ESPHome 2025.10.0-dev
Loading...
Searching...
No Matches
component.cpp
Go to the documentation of this file.
2
3#include <cinttypes>
4#include <limits>
5#include <memory>
6#include <utility>
7#include <vector>
9#include "esphome/core/hal.h"
11#include "esphome/core/log.h"
12#ifdef USE_RUNTIME_STATS
14#endif
15
16namespace esphome {
17
18static const char *const TAG = "component";
19
20// Global vectors for component data that doesn't belong in every instance.
21// Using vector instead of unordered_map for both because:
22// - Much lower memory overhead (8 bytes per entry vs 20+ for unordered_map)
23// - Linear search is fine for small n (typically < 5 entries)
24// - These are rarely accessed (setup only or error cases only)
25
26// Component error messages - only stores messages for failed components
27// Lazy allocated since most configs have zero failures
28// Note: We don't clear this vector because:
29// 1. Components are never destroyed in ESPHome
30// 2. Failed components remain failed (no recovery mechanism)
31// 3. Memory usage is minimal (only failures with custom messages are stored)
32
33// Using namespace-scope static to avoid guard variables (saves 16 bytes total)
34// This is safe because ESPHome is single-threaded during initialization
35namespace {
36// Error messages for failed components
37// NOLINTNEXTLINE(cppcoreguidelines-avoid-non-const-global-variables)
38std::unique_ptr<std::vector<std::pair<const Component *, const char *>>> component_error_messages;
39// Setup priority overrides - freed after setup completes
40// NOLINTNEXTLINE(cppcoreguidelines-avoid-non-const-global-variables)
41std::unique_ptr<std::vector<std::pair<const Component *, float>>> setup_priority_overrides;
42} // namespace
43
44namespace setup_priority {
45
46const float BUS = 1000.0f;
47const float IO = 900.0f;
48const float HARDWARE = 800.0f;
49const float DATA = 600.0f;
50const float PROCESSOR = 400.0;
51const float BLUETOOTH = 350.0f;
52const float AFTER_BLUETOOTH = 300.0f;
53const float WIFI = 250.0f;
54const float ETHERNET = 250.0f;
55const float BEFORE_CONNECTION = 220.0f;
56const float AFTER_WIFI = 200.0f;
57const float AFTER_CONNECTION = 100.0f;
58const float LATE = -100.0f;
59
60} // namespace setup_priority
61
62// Component state uses bits 0-2 (8 states, 5 used)
63const uint8_t COMPONENT_STATE_MASK = 0x07;
64const uint8_t COMPONENT_STATE_CONSTRUCTION = 0x00;
65const uint8_t COMPONENT_STATE_SETUP = 0x01;
66const uint8_t COMPONENT_STATE_LOOP = 0x02;
67const uint8_t COMPONENT_STATE_FAILED = 0x03;
68const uint8_t COMPONENT_STATE_LOOP_DONE = 0x04;
69// Status LED uses bits 3-4
70const uint8_t STATUS_LED_MASK = 0x18;
71const uint8_t STATUS_LED_OK = 0x00;
72const uint8_t STATUS_LED_WARNING = 0x08; // Bit 3
73const uint8_t STATUS_LED_ERROR = 0x10; // Bit 4
74
75const uint16_t WARN_IF_BLOCKING_OVER_MS = 50U;
76const uint16_t WARN_IF_BLOCKING_INCREMENT_MS = 10U;
77
78uint32_t global_state = 0; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
79
80float Component::get_loop_priority() const { return 0.0f; }
81
83
85
87
88void Component::set_interval(const std::string &name, uint32_t interval, std::function<void()> &&f) { // NOLINT
89 App.scheduler.set_interval(this, name, interval, std::move(f));
90}
91
92void Component::set_interval(const char *name, uint32_t interval, std::function<void()> &&f) { // NOLINT
93 App.scheduler.set_interval(this, name, interval, std::move(f));
94}
95
96bool Component::cancel_interval(const std::string &name) { // NOLINT
97 return App.scheduler.cancel_interval(this, name);
98}
99
100bool Component::cancel_interval(const char *name) { // NOLINT
101 return App.scheduler.cancel_interval(this, name);
102}
103
104void Component::set_retry(const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts,
105 std::function<RetryResult(uint8_t)> &&f, float backoff_increase_factor) { // NOLINT
106 App.scheduler.set_retry(this, name, initial_wait_time, max_attempts, std::move(f), backoff_increase_factor);
107}
108
109bool Component::cancel_retry(const std::string &name) { // NOLINT
110 return App.scheduler.cancel_retry(this, name);
111}
112
113void Component::set_timeout(const std::string &name, uint32_t timeout, std::function<void()> &&f) { // NOLINT
114 App.scheduler.set_timeout(this, name, timeout, std::move(f));
115}
116
117void Component::set_timeout(const char *name, uint32_t timeout, std::function<void()> &&f) { // NOLINT
118 App.scheduler.set_timeout(this, name, timeout, std::move(f));
119}
120
121bool Component::cancel_timeout(const std::string &name) { // NOLINT
122 return App.scheduler.cancel_timeout(this, name);
123}
124
125bool Component::cancel_timeout(const char *name) { // NOLINT
126 return App.scheduler.cancel_timeout(this, name);
127}
128
129void Component::call_loop() { this->loop(); }
130void Component::call_setup() { this->setup(); }
132 this->dump_config();
133 if (this->is_failed()) {
134 // Look up error message from global vector
135 const char *error_msg = nullptr;
136 if (component_error_messages) {
137 for (const auto &pair : *component_error_messages) {
138 if (pair.first == this) {
139 error_msg = pair.second;
140 break;
141 }
142 }
143 }
144 ESP_LOGE(TAG, " %s is marked FAILED: %s", LOG_STR_ARG(this->get_component_log_str()),
145 error_msg ? error_msg : LOG_STR_LITERAL("unspecified"));
146 }
147}
148
149uint8_t Component::get_component_state() const { return this->component_state_; }
152 switch (state) {
154 // State Construction: Call setup and set state to setup
155 this->set_component_state_(COMPONENT_STATE_SETUP);
156 ESP_LOGV(TAG, "Setup %s", LOG_STR_ARG(this->get_component_log_str()));
157#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_DEBUG
158 uint32_t start_time = millis();
159#endif
160 this->call_setup();
161#if ESPHOME_LOG_LEVEL >= ESPHOME_LOG_LEVEL_DEBUG
162 uint32_t setup_time = millis() - start_time;
163 ESP_LOGCONFIG(TAG, "Setup %s took %ums", LOG_STR_ARG(this->get_component_log_str()), (unsigned) setup_time);
164#endif
165 break;
166 }
168 // State setup: Call first loop and set state to loop
169 this->set_component_state_(COMPONENT_STATE_LOOP);
170 this->call_loop();
171 break;
173 // State loop: Call loop
174 this->call_loop();
175 break;
177 // State failed: Do nothing
179 // State loop done: Do nothing, component has finished its work
180 default:
181 break;
182 }
183}
184const LogString *Component::get_component_log_str() const {
185 return this->component_source_ == nullptr ? LOG_STR("<unknown>") : this->component_source_;
186}
187bool Component::should_warn_of_blocking(uint32_t blocking_time) {
188 if (blocking_time > this->warn_if_blocking_over_) {
189 // Prevent overflow when adding increment - if we're about to overflow, just max out
190 if (blocking_time + WARN_IF_BLOCKING_INCREMENT_MS < blocking_time ||
191 blocking_time + WARN_IF_BLOCKING_INCREMENT_MS > std::numeric_limits<uint16_t>::max()) {
192 this->warn_if_blocking_over_ = std::numeric_limits<uint16_t>::max();
193 } else {
194 this->warn_if_blocking_over_ = static_cast<uint16_t>(blocking_time + WARN_IF_BLOCKING_INCREMENT_MS);
195 }
196 return true;
197 }
198 return false;
199}
201 ESP_LOGE(TAG, "%s was marked as failed", LOG_STR_ARG(this->get_component_log_str()));
202 this->set_component_state_(COMPONENT_STATE_FAILED);
203 this->status_set_error();
204 // Also remove from loop since failed components shouldn't loop
206}
208 this->component_state_ &= ~COMPONENT_STATE_MASK;
209 this->component_state_ |= state;
210}
212 if ((this->component_state_ & COMPONENT_STATE_MASK) != COMPONENT_STATE_LOOP_DONE) {
213 ESP_LOGVV(TAG, "%s loop disabled", LOG_STR_ARG(this->get_component_log_str()));
214 this->set_component_state_(COMPONENT_STATE_LOOP_DONE);
216 }
217}
219 if ((this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_LOOP_DONE) {
220 ESP_LOGVV(TAG, "%s loop enabled", LOG_STR_ARG(this->get_component_log_str()));
221 this->set_component_state_(COMPONENT_STATE_LOOP);
223 }
224}
226 // This method is thread and ISR-safe because:
227 // 1. Only performs simple assignments to volatile variables (atomic on all platforms)
228 // 2. No read-modify-write operations that could be interrupted
229 // 3. No memory allocation, object construction, or function calls
230 // 4. IRAM_ATTR ensures code is in IRAM, not flash (required for ISR execution)
231 // 5. Components are never destroyed, so no use-after-free concerns
232 // 6. App is guaranteed to be initialized before any ISR could fire
233 // 7. Multiple ISR/thread calls are safe - just sets the same flags to true
234 // 8. Race condition with main loop is handled by clearing flag before processing
235 this->pending_enable_loop_ = true;
237}
239 if ((this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_FAILED) {
240 ESP_LOGI(TAG, "%s is being reset to construction state", LOG_STR_ARG(this->get_component_log_str()));
241 this->set_component_state_(COMPONENT_STATE_CONSTRUCTION);
242 // Clear error status when resetting
243 this->status_clear_error();
244 }
245}
247 return (this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_LOOP;
248}
249void Component::defer(std::function<void()> &&f) { // NOLINT
250 App.scheduler.set_timeout(this, static_cast<const char *>(nullptr), 0, std::move(f));
251}
252bool Component::cancel_defer(const std::string &name) { // NOLINT
253 return App.scheduler.cancel_timeout(this, name);
254}
255void Component::defer(const std::string &name, std::function<void()> &&f) { // NOLINT
256 App.scheduler.set_timeout(this, name, 0, std::move(f));
257}
258void Component::defer(const char *name, std::function<void()> &&f) { // NOLINT
259 App.scheduler.set_timeout(this, name, 0, std::move(f));
260}
261void Component::set_timeout(uint32_t timeout, std::function<void()> &&f) { // NOLINT
262 App.scheduler.set_timeout(this, static_cast<const char *>(nullptr), timeout, std::move(f));
263}
264void Component::set_interval(uint32_t interval, std::function<void()> &&f) { // NOLINT
265 App.scheduler.set_interval(this, static_cast<const char *>(nullptr), interval, std::move(f));
266}
267void Component::set_retry(uint32_t initial_wait_time, uint8_t max_attempts, std::function<RetryResult(uint8_t)> &&f,
268 float backoff_increase_factor) { // NOLINT
269 App.scheduler.set_retry(this, "", initial_wait_time, max_attempts, std::move(f), backoff_increase_factor);
270}
271bool Component::is_failed() const { return (this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_FAILED; }
273 return (this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_LOOP ||
274 (this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_LOOP_DONE ||
275 (this->component_state_ & COMPONENT_STATE_MASK) == COMPONENT_STATE_SETUP;
276}
277bool Component::can_proceed() { return true; }
280
281void Component::status_set_warning(const char *message) {
282 // Don't spam the log. This risks missing different warning messages though.
283 if ((this->component_state_ & STATUS_LED_WARNING) != 0)
284 return;
287 ESP_LOGW(TAG, "%s set Warning flag: %s", LOG_STR_ARG(this->get_component_log_str()),
288 message ? message : LOG_STR_LITERAL("unspecified"));
289}
290void Component::status_set_warning(const LogString *message) {
291 // Don't spam the log. This risks missing different warning messages though.
292 if ((this->component_state_ & STATUS_LED_WARNING) != 0)
293 return;
296 ESP_LOGW(TAG, "%s set Warning flag: %s", LOG_STR_ARG(this->get_component_log_str()),
297 message ? LOG_STR_ARG(message) : LOG_STR_LITERAL("unspecified"));
298}
299void Component::status_set_error(const char *message) {
300 if ((this->component_state_ & STATUS_LED_ERROR) != 0)
301 return;
304 ESP_LOGE(TAG, "%s set Error flag: %s", LOG_STR_ARG(this->get_component_log_str()),
305 message ? message : LOG_STR_LITERAL("unspecified"));
306 if (message != nullptr) {
307 // Lazy allocate the error messages vector if needed
308 if (!component_error_messages) {
309 component_error_messages = std::make_unique<std::vector<std::pair<const Component *, const char *>>>();
310 }
311 // Check if this component already has an error message
312 for (auto &pair : *component_error_messages) {
313 if (pair.first == this) {
314 pair.second = message;
315 return;
316 }
317 }
318 // Add new error message
319 component_error_messages->emplace_back(this, message);
320 }
321}
323 if ((this->component_state_ & STATUS_LED_WARNING) == 0)
324 return;
325 this->component_state_ &= ~STATUS_LED_WARNING;
326 ESP_LOGW(TAG, "%s cleared Warning flag", LOG_STR_ARG(this->get_component_log_str()));
327}
329 if ((this->component_state_ & STATUS_LED_ERROR) == 0)
330 return;
331 this->component_state_ &= ~STATUS_LED_ERROR;
332 ESP_LOGE(TAG, "%s cleared Error flag", LOG_STR_ARG(this->get_component_log_str()));
333}
334void Component::status_momentary_warning(const std::string &name, uint32_t length) {
335 this->status_set_warning();
336 this->set_timeout(name, length, [this]() { this->status_clear_warning(); });
337}
338void Component::status_momentary_error(const std::string &name, uint32_t length) {
339 this->status_set_error();
340 this->set_timeout(name, length, [this]() { this->status_clear_error(); });
341}
343
344// Function implementation of LOG_UPDATE_INTERVAL macro to reduce code size
345void log_update_interval(const char *tag, PollingComponent *component) {
346 uint32_t update_interval = component->get_update_interval();
347 if (update_interval == SCHEDULER_DONT_RUN) {
348 ESP_LOGCONFIG(tag, " Update Interval: never");
349 } else if (update_interval < 100) {
350 ESP_LOGCONFIG(tag, " Update Interval: %.3fs", update_interval / 1000.0f);
351 } else {
352 ESP_LOGCONFIG(tag, " Update Interval: %.1fs", update_interval / 1000.0f);
353 }
354}
356 // Check if there's an override in the global vector
357 if (setup_priority_overrides) {
358 // Linear search is fine for small n (typically < 5 overrides)
359 for (const auto &pair : *setup_priority_overrides) {
360 if (pair.first == this) {
361 return pair.second;
362 }
363 }
364 }
365 return this->get_setup_priority();
366}
368 // Lazy allocate the vector if needed
369 if (!setup_priority_overrides) {
370 setup_priority_overrides = std::make_unique<std::vector<std::pair<const Component *, float>>>();
371 // Reserve some space to avoid reallocations (most configs have < 10 overrides)
372 setup_priority_overrides->reserve(10);
373 }
374
375 // Check if this component already has an override
376 for (auto &pair : *setup_priority_overrides) {
377 if (pair.first == this) {
378 pair.second = priority;
379 return;
380 }
381 }
382
383 // Add new override
384 setup_priority_overrides->emplace_back(this, priority);
385}
386
388#if defined(USE_HOST) || defined(CLANG_TIDY)
389 bool loop_overridden = true;
390 bool call_loop_overridden = true;
391#else
392#pragma GCC diagnostic push
393#pragma GCC diagnostic ignored "-Wpmf-conversions"
394 bool loop_overridden = (void *) (this->*(&Component::loop)) != (void *) (&Component::loop);
395 bool call_loop_overridden = (void *) (this->*(&Component::call_loop)) != (void *) (&Component::call_loop);
396#pragma GCC diagnostic pop
397#endif
398 return loop_overridden || call_loop_overridden;
399}
400
401PollingComponent::PollingComponent(uint32_t update_interval) : update_interval_(update_interval) {}
402
404 // init the poller before calling setup, allowing setup to cancel it if desired
405 this->start_poller();
406 // Let the polling component subclass setup their HW.
407 this->setup();
408}
409
411 // Register interval.
412 this->set_interval("update", this->get_update_interval(), [this]() { this->update(); });
413}
414
416 // Clear the interval to suspend component
417 this->cancel_interval("update");
418}
419
421void PollingComponent::set_update_interval(uint32_t update_interval) { this->update_interval_ = update_interval; }
422
424 : started_(start_time), component_(component) {}
426 uint32_t curr_time = millis();
427
428 uint32_t blocking_time = curr_time - this->started_;
429
430#ifdef USE_RUNTIME_STATS
431 // Record component runtime stats
432 if (global_runtime_stats != nullptr) {
433 global_runtime_stats->record_component_time(this->component_, blocking_time, curr_time);
434 }
435#endif
436 bool should_warn;
437 if (this->component_ != nullptr) {
438 should_warn = this->component_->should_warn_of_blocking(blocking_time);
439 } else {
440 should_warn = blocking_time > WARN_IF_BLOCKING_OVER_MS;
441 }
442 if (should_warn) {
443 ESP_LOGW(TAG, "%s took a long time for an operation (%" PRIu32 " ms)",
444 component_ == nullptr ? LOG_STR_LITERAL("<null>") : LOG_STR_ARG(component_->get_component_log_str()),
445 blocking_time);
446 ESP_LOGW(TAG, "Components should block for at most 30 ms");
447 }
448
449 return curr_time;
450}
451
453
455 // Free the setup priority map completely
456 setup_priority_overrides.reset();
457}
458
459} // namespace esphome
void enable_component_loop_(Component *component)
void disable_component_loop_(Component *component)
volatile bool has_pending_enable_loop_requests_
virtual void mark_failed()
Mark this component as failed.
virtual void call_dump_config()
virtual float get_setup_priority() const
priority of setup().
Definition component.cpp:82
virtual void setup()
Where the component's initialization should happen.
Definition component.cpp:84
float get_actual_setup_priority() const
bool has_overridden_loop() const
const LogString * get_component_log_str() const
Get the integration where this component was declared as a LogString for logging.
const LogString * component_source_
Definition component.h:412
bool is_failed() const
uint8_t get_component_state() const
void status_set_warning(const char *message=nullptr)
void set_interval(const std::string &name, uint32_t interval, std::function< void()> &&f)
Set an interval function with a unique name.
Definition component.cpp:88
bool should_warn_of_blocking(uint32_t blocking_time)
volatile bool pending_enable_loop_
ISR-safe flag for enable_loop_soon_any_context.
Definition component.h:420
virtual bool can_proceed()
bool cancel_timeout(const std::string &name)
Cancel a timeout function.
virtual float get_loop_priority() const
priority of loop().
Definition component.cpp:80
void enable_loop_soon_any_context()
Thread and ISR-safe version of enable_loop() that can be called from any context.
bool is_in_loop_state() const
Check if this component has completed setup and is in the loop state.
void status_momentary_error(const std::string &name, uint32_t length=5000)
uint16_t warn_if_blocking_over_
Warn if blocked for this many ms (max 65.5s)
Definition component.h:413
bool cancel_retry(const std::string &name)
Cancel a retry function.
uint8_t component_state_
State of this component - each bit has a purpose: Bits 0-2: Component state (0x00=CONSTRUCTION,...
Definition component.h:419
void status_momentary_warning(const std::string &name, uint32_t length=5000)
bool is_ready() const
virtual void dump_config()
void enable_loop()
Enable this component's loop.
void set_component_state_(uint8_t state)
Helper to set component state (clears state bits and sets new state)
bool status_has_warning() const
bool status_has_error() const
bool cancel_interval(const std::string &name)
Cancel an interval function.
Definition component.cpp:96
void disable_loop()
Disable this component's loop.
bool cancel_defer(const std::string &name)
Cancel a defer callback using the specified name, name must not be empty.
virtual void loop()
This method will be called repeatedly.
Definition component.cpp:86
void reset_to_construction_state()
Reset this component back to the construction state to allow setup to run again.
void set_setup_priority(float priority)
void defer(const std::string &name, std::function< void()> &&f)
Defer a callback to the next loop() call.
virtual void call_loop()
void status_clear_warning()
virtual void call_setup()
void set_timeout(const std::string &name, uint32_t timeout, std::function< void()> &&f)
Set a timeout function with a unique name.
void status_set_error(const char *message=nullptr)
void set_retry(const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f)
Set an retry function with a unique name.
This class simplifies creating components that periodically check a state.
Definition component.h:429
virtual uint32_t get_update_interval() const
Get the update interval in ms of this sensor.
void call_setup() override
virtual void set_update_interval(uint32_t update_interval)
Manually set the update interval in ms for this polling object.
virtual void update()=0
WarnIfComponentBlockingGuard(Component *component, uint32_t start_time)
void record_component_time(Component *component, uint32_t duration_ms, uint32_t current_time)
uint8_t priority
bool state
Definition fan.h:0
const float BUS
For communication buses like i2c/spi.
Definition component.cpp:46
const float AFTER_CONNECTION
For components that should be initialized after a data connection (API/MQTT) is connected.
Definition component.cpp:57
const float DATA
For components that import data from directly connected sensors like DHT.
Definition component.cpp:49
const float HARDWARE
For components that deal with hardware and are very important like GPIO switch.
Definition component.cpp:48
const float BEFORE_CONNECTION
For components that should be initialized after WiFi and before API is connected.
Definition component.cpp:55
const float IO
For components that represent GPIO pins like PCF8573.
Definition component.cpp:47
const float LATE
For components that should be initialized at the very end of the setup process.
Definition component.cpp:58
const float AFTER_WIFI
For components that should be initialized after WiFi is connected.
Definition component.cpp:56
const float PROCESSOR
For components that use data from sensors like displays.
Definition component.cpp:50
const float AFTER_BLUETOOTH
Definition component.cpp:52
const char *const TAG
Definition spi.cpp:8
Providing packet encoding functions for exchanging data with a remote host.
Definition a01nyub.cpp:7
const uint8_t COMPONENT_STATE_SETUP
Definition component.cpp:65
const uint8_t COMPONENT_STATE_CONSTRUCTION
Definition component.cpp:64
const uint8_t STATUS_LED_MASK
Definition component.cpp:70
const uint16_t WARN_IF_BLOCKING_INCREMENT_MS
How long the blocking time must be larger to warn again.
Definition component.cpp:76
runtime_stats::RuntimeStatsCollector * global_runtime_stats
const uint8_t COMPONENT_STATE_FAILED
Definition component.cpp:67
const uint8_t COMPONENT_STATE_MASK
Definition component.cpp:63
void log_update_interval(const char *tag, PollingComponent *component)
const uint8_t COMPONENT_STATE_LOOP
Definition component.cpp:66
const uint16_t WARN_IF_BLOCKING_OVER_MS
Initial blocking time allowed without warning.
Definition component.cpp:75
void clear_setup_priority_overrides()
uint32_t global_state
Definition component.cpp:78
const uint8_t STATUS_LED_OK
Definition component.cpp:71
const uint8_t STATUS_LED_WARNING
Definition component.cpp:72
uint32_t IRAM_ATTR HOT millis()
Definition core.cpp:28
Application App
Global storage of Application pointer - only one Application can exist.
const uint8_t COMPONENT_STATE_LOOP_DONE
Definition component.cpp:68
const uint8_t STATUS_LED_ERROR
Definition component.cpp:73
uint16_t length
Definition tt21100.cpp:0