_setup_priority () const override
 Shortly after HARDWARE.
 
void publish_state ()
 Publish the currently active state to the frontend.
 
LightOutput * get_output () const
 Get the light output associated with this object.
 
StringRef get_effect_name ()
 Return the name of the current effect, or if no effect is active "None".
 
void add_remote_values_listener (LightRemoteValuesListener *listener)
 Add a listener for remote values changes.
 
void add_target_state_reached_listener (LightTargetStateReachedListener *listener)
 Add a listener for target state reached.
 
void set_default_transition_length (uint32_t default_transition_length)
 Set the default transition length, i.e. the transition length when no transition is provided.
 
uint32_t get_default_transition_length () const
 
void set_flash_transition_length (uint32_t flash_transition_length)
 Set the flash transition length; only compiled in when a light configures one.
 
uint32_t get_flash_transition_length () const
 
 ESPDEPRECATED ("set_flash_transition_length() does nothing unless flash_transition_length is set in YAML. Removed in " "2027.4.0", "2026.10.0") void set_flash_transition_length(uint32_t flash_transition_length)
 
uint32_t get_flash_transition_length () const
 
 ESPDEPRECATED ("set_gamma_correct() does nothing; gamma is fixed at build time by gamma_correct in YAML. Removed in " "2027.4.0", "2026.10.0") void set_gamma_correct(float gamma_correct)
 
float get_gamma_correct () const
 The gamma correction factor, read from the entry after the gamma lookup table; 0 without one.
 
void set_transition_state_publish_interval (uint32_t transition_state_publish_interval)
 
uint32_t get_transition_state_publish_interval () const
 
void set_gamma_table (const GammaTable *table)
 Set the pre-computed PROGMEM gamma curve.
 
const uint16_t * get_gamma_table () const
 Get the forward gamma lookup table, 256 PROGMEM entries.
 
float gamma_correct_lut (float value) const
 Apply gamma correction using the pre-computed forward LUT.
 
float gamma_uncorrect_lut (float value) const
 Reverse gamma correction by binary-searching the forward LUT.
 
float gamma_correct_lut (float value) const
 No gamma LUT — passthrough.
 
float gamma_uncorrect_lut (float value) const
 
void set_state_callback (void(*callback)(LightStateRTCState &, bool restored))
 Set the callback that resolves the boot-time state, called once during setup then cleared.
 
void set_save_enabled (bool save_enabled)
 Set whether this light persists its state to preferences at all.
 
void set_resume_effect (bool resume_effect)
 Set whether a plain turn-on restores the effect that was active when the light was turned off.
 
bool supports_effects () const
 Return whether the light has any effects that meet the trait requirements.
 
const ConstVector< LightEffect * > & get_effects () const
 Get all effects for this light state.
 
void add_effects (LightEffect *const *effects, size_t count)
 Codegen only: point at the generated table of this light's effects, which must outlive it.
 
size_t get_effect_count () const
 Get the total number of effects available for this light.
 
uint32_t get_current_effect_index () const
 Get the currently active effect index (0 = no effect, 1+ = effect index).
 
uint32_t get_effect_index (const std::string &effect_name) const
 Get effect index by name. Returns 0 if effect not found.
 
uint32_t get_effect_index (const char *name, size_t len) const
 Get effect index by name (const char* overload, avoids std::string construction).
 
LightEffect * get_effect_by_index (uint32_t index) const
 Get effect by index. Returns nullptr if index is invalid.
 
std::string get_effect_name_by_index (uint32_t index) const
 Get effect name by index. Returns "None" for index 0, empty string for invalid index.
 
void current_values_as_binary (bool *binary)
 The result of all the current_values_as_* methods have gamma correction applied.
 
void current_values_as_brightness (float *brightness)
 
void current_values_as_rgb (float *red, float *green, float *blue)
 
void current_values_as_rgbw (float *red, float *green, float *blue, float *white)
 
void current_values_as_rgbww (float *red, float *green, float *blue, float *cold_white, float *warm_white, bool constant_brightness=false)
 
void current_values_as_rgbct (float *red, float *green, float *blue, float *color_temperature, float *white_brightness)
 
void current_values_as_cwww (float *cold_white, float *warm_white, bool constant_brightness=false)
 
void current_values_as_ct (float *color_temperature, float *white_brightness)
 
bool is_transformer_active () const
 Indicator if a transformer (e.g.
 
- Public Member Functions inherited from esphome::EntityBase
 ESPDEPRECATED ("Use get_name_to() or get_log_name() instead. Will be removed in ESPHome 2027.5.0", "2026.11.0") const StringRef &get_name() const
 The name is in flash here; the first call makes a RAM copy that is kept for the life of the device.
 
StringRef get_name_to (std::span< char, ENTITY_NAME_BUF_SIZE > buffer) const
 Get the name of this Entity, copied out of flash into buffer.
 
 ESPDEPRECATED ("Use get_name_to() or get_log_name() instead. Will be removed in ESPHome 2027.5.0", "2026.11.0") const StringRef &get_name() const
 
const StringRef & get_name_to (std::span< char, ENTITY_NAME_BUF_SIZE >) const
 
bool name_equals (const StringRef &other) const
 
const ProgmemStringRef & get_name_progmem () const
 The name as stored, for consumers that read flash themselves (e.g. API progmem fields).
 
size_t write_name_to (char *buf, size_t buf_size) const
 Copy the name into buf (null terminated), returns its length.
 
const LogString * get_log_name () const
 Get the name for a "%s" log argument (LOG_STR_ARG).
 
bool has_own_name () const
 
uint32_t get_object_id_hash () const
 
StringRef get_object_id_to (std::span< char, OBJECT_ID_MAX_LEN > buf) const
 Get object_id with zero heap allocation For static case: returns StringRef to internal storage (buffer unused) For dynamic case: formats into buffer and returns StringRef to buffer.
 
size_t write_object_id_to (char *buf, size_t buf_size) const
 Write object_id directly to buffer, returns length written (excluding null) Useful for building compound strings without intermediate buffer.
 
bool is_internal () const
 
void set_internal (bool internal)
 
bool is_disabled_by_default () const
 
EntityCategory get_entity_category () const
 
const char * get_device_class_to (std::span< char, MAX_DEVICE_CLASS_LENGTH > buffer) const
 
ProgmemStringRef get_device_class_progmem () const
 The device class as stored (in flash on ESP8266), for consumers that read flash themselves.
 
StringRef get_unit_of_measurement_ref () const
 
const char * get_icon_to (std::span< char, MAX_ICON_LENGTH > buffer) const
 
ProgmemStringRef get_icon_progmem () const
 The icon as stored (in flash on ESP8266), for consumers that read flash themselves.
 
uint32_t get_device_id () const
 
Device * get_device () const
 
bool has_state () const
 
void set_has_state (bool state)
 
 ESPDEPRECATED ("Use make_entity_preference<T>() instead, or preferences won't be migrated. " "See https://github.com/esphome/backlog/issues/85. Will be removed in 2027.1.0.", "2026.7.0") uint32_t get_preference_hash()
 Get a unique hash for storing preferences/settings for this entity.
 
template<typename T >
ESPPreferenceObject make_entity_preference (uint32_t version=0)
 Create a preference object for storing this entity's state/settings.
 
template<typename T >
ESPPreferenceObject make_entity_preference (uint32_t version, bool in_flash)
 As make_entity_preference(), stored in flash or RTC memory where the backend supports the choice.
 
- Public Member Functions inherited from esphome::Component
float get_actual_setup_priority () const
 
void set_setup_priority (float priority)
 
void call ()
 
virtual void on_shutdown ()
 
virtual void on_safe_shutdown ()
 
virtual bool teardown ()
 Called during teardown to allow component to gracefully finish operations.
 
virtual void on_powerdown ()
 Called after teardown is complete to power down hardware.
 
uint8_t get_component_state () const
 
void reset_to_construction_state ()
 Reset this component back to the construction state to allow setup to run again.
 
bool is_in_loop_state () const
 Check if this component has completed setup and is in the loop state.
 
bool is_idle () const
 Check if this component is idle.
 
void mark_failed ()
 Mark this component as failed.
 
void mark_failed (const LogString *message)
 
void disable_loop ()
 Disable this component's loop.
 
void enable_loop ()
 Enable this component's loop.
 
void enable_loop_soon_any_context ()
 Thread and ISR-safe version of enable_loop() that can be called from any context.
 
bool is_failed () const
 
bool is_ready () const
 
virtual bool can_proceed ()
 
bool status_has_warning () const
 
bool status_has_error () const
 
void status_set_warning ()
 
void status_set_warning (const char *message)
 
void status_set_warning (const LogString *message)
 
bool status_comm_result (bool ok)
 Clears the warning when ok, else sets it with message (default "Communication failed"); returns ok.
 
bool status_comm_result (bool ok, const LogString *message)
 
void status_set_error ()
 
void status_set_error (const LogString *message)
 
void status_clear_warning ()
 
void status_clear_error ()
 
 ESPDEPRECATED ("Use status_momentary_warning() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_warning(const char *name
 
void status_momentary_warning (uint32_t length=5000)
 Set warning status flag and clear it after length ms.
 
void status_momentary_warning (const LogString *message, uint32_t length=5000)
 
 ESPDEPRECATED ("Use status_momentary_error() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_error(const char *name
 
void status_momentary_error (uint32_t length=5000)
 Set error status flag and clear it after length ms.
 
void status_momentary_error (const LogString *message, uint32_t length=5000)
 
bool has_overridden_loop () const
 
const LogString * get_component_log_str () const ESPHOME_ALWAYS_INLINE
 Get the integration where this component was declared as a LogString for logging.
 
bool should_warn_of_blocking (uint32_t blocking_time, uint32_t &threshold_ms_out)
 

Data Fields

LightColorValues current_values
 The current values of the light as outputted to the light.
 
LightColorValues remote_values
 The remote color values reported to the frontend.
 
- Data Fields inherited from esphome::Component
uint32_t length = 5000)
 

Protected Member Functions

void apply_effect_and_transformer_ ()
 
void write_if_pending_ ()
 
void start_effect_ (uint32_t effect_index)
 Internal method to start an effect with the given index.
 
LightEffect * get_active_effect_ ()
 Internal method to get the currently active effect.
 
void stop_effect_ ()
 Internal method to stop the current effect (if one is active).
 
void start_transition_ (const LightColorValues &target, uint32_t length, bool set_remote_values)
 Internal method to start a transition to the target color with the given length.
 
void start_flash_ (const LightColorValues &target, uint32_t length, bool set_remote_values)
 Internal method to start a flash for the specified amount of time.
 
void set_immediately_ (const LightColorValues &target, bool set_remote_values)
 Internal method to set the color values to target immediately (with no transition).
 
void set_transformer_remote_values_ (const LightColorValues &target, bool set_remote_values)
 Point remote_values at the new transformer's target and, when this light publishes intermediate states on an interval, start the interval clock.
 
void set_transformer_remote_values_ (const LightColorValues &target, bool set_remote_values)
 
void save_remote_values_ ()
 Internal method to save the current remote_values to the preferences.
 
void disable_loop_if_idle_ ()
 Disable loop if neither transformer nor effect is active.
 
void schedule_write_ ()
 Schedule a write to the light output and enable the loop to process it.
 
- Protected Member Functions inherited from esphome::EntityBase
friend void::setup ()
 
friend void::original_setup ()
 
void configure_entity_ (const char *name, uint32_t object_id_hash, uint32_t entity_fields)
 Combined entity setup from codegen: set name, object_id hash, entity string indices, and flags.
 
void set_device_ (Device *device)
 
ESPPreferenceObject make_entity_preference_ (size_t size, uint32_t version)
 Non-template helpers for make_entity_preference() to avoid code bloat.
 
ESPPreferenceObject make_entity_preference_ (size_t size, uint32_t version, bool in_flash)
 
uint32_t entity_preference_key_ (uint32_t version)
 Key for both helpers; preference hash migration goes here.
 
- Protected Member Functions inherited from esphome::Component
friend void::setup ()
 
friend void::original_setup ()
 
void set_component_source_ (uint8_t index)
 Set where this component was loaded from for some debug messages.
 
virtual void call_setup ()
 
void call_dump_config_ ()
 
void enable_loop_slow_path_ ()
 
void set_component_state_ (uint8_t state)
 Helper to set component state (clears state bits and sets new state)
 
bool set_status_flag_ (uint8_t flag)
 Helper to set a status LED flag on both this component and the app.
 
bool set_error_flag_ (const LogString *message)
 Set the error flag and log it; true when it was not set before.
 
void set_interval (const char *name, uint32_t interval, std::function< void()> &&f)
 Set an interval function with a const char* name.
 
void set_interval (uint32_t id, uint32_t interval, std::function< void()> &&f)
 Set an interval function with a numeric ID (zero heap allocation).
 
void set_interval (InternalSchedulerID id, uint32_t interval, std::function< void()> &&f)
 
void set_interval (uint32_t interval, std::function< void()> &&f)
 
bool cancel_interval (const char *name)
 Cancel an interval function.
 
bool cancel_interval (uint32_t id)
 
bool cancel_interval (InternalSchedulerID id)
 
void set_timeout (const char *name, uint32_t timeout, std::function< void()> &&f)
 Set a timeout function with a const char* name.
 
void set_timeout (uint32_t id, uint32_t timeout, std::function< void()> &&f)
 Set a timeout function with a numeric ID (zero heap allocation).
 
void set_timeout (InternalSchedulerID id, uint32_t timeout, std::function< void()> &&f)
 
void set_timeout (uint32_t timeout, std::function< void()> &&f)
 
bool cancel_timeout (const char *name)
 Cancel a timeout function.
 
bool cancel_timeout (uint32_t id)
 
bool cancel_timeout (InternalSchedulerID id)
 
void defer (const char *name, std::function< void()> &&f)
 Defer a callback to the next loop() call with a const char* name.
 
void defer (std::function< void()> &&f)
 Defer a callback to the next loop() call.
 
void defer (uint32_t id, std::function< void()> &&f)
 Defer a callback with a numeric ID (zero heap allocation)
 
bool cancel_defer (const char *name)
 Cancel a defer callback using the specified name, name must not be empty.
 
bool cancel_defer (uint32_t id)
 
void status_clear_warning_slow_path_ ()
 
void status_clear_error_slow_path_ ()
 

Protected Attributes

friend LightOutput
 
friend LightCall
 
LightOutput * output_
 Store the output to allow effects to have more access.
 
std::unique_ptr< LightTransformer > transformer_ {nullptr}
 The currently active transformer for this light (transition/flash).
 
ConstVector< LightEffect * > effects_
 List of effects for this light.
 
ESPPreferenceObject rtc_
 Object used to store the persisted values of the light.
 
std::unique_ptr< std::vector< LightRemoteValuesListener * > > remote_values_listeners_
 Listeners for remote values changes.
 
std::unique_ptr< std::vector< LightTargetStateReachedListener * > > target_state_reached_listeners_
 Listeners for target state reached.
 
void(* state_callback_ )(LightStateRTCState &, bool restored)
 Callback that resolves the boot-time state — called once during setup, then cleared.
 
uint32_t default_transition_length_ {}
 Default transition length for all transitions in ms.
 
uint32_t flash_transition_length_ {}
 Transition length to use for flash transitions.
 
uint32_t transition_state_publish_interval_ {0}
 
uint32_t last_transition_state_publish_ {0}
 
const GammaTable * gamma_table_ {nullptr}
 
uint16_t active_effect_index_ {}
 1-based index of the active effect, 0 if none; codegen caps effects at MAX_EFFECTS in effects.py
 
uint16_t previous_effect_index_ {0}
 The effect index that was active when the light was last turned off; shares the active index's word.
 
bool next_write_ {true}
 Whether the light value should be written in the next cycle.
 
bool is_transformer_active_: 1 {false}
 
bool called_: 1 {false}
 
bool save_enabled_: 1 {false}
 Whether this light persists its state to preferences at all.
 
bool transition_publish_enabled_: 1 {false}
 True while the active transformer publishes current_values on an interval from loop().
 
bool resume_effect_: 1 {false}
 Whether a plain turn-on restores the effect that was active when the light was turned off.
 
- Protected Attributes inherited from esphome::EntityBase
ProgmemStringRef name_
 
uint32_t object_id_hash_ {}
 
Device * device_ {}
 
struct esphome::EntityBase::EntityFlags flags_
 
uint8_t device_class_idx_ {}
 
uint8_t uom_idx_ {}
 
uint8_t icon_idx_ {}
 
- Protected Attributes inherited from esphome::Component
uint8_t component_source_index_ {0}
 Index into component source PROGMEM lookup table (0 = not set)
 
uint8_t warn_if_blocking_over_ {WARN_IF_BLOCKING_OVER_CS}
 Warn threshold in centiseconds (max 2550ms)
 
uint8_t component_state_ {0x00}
 State of this component - each bit has a purpose: Bits 0-2: Component state (0x00=CONSTRUCTION, 0x01=SETUP, 0x02=LOOP, 0x03=FAILED, 0x04=LOOP_DONE) Bit 3: STATUS_LED_WARNING Bit 4: STATUS_LED_ERROR Bit 5: Has overridden loop() (set at registration time) Bits 6-7: Unused - reserved for future expansion.
 
volatile bool pending_enable_loop_ {false}
 ISR-safe flag for enable_loop_soon_any_context.
 
ComponentRuntimeStats runtime_stats_
 

Detailed Description

This class represents the communication layer between the front-end MQTT layer and the hardware output layer.

Definition at line 68 of file light_state.h.

Constructor & Destructor Documentation

◆ LightState()

esphome::light::LightState::LightState ( LightOutput * output)

Definition at line 30 of file light_state.cpp.

Member Function Documentation

◆ add_effects()

void esphome::light::LightState::add_effects ( LightEffect *const * effects,
size_t count )
inline

Codegen only: point at the generated table of this light's effects, which must outlive it.

Codegen caps the count at 65535, so an effect index always fits the uint16_t active index.

Definition at line 234 of file light_state.h.

◆ add_remote_values_listener()

void esphome::light::LightState::add_remote_values_listener ( LightRemoteValuesListener * listener)

Add a listener for remote values changes.

Listener is notified when the light's remote values change (state, brightness, color, etc.) Lazily allocates the listener vector on first registration.

Definition at line 237 of file light_state.cpp.

◆ add_target_state_reached_listener()

void esphome::light::LightState::add_target_state_reached_listener ( LightTargetStateReachedListener * listener)

Add a listener for target state reached.

Listener is notified when the light finishes a transition and reaches its target state. Lazily allocates the listener vector on first registration.

Definition at line 243 of file light_state.cpp.

◆ apply_effect_and_transformer_()

void esphome::light::LightState::apply_effect_and_transformer_ ( )
protected

Definition at line 132 of file light_state.cpp.

◆ called_since_clear()

bool esphome::light::LightState::called_since_clear ( ) const
inline

True once a call is performed after clear_called(), so an output can tell whether a call came after something it noted.

Every call that changes the light reaches update_state() within a loop pass.

Definition at line 96 of file light_state.h.

◆ clear_called()

void esphome::light::LightState::clear_called ( )
inline

Definition at line 97 of file light_state.h.

◆ current_values_as_binary()

void esphome::light::LightState::current_values_as_binary ( bool * binary)
inline

The result of all the current_values_as_* methods have gamma correction applied.

Definition at line 291 of file light_state.h.

◆ current_values_as_brightness()

void esphome::light::LightState::current_values_as_brightness ( float * brightness)

Definition at line 250 of file light_state.cpp.

◆ current_values_as_ct()

void esphome::light::LightState::current_values_as_ct ( float * color_temperature,
float * white_brightness )

Definition at line 326 of file light_state.cpp.

◆ current_values_as_cwww()

void esphome::light::LightState::current_values_as_cwww ( float * cold_white,
float * warm_white,
bool constant_brightness = false )

Definition at line 285 of file light_state.cpp.

◆ current_values_as_rgb()

void esphome::light::LightState::current_values_as_rgb ( float * red,
float * green,
float * blue )

Definition at line 254 of file light_state.cpp.

◆ current_values_as_rgbct()

void esphome::light::LightState::current_values_as_rgbct ( float * red,
float * green,
float * blue,
float * color_temperature,
float * white_brightness )

Definition at line 275 of file light_state.cpp.

◆ current_values_as_rgbw()

void esphome::light::LightState::current_values_as_rgbw ( float * red,
float * green,
float * blue,
float * white )

Definition at line 260 of file light_state.cpp.

◆ current_values_as_rgbww()

void esphome::light::LightState::current_values_as_rgbww ( float * red,
float * green,
float * blue,
float * cold_white,
float * warm_white,
bool constant_brightness = false )

Definition at line 267 of file light_state.cpp.

◆ disable_loop_if_idle_()

void esphome::light::LightState::disable_loop_if_idle_ ( )
protected

Disable loop if neither transformer nor effect is active.

Definition at line 442 of file light_state.cpp.

◆ dump_config()

void esphome::light::LightState::dump_config ( )
overridevirtual

Reimplemented from esphome::Component.

Definition at line 97 of file light_state.cpp.

◆ ESPDEPRECATED() [1/2]

esphome::light::LightState::ESPDEPRECATED ( "set_flash_transition_length() does nothing unless flash_transition_length is set in YAML. Removed in " "2027.4.0" ,
"2026.10.0"  )
inline

Definition at line 173 of file light_state.h.

◆ ESPDEPRECATED() [2/2]

esphome::light::LightState::ESPDEPRECATED ( "set_gamma_correct() does nothing; gamma is fixed at build time by gamma_correct in YAML. Removed in " "2027.4.0" ,
"2026.10.0"  )
inline

Definition at line 181 of file light_state.h.

◆ gamma_correct_lut() [1/2]

float esphome::light::LightState::gamma_correct_lut ( float value) const

Apply gamma correction using the pre-computed forward LUT.

Definition at line 341 of file light_state.cpp.

◆ gamma_correct_lut() [2/2]

float esphome::light::LightState::gamma_correct_lut ( float value) const
inline

No gamma LUT — passthrough.

Definition at line 208 of file light_state.h.

◆ gamma_uncorrect_lut() [1/2]

float esphome::light::LightState::gamma_uncorrect_lut ( float value) const

Reverse gamma correction by binary-searching the forward LUT.

Definition at line 357 of file light_state.cpp.

◆ gamma_uncorrect_lut() [2/2]

float esphome::light::LightState::gamma_uncorrect_lut ( float value) const
inline

Definition at line 209 of file light_state.h.

◆ get_active_effect_()

LightEffect * esphome::light::LightState::get_active_effect_ ( )
protected

Internal method to get the currently active effect.

Definition at line 389 of file light_state.cpp.

◆ get_current_effect_index()

uint32_t esphome::light::LightState::get_current_effect_index ( ) const
inline

Get the currently active effect index (0 = no effect, 1+ = effect index).

Definition at line 242 of file light_state.h.

◆ get_default_transition_length()

uint32_t esphome::light::LightState::get_default_transition_length ( ) const
inline

Definition at line 163 of file light_state.h.

◆ get_effect_by_index()

LightEffect * esphome::light::LightState::get_effect_by_index ( uint32_t index) const
inline

Get effect by index. Returns nullptr if index is invalid.

Definition at line 272 of file light_state.h.

◆ get_effect_count()

size_t esphome::light::LightState::get_effect_count ( ) const
inline

Get the total number of effects available for this light.

Definition at line 239 of file light_state.h.

◆ get_effect_index() [1/2]

uint32_t esphome::light::LightState::get_effect_index ( const char * name,
size_t len ) const
inline

Get effect index by name (const char* overload, avoids std::string construction).

Definition at line 258 of file light_state.h.

◆ get_effect_index() [2/2]

uint32_t esphome::light::LightState::get_effect_index ( const std::string & effect_name) const
inline

Get effect index by name. Returns 0 if effect not found.

Definition at line 245 of file light_state.h.

◆ get_effect_name()

StringRef esphome::light::LightState::get_effect_name ( )

Return the name of the current effect, or if no effect is active "None".

Definition at line 230 of file light_state.cpp.

◆ get_effect_name_by_index()

std::string esphome::light::LightState::get_effect_name_by_index ( uint32_t index) const
inline

Get effect name by index. Returns "None" for index 0, empty string for invalid index.

Definition at line 280 of file light_state.h.

◆ get_effects()

const ConstVector< LightEffect * > & esphome::light::LightState::get_effects ( ) const
inline

Get all effects for this light state.

Definition at line 230 of file light_state.h.

◆ get_flash_transition_length() [1/2]

uint32_t esphome::light::LightState::get_flash_transition_length ( ) const
inline

Definition at line 170 of file light_state.h.

◆ get_flash_transition_length() [2/2]

uint32_t esphome::light::LightState::get_flash_transition_length ( ) const
inline

Definition at line 177 of file light_state.h.

◆ get_gamma_correct()

float esphome::light::LightState::get_gamma_correct ( ) const

The gamma correction factor, read from the entry after the gamma lookup table; 0 without one.

Definition at line 332 of file light_state.cpp.

◆ get_gamma_table()

const uint16_t * esphome::light::LightState::get_gamma_table ( ) const
inline

Get the forward gamma lookup table, 256 PROGMEM entries.

Definition at line 200 of file light_state.h.

◆ get_output()

LightOutput * esphome::light::LightState::get_output ( ) const

Get the light output associated with this object.

Definition at line 228 of file light_state.cpp.

◆ get_reported_values()

const LightColorValues & esphome::light::LightState::get_reported_values ( ) const
inline

The values reported to the frontend: current_values while a light publishes intermediate states on an interval, otherwise remote_values.

Each interval sample is a publish_state(), so on_state automations run on every sample as well.

Definition at line 82 of file light_state.h.

◆ get_setup_priority()

float esphome::light::LightState::get_setup_priority ( ) const
inlineoverridevirtual

Shortly after HARDWARE.

Reimplemented from esphome::Component.

Definition at line 112 of file light_state.h.

◆ get_traits()

LightTraits esphome::light::LightState::get_traits ( )

Definition at line 32 of file light_state.cpp.

◆ get_transition_state_publish_interval()

uint32_t esphome::light::LightState::get_transition_state_publish_interval ( ) const
inline

Definition at line 192 of file light_state.h.

◆ is_transformer_active()

bool esphome::light::LightState::is_transformer_active ( ) const
inline

Indicator if a transformer (e.g.

transition) is active. This is useful for effects e.g. at the start of the apply() method, add a check like:

if (this->state_->is_transformer_active()) { // Something is already running. return; }

Definition at line 318 of file light_state.h.

◆ is_transitioning()

bool esphome::light::LightState::is_transitioning ( ) const
inline

True from the call that starts a transition or flash until it reaches its target.

Definition at line 92 of file light_state.h.

◆ loop()

void esphome::light::LightState::loop ( )
overridevirtual

Reimplemented from esphome::Component.

Definition at line 127 of file light_state.cpp.

◆ make_call()

LightCall esphome::light::LightState::make_call ( )

Definition at line 36 of file light_state.cpp.

◆ publish_state()

void esphome::light::LightState::publish_state ( )

Publish the currently active state to the frontend.

Definition at line 217 of file light_state.cpp.

◆ save_remote_values_()

void esphome::light::LightState::save_remote_values_ ( )
protected

Internal method to save the current remote_values to the preferences.

Definition at line 461 of file light_state.cpp.

◆ schedule_write_()

void esphome::light::LightState::schedule_write_ ( )
inlineprotected

Schedule a write to the light output and enable the loop to process it.

Definition at line 363 of file light_state.h.

◆ set_default_transition_length()

void esphome::light::LightState::set_default_transition_length ( uint32_t default_transition_length)
inline

Set the default transition length, i.e. the transition length when no transition is provided.

Definition at line 160 of file light_state.h.

◆ set_external_state()

bool esphome::light::LightState::set_external_state ( const LightColorValues & values)

Take over the state of a light mirrored from elsewhere: current and target values at once, published but not written or saved; a running effect stops.

False while a write is pending or a transition or flash runs.

Definition at line 194 of file light_state.cpp.

◆ set_flash_transition_length()

void esphome::light::LightState::set_flash_transition_length ( uint32_t flash_transition_length)
inline

Set the flash transition length; only compiled in when a light configures one.

Definition at line 167 of file light_state.h.

◆ set_gamma_table()

void esphome::light::LightState::set_gamma_table ( const GammaTable * table)
inline

Set the pre-computed PROGMEM gamma curve.

Definition at line 197 of file light_state.h.

◆ set_immediately_()

void esphome::light::LightState::set_immediately_ ( const LightColorValues & target,
bool set_remote_values )
protected

Internal method to set the color values to target immediately (with no transition).

Definition at line 428 of file light_state.cpp.

◆ set_resume_effect()

void esphome::light::LightState::set_resume_effect ( bool resume_effect)
inline

Set whether a plain turn-on restores the effect that was active when the light was turned off.

Definition at line 223 of file light_state.h.

◆ set_save_enabled()

void esphome::light::LightState::set_save_enabled ( bool save_enabled)
inline

Set whether this light persists its state to preferences at all.

Definition at line 219 of file light_state.h.

◆ set_state_callback()

void esphome::light::LightState::set_state_callback ( void(* callback )(LightStateRTCState &, bool restored))
inline

Set the callback that resolves the boot-time state, called once during setup then cleared.

restored is true only when a persisted state actually loaded, in which case the state argument already holds the loaded values; otherwise it is freshly default-constructed. Values live in flash as code.

Definition at line 216 of file light_state.h.

◆ set_transformer_remote_values_() [1/2]

void esphome::light::LightState::set_transformer_remote_values_ ( const LightColorValues & target,
bool set_remote_values )
protected

Point remote_values at the new transformer's target and, when this light publishes intermediate states on an interval, start the interval clock.

Definition at line 450 of file light_state.cpp.

◆ set_transformer_remote_values_() [2/2]

void esphome::light::LightState::set_transformer_remote_values_ ( const LightColorValues & target,
bool set_remote_values )
inlineprotected

Definition at line 349 of file light_state.h.

◆ set_transition_state_publish_interval()

void esphome::light::LightState::set_transition_state_publish_interval ( uint32_t transition_state_publish_interval)
inline

Definition at line 189 of file light_state.h.

◆ setup()

void esphome::light::LightState::setup ( )
overridevirtual

Load state from preferences.

Reimplemented from esphome::Component.

Definition at line 38 of file light_state.cpp.

◆ start_effect_()

void esphome::light::LightState::start_effect_ ( uint32_t effect_index)
protected

Internal method to start an effect with the given index.

Definition at line 378 of file light_state.cpp.

◆ start_flash_()

void esphome::light::LightState::start_flash_ ( const LightColorValues & target,
uint32_t length,
bool set_remote_values )
protected

Internal method to start a flash for the specified amount of time.

Definition at line 414 of file light_state.cpp.

◆ start_transition_()

void esphome::light::LightState::start_transition_ ( const LightColorValues & target,
uint32_t length,
bool set_remote_values )
protected

Internal method to start a transition to the target color with the given length.

Definition at line 406 of file light_state.cpp.

◆ stop_effect_()

void esphome::light::LightState::stop_effect_ ( )
protected

Internal method to stop the current effect (if one is active).

Definition at line 396 of file light_state.cpp.

◆ supports_effects()

bool esphome::light::LightState::supports_effects ( ) const
inline

Return whether the light has any effects that meet the trait requirements.

Definition at line 227 of file light_state.h.

◆ toggle()

LightCall esphome::light::LightState::toggle ( )

Definition at line 35 of file light_state.cpp.

◆ turn_off()

LightCall esphome::light::LightState::turn_off ( )

Definition at line 34 of file light_state.cpp.

◆ turn_on()

LightCall esphome::light::LightState::turn_on ( )

Make a light state call.

Definition at line 33 of file light_state.cpp.

◆ write_if_pending_()

void esphome::light::LightState::write_if_pending_ ( )
protected

Definition at line 185 of file light_state.cpp.

Field Documentation

◆ active_effect_index_

uint16_t esphome::light::LightState::active_effect_index_ {}
protected

1-based index of the active effect, 0 if none; codegen caps effects at MAX_EFFECTS in effects.py

Definition at line 415 of file light_state.h.

◆ called_

bool esphome::light::LightState::called_
protected

Definition at line 424 of file light_state.h.

◆ current_values

LightColorValues esphome::light::LightState::current_values

The current values of the light as outputted to the light.

These values represent the "real" state of the light - During transitions this property will be changed continuously (in contrast to .remote_values, where they are constant during transitions).

This value does not have gamma correction applied.

This property is read-only for users. Any changes to it will be ignored.

Definition at line 124 of file light_state.h.

◆ default_transition_length_

uint32_t esphome::light::LightState::default_transition_length_ {}
protected

Default transition length for all transitions in ms.

Definition at line 401 of file light_state.h.

◆ effects_

ConstVector<LightEffect *> esphome::light::LightState::effects_
protected

List of effects for this light.

Definition at line 373 of file light_state.h.

◆ flash_transition_length_

uint32_t esphome::light::LightState::flash_transition_length_ {}
protected

Transition length to use for flash transitions.

Definition at line 404 of file light_state.h.

◆ gamma_table_

const GammaTable* esphome::light::LightState::gamma_table_ {nullptr}
protected

Definition at line 411 of file light_state.h.

◆ is_transformer_active_

bool esphome::light::LightState::is_transformer_active_
protected

Definition at line 423 of file light_state.h.

◆ last_transition_state_publish_

uint32_t esphome::light::LightState::last_transition_state_publish_ {0}
protected

Definition at line 408 of file light_state.h.

◆ LightCall

friend esphome::light::LightState::LightCall
protected

Definition at line 325 of file light_state.h.

◆ LightOutput

friend esphome::light::LightState::LightOutput
protected

Definition at line 324 of file light_state.h.

◆ next_write_

bool esphome::light::LightState::next_write_ {true}
protected

Whether the light value should be written in the next cycle.

Definition at line 421 of file light_state.h.

◆ output_

LightOutput* esphome::light::LightState::output_
protected

Store the output to allow effects to have more access.

Definition at line 369 of file light_state.h.

◆ previous_effect_index_

uint16_t esphome::light::LightState::previous_effect_index_ {0}
protected

The effect index that was active when the light was last turned off; shares the active index's word.

Definition at line 418 of file light_state.h.

◆ remote_values

LightColorValues esphome::light::LightState::remote_values

The remote color values reported to the frontend.

These are different from the "current" values: For example transitions will continuously change the "current" values. But the remote values will immediately switch to the target value for a transition, reducing the number of packets sent.

This value does not have gamma correction applied.

This property is read-only for users. Any changes to it will be ignored.

Definition at line 136 of file light_state.h.

◆ remote_values_listeners_

std::unique_ptr<std::vector<LightRemoteValuesListener *> > esphome::light::LightState::remote_values_listeners_
protected

Listeners for remote values changes.

"Remote values" are light color values that are reported to the frontend and have a lower publish frequency than the "real" color values. For example, during transitions the current color value may change continuously, but the remote values will be reported as the target values starting with the beginning of the transition.

Lazily allocated - only created when a listener is actually registered.

Definition at line 386 of file light_state.h.

◆ resume_effect_

bool esphome::light::LightState::resume_effect_
protected

Whether a plain turn-on restores the effect that was active when the light was turned off.

Definition at line 433 of file light_state.h.

◆ rtc_

ESPPreferenceObject esphome::light::LightState::rtc_
protected

Object used to store the persisted values of the light.

Definition at line 375 of file light_state.h.

◆ save_enabled_

bool esphome::light::LightState::save_enabled_
protected

Whether this light persists its state to preferences at all.

Definition at line 426 of file light_state.h.

◆ state_callback_

void(* esphome::light::LightState::state_callback_) (LightStateRTCState &, bool restored)
inlineprotected

Callback that resolves the boot-time state — called once during setup, then cleared.

Values live in flash as function body; no per-instance data storage beyond this pointer.

Definition at line 398 of file light_state.h.

◆ target_state_reached_listeners_

std::unique_ptr<std::vector<LightTargetStateReachedListener *> > esphome::light::LightState::target_state_reached_listeners_
protected

Listeners for target state reached.

Notified when the state of current_values and remote_values are equal (when the transition is finished).

Lazily allocated - only created when a listener is actually registered.

Definition at line 394 of file light_state.h.

◆ transformer_

std::unique_ptr<LightTransformer> esphome::light::LightState::transformer_ {nullptr}
protected

The currently active transformer for this light (transition/flash).

Definition at line 371 of file light_state.h.

◆ transition_publish_enabled_

bool esphome::light::LightState::transition_publish_enabled_
protected

True while the active transformer publishes current_values on an interval from loop().

Definition at line 429 of file light_state.h.

◆ transition_state_publish_interval_

uint32_t esphome::light::LightState::transition_state_publish_interval_ {0}
protected

Definition at line 407 of file light_state.h.


The documentation for this class was generated from the following files: