ESPHome 2026.1.0-dev
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esphome::Application Class Reference

#include <application.h>

Public Member Functions

void pre_setup (const std::string &name, const std::string &friendly_name, bool name_add_mac_suffix)
 
void register_device (Device *device)
 
void register_area (Area *area)
 
void set_current_component (Component *component)
 
Componentget_current_component ()
 
void register_binary_sensor (binary_sensor::BinarySensor *binary_sensor)
 
void register_sensor (sensor::Sensor *sensor)
 
void register_switch (switch_::Switch *a_switch)
 
void register_button (button::Button *button)
 
void register_text_sensor (text_sensor::TextSensor *sensor)
 
void register_fan (fan::Fan *state)
 
void register_cover (cover::Cover *cover)
 
void register_climate (climate::Climate *climate)
 
void register_light (light::LightState *light)
 
void register_number (number::Number *number)
 
void register_date (datetime::DateEntity *date)
 
void register_time (datetime::TimeEntity *time)
 
void register_datetime (datetime::DateTimeEntity *datetime)
 
void register_text (text::Text *text)
 
void register_select (select::Select *select)
 
void register_lock (lock::Lock *a_lock)
 
void register_valve (valve::Valve *valve)
 
void register_media_player (media_player::MediaPlayer *media_player)
 
void register_alarm_control_panel (alarm_control_panel::AlarmControlPanel *a_alarm_control_panel)
 
void register_water_heater (water_heater::WaterHeater *water_heater)
 
void register_event (event::Event *event)
 
void register_update (update::UpdateEntity *update)
 
template<class C >
C * register_component (C *c)
 Reserve space for components to avoid memory fragmentation.
 
void setup ()
 Set up all the registered components. Call this at the end of your setup() function.
 
void loop ()
 Make a loop iteration. Call this in your loop() function.
 
const std::string & get_name () const
 Get the name of this Application set by pre_setup().
 
const std::string & get_friendly_name () const
 Get the friendly name of this Application set by pre_setup().
 
const char * get_area () const
 Get the area of this Application set by pre_setup().
 
void get_comment_string (std::span< char, ESPHOME_COMMENT_SIZE > buffer)
 Copy the comment string into the provided buffer Buffer must be ESPHOME_COMMENT_SIZE bytes (compile-time enforced)
 
std::string get_comment ()
 Get the comment of this Application as a string.
 
bool is_name_add_mac_suffix_enabled () const
 
constexpr uint32_t get_config_hash ()
 Get the config hash as a 32-bit integer.
 
constexpr uint32_t get_config_version_hash ()
 Get the config hash extended with ESPHome version.
 
constexpr time_t get_build_time ()
 Get the build time as a Unix timestamp.
 
void get_build_time_string (std::span< char, BUILD_TIME_STR_SIZE > buffer)
 Copy the build time string into the provided buffer Buffer must be BUILD_TIME_STR_SIZE bytes (compile-time enforced)
 
 ESPDEPRECATED ("Use get_build_time_string() instead. Removed in 2026.7.0", "2026.1.0") std
 Get the build time as a string (deprecated, use get_build_time_string() instead)
 
uint32_t IRAM_ATTR HOT get_loop_component_start_time () const
 Get the cached time in milliseconds from when the current component started its loop execution.
 
void set_loop_interval (uint32_t loop_interval)
 Set the target interval with which to run the loop() calls.
 
uint32_t get_loop_interval () const
 
void schedule_dump_config ()
 
void feed_wdt (uint32_t time=0)
 
void reboot ()
 
void safe_reboot ()
 
void run_safe_shutdown_hooks ()
 
void run_powerdown_hooks ()
 
void teardown_components (uint32_t timeout_ms)
 Teardown all components with a timeout.
 
uint8_t get_app_state () const
 
const auto & get_devices ()
 
const auto & get_areas ()
 
auto & get_binary_sensors () const
 
 GET_ENTITY_METHOD (binary_sensor::BinarySensor, binary_sensor, binary_sensors) auto &get_switches() const
 
 GET_ENTITY_METHOD (switch_::Switch, switch, switches) auto &get_buttons() const
 
 GET_ENTITY_METHOD (button::Button, button, buttons) auto &get_sensors() const
 
 GET_ENTITY_METHOD (sensor::Sensor, sensor, sensors) auto &get_text_sensors() const
 
 GET_ENTITY_METHOD (text_sensor::TextSensor, text_sensor, text_sensors) auto &get_fans() const
 
 GET_ENTITY_METHOD (fan::Fan, fan, fans) auto &get_covers() const
 
 GET_ENTITY_METHOD (cover::Cover, cover, covers) auto &get_lights() const
 
 GET_ENTITY_METHOD (light::LightState, light, lights) auto &get_climates() const
 
 GET_ENTITY_METHOD (climate::Climate, climate, climates) auto &get_numbers() const
 
 GET_ENTITY_METHOD (number::Number, number, numbers) auto &get_dates() const
 
 GET_ENTITY_METHOD (datetime::DateEntity, date, dates) auto &get_times() const
 
 GET_ENTITY_METHOD (datetime::TimeEntity, time, times) auto &get_datetimes() const
 
 GET_ENTITY_METHOD (datetime::DateTimeEntity, datetime, datetimes) auto &get_texts() const
 
 GET_ENTITY_METHOD (text::Text, text, texts) auto &get_selects() const
 
 GET_ENTITY_METHOD (select::Select, select, selects) auto &get_locks() const
 
 GET_ENTITY_METHOD (lock::Lock, lock, locks) auto &get_valves() const
 
 GET_ENTITY_METHOD (valve::Valve, valve, valves) auto &get_media_players() const
 
 GET_ENTITY_METHOD (media_player::MediaPlayer, media_player, media_players) auto &get_alarm_control_panels() const
 
 GET_ENTITY_METHOD (alarm_control_panel::AlarmControlPanel, alarm_control_panel, alarm_control_panels) auto &get_water_heaters() const
 
 GET_ENTITY_METHOD (water_heater::WaterHeater, water_heater, water_heaters) auto &get_events() const
 
 GET_ENTITY_METHOD (event::Event, event, events) auto &get_updates() const
 
 GET_ENTITY_METHOD (update::UpdateEntity, update, updates) Scheduler scheduler
 
bool register_socket_fd (int fd)
 Register/unregister a socket file descriptor to be monitored for read events.
 
void unregister_socket_fd (int fd)
 
bool is_socket_ready (int fd) const
 Check if there's data available on a socket without blocking This function is thread-safe for reading, but should be called after select() has run.
 
void wake_loop_threadsafe ()
 Wake the main event loop from a FreeRTOS task Thread-safe, can be called from task context to immediately wake select() IMPORTANT: NOT safe to call from ISR context (socket operations not ISR-safe)
 

Static Public Attributes

static constexpr size_t BUILD_TIME_STR_SIZE = 26
 Size of buffer required for build time string (including null terminator)
 

Protected Member Functions

void register_component_ (Component *comp)
 
void calculate_looping_components_ ()
 
void add_looping_components_by_state_ (bool match_loop_done)
 
void disable_component_loop_ (Component *component)
 
void enable_component_loop_ (Component *component)
 
void enable_pending_loops_ ()
 
void activate_looping_component_ (uint16_t index)
 
void before_loop_tasks_ (uint32_t loop_start_time)
 
void after_loop_tasks_ ()
 
void feed_wdt_arch_ ()
 
void yield_with_select_ (uint32_t delay_ms)
 Perform a delay while also monitoring socket file descriptors for readiness.
 
void setup_wake_loop_threadsafe_ ()
 
void drain_wake_notifications_ ()
 

Protected Attributes

friend Component
 
Componentcurrent_component_ {nullptr}
 
FixedVector< Component * > looping_components_ {}
 
std::vector< int > socket_fds_
 
int wake_socket_fd_ {-1}
 
std::string name_
 
std::string friendly_name_
 
size_t dump_config_at_ {SIZE_MAX}
 
uint32_t last_loop_ {0}
 
uint32_t loop_component_start_time_ {0}
 
int max_fd_ {-1}
 
uint16_t loop_interval_ {16}
 
uint16_t looping_components_active_end_ {0}
 
uint16_t current_loop_index_ {0}
 
uint8_t app_state_ {0}
 
bool name_add_mac_suffix_
 
bool in_loop_ {false}
 
volatile bool has_pending_enable_loop_requests_ {false}
 
bool socket_fds_changed_ {false}
 
fd_set base_read_fds_ {}
 
fd_set read_fds_ {}
 
StaticVector< Component *, ESPHOME_COMPONENT_COUNT > components_ {}
 
StaticVector< Device *, ESPHOME_DEVICE_COUNT > devices_ {}
 
StaticVector< Area *, ESPHOME_AREA_COUNT > areas_ {}
 
StaticVector< binary_sensor::BinarySensor *, ESPHOME_ENTITY_BINARY_SENSOR_COUNT > binary_sensors_ {}
 
StaticVector< switch_::Switch *, ESPHOME_ENTITY_SWITCH_COUNT > switches_ {}
 
StaticVector< button::Button *, ESPHOME_ENTITY_BUTTON_COUNT > buttons_ {}
 
StaticVector< event::Event *, ESPHOME_ENTITY_EVENT_COUNT > events_ {}
 
StaticVector< sensor::Sensor *, ESPHOME_ENTITY_SENSOR_COUNT > sensors_ {}
 
StaticVector< text_sensor::TextSensor *, ESPHOME_ENTITY_TEXT_SENSOR_COUNT > text_sensors_ {}
 
StaticVector< fan::Fan *, ESPHOME_ENTITY_FAN_COUNT > fans_ {}
 
StaticVector< cover::Cover *, ESPHOME_ENTITY_COVER_COUNT > covers_ {}
 
StaticVector< climate::Climate *, ESPHOME_ENTITY_CLIMATE_COUNT > climates_ {}
 
StaticVector< light::LightState *, ESPHOME_ENTITY_LIGHT_COUNT > lights_ {}
 
StaticVector< number::Number *, ESPHOME_ENTITY_NUMBER_COUNT > numbers_ {}
 
StaticVector< datetime::DateEntity *, ESPHOME_ENTITY_DATE_COUNT > dates_ {}
 
StaticVector< datetime::TimeEntity *, ESPHOME_ENTITY_TIME_COUNT > times_ {}
 
StaticVector< datetime::DateTimeEntity *, ESPHOME_ENTITY_DATETIME_COUNT > datetimes_ {}
 
StaticVector< select::Select *, ESPHOME_ENTITY_SELECT_COUNT > selects_ {}
 
StaticVector< text::Text *, ESPHOME_ENTITY_TEXT_COUNT > texts_ {}
 
StaticVector< lock::Lock *, ESPHOME_ENTITY_LOCK_COUNT > locks_ {}
 
StaticVector< valve::Valve *, ESPHOME_ENTITY_VALVE_COUNT > valves_ {}
 
StaticVector< media_player::MediaPlayer *, ESPHOME_ENTITY_MEDIA_PLAYER_COUNT > media_players_ {}
 
StaticVector< alarm_control_panel::AlarmControlPanel *, ESPHOME_ENTITY_ALARM_CONTROL_PANEL_COUNT > alarm_control_panels_ {}
 
StaticVector< water_heater::WaterHeater *, ESPHOME_ENTITY_WATER_HEATER_COUNT > water_heaters_ {}
 
StaticVector< update::UpdateEntity *, ESPHOME_ENTITY_UPDATE_COUNT > updates_ {}
 

Detailed Description

Definition at line 109 of file application.h.

Member Function Documentation

◆ activate_looping_component_()

void esphome::Application::activate_looping_component_ ( uint16_t index)
protected

Definition at line 414 of file application.cpp.

◆ add_looping_components_by_state_()

void esphome::Application::add_looping_components_by_state_ ( bool match_loop_done)
protected

Definition at line 376 of file application.cpp.

◆ after_loop_tasks_()

void esphome::Application::after_loop_tasks_ ( )
protected

Definition at line 522 of file application.cpp.

◆ before_loop_tasks_()

void esphome::Application::before_loop_tasks_ ( uint32_t loop_start_time)
protected

Definition at line 492 of file application.cpp.

◆ calculate_looping_components_()

void esphome::Application::calculate_looping_components_ ( )
protected

Definition at line 352 of file application.cpp.

◆ disable_component_loop_()

void esphome::Application::disable_component_loop_ ( Component * component)
protected

Definition at line 385 of file application.cpp.

◆ drain_wake_notifications_()

void esphome::Application::drain_wake_notifications_ ( )
inlineprotected

Definition at line 675 of file application.h.

◆ enable_component_loop_()

void esphome::Application::enable_component_loop_ ( Component * component)
protected

Definition at line 422 of file application.cpp.

◆ enable_pending_loops_()

void esphome::Application::enable_pending_loops_ ( )
protected

Definition at line 439 of file application.cpp.

◆ ESPDEPRECATED()

esphome::Application::ESPDEPRECATED ( "Use get_build_time_string() instead. Removed in 2026.7.0" ,
"2026.1.0"  )
inline

Get the build time as a string (deprecated, use get_build_time_string() instead)

Definition at line 300 of file application.h.

◆ feed_wdt()

void IRAM_ATTR HOT esphome::Application::feed_wdt ( uint32_t time = 0)

Definition at line 214 of file application.cpp.

◆ feed_wdt_arch_()

void esphome::Application::feed_wdt_arch_ ( )
protected

◆ get_app_state()

uint8_t esphome::Application::get_app_state ( ) const
inline

Definition at line 350 of file application.h.

◆ get_area()

const char * esphome::Application::get_area ( ) const
inline

Get the area of this Application set by pre_setup().

Definition at line 256 of file application.h.

◆ get_areas()

const auto & esphome::Application::get_areas ( )
inline

Definition at line 375 of file application.h.

◆ get_binary_sensors()

auto & esphome::Application::get_binary_sensors ( ) const
inline

Definition at line 378 of file application.h.

◆ get_build_time()

time_t esphome::Application::get_build_time ( )
inlineconstexpr

Get the build time as a Unix timestamp.

Definition at line 292 of file application.h.

◆ get_build_time_string()

void esphome::Application::get_build_time_string ( std::span< char, BUILD_TIME_STR_SIZE > buffer)

Copy the build time string into the provided buffer Buffer must be BUILD_TIME_STR_SIZE bytes (compile-time enforced)

Definition at line 723 of file application.cpp.

◆ get_comment()

std::string esphome::Application::get_comment ( )
inline

Get the comment of this Application as a string.

Definition at line 274 of file application.h.

◆ get_comment_string()

void esphome::Application::get_comment_string ( std::span< char, ESPHOME_COMMENT_SIZE > buffer)
inline

Copy the comment string into the provided buffer Buffer must be ESPHOME_COMMENT_SIZE bytes (compile-time enforced)

Definition at line 268 of file application.h.

◆ get_config_hash()

uint32_t esphome::Application::get_config_hash ( )
inlineconstexpr

Get the config hash as a 32-bit integer.

Definition at line 286 of file application.h.

◆ get_config_version_hash()

uint32_t esphome::Application::get_config_version_hash ( )
inlineconstexpr

Get the config hash extended with ESPHome version.

Definition at line 289 of file application.h.

◆ get_current_component()

Component * esphome::Application::get_current_component ( )
inline

Definition at line 140 of file application.h.

◆ get_devices()

const auto & esphome::Application::get_devices ( )
inline

Definition at line 363 of file application.h.

◆ GET_ENTITY_METHOD() [1/22]

esphome::Application::GET_ENTITY_METHOD ( alarm_control_panel::AlarmControlPanel ,
alarm_control_panel ,
alarm_control_panels  ) const &
inline

Definition at line 452 of file application.h.

◆ GET_ENTITY_METHOD() [2/22]

esphome::Application::GET_ENTITY_METHOD ( binary_sensor::BinarySensor ,
binary_sensor ,
binary_sensors  ) const &
inline

Definition at line 379 of file application.h.

◆ GET_ENTITY_METHOD() [3/22]

esphome::Application::GET_ENTITY_METHOD ( button::Button ,
button ,
buttons  ) const &
inline

Definition at line 387 of file application.h.

◆ GET_ENTITY_METHOD() [4/22]

esphome::Application::GET_ENTITY_METHOD ( climate::Climate ,
climate ,
climates  ) const &
inline

Definition at line 411 of file application.h.

◆ GET_ENTITY_METHOD() [5/22]

esphome::Application::GET_ENTITY_METHOD ( cover::Cover ,
cover ,
covers  ) const &
inline

Definition at line 403 of file application.h.

◆ GET_ENTITY_METHOD() [6/22]

esphome::Application::GET_ENTITY_METHOD ( datetime::DateEntity ,
date ,
dates  ) const &
inline

Definition at line 419 of file application.h.

◆ GET_ENTITY_METHOD() [7/22]

esphome::Application::GET_ENTITY_METHOD ( datetime::DateTimeEntity ,
datetime ,
datetimes  ) const &
inline

Definition at line 427 of file application.h.

◆ GET_ENTITY_METHOD() [8/22]

esphome::Application::GET_ENTITY_METHOD ( datetime::TimeEntity ,
time ,
times  ) const &
inline

Definition at line 423 of file application.h.

◆ GET_ENTITY_METHOD() [9/22]

esphome::Application::GET_ENTITY_METHOD ( event::Event ,
event ,
events  ) const &
inline

Definition at line 462 of file application.h.

◆ GET_ENTITY_METHOD() [10/22]

esphome::Application::GET_ENTITY_METHOD ( fan::Fan ,
fan ,
fans  ) const &
inline

Definition at line 399 of file application.h.

◆ GET_ENTITY_METHOD() [11/22]

esphome::Application::GET_ENTITY_METHOD ( light::LightState ,
light ,
lights  ) const &
inline

Definition at line 407 of file application.h.

◆ GET_ENTITY_METHOD() [12/22]

esphome::Application::GET_ENTITY_METHOD ( lock::Lock ,
lock ,
locks  ) const &
inline

Definition at line 439 of file application.h.

◆ GET_ENTITY_METHOD() [13/22]

esphome::Application::GET_ENTITY_METHOD ( media_player::MediaPlayer ,
media_player ,
media_players  ) const &
inline

Definition at line 447 of file application.h.

◆ GET_ENTITY_METHOD() [14/22]

esphome::Application::GET_ENTITY_METHOD ( number::Number ,
number ,
numbers  ) const &
inline

Definition at line 415 of file application.h.

◆ GET_ENTITY_METHOD() [15/22]

esphome::Application::GET_ENTITY_METHOD ( select::Select ,
select ,
selects  ) const &
inline

Definition at line 435 of file application.h.

◆ GET_ENTITY_METHOD() [16/22]

esphome::Application::GET_ENTITY_METHOD ( sensor::Sensor ,
sensor ,
sensors  ) const &
inline

Definition at line 391 of file application.h.

◆ GET_ENTITY_METHOD() [17/22]

esphome::Application::GET_ENTITY_METHOD ( switch_::Switch ,
switch ,
switches  ) const &
inline

Definition at line 383 of file application.h.

◆ GET_ENTITY_METHOD() [18/22]

esphome::Application::GET_ENTITY_METHOD ( text::Text ,
text ,
texts  ) const &
inline

Definition at line 431 of file application.h.

◆ GET_ENTITY_METHOD() [19/22]

esphome::Application::GET_ENTITY_METHOD ( text_sensor::TextSensor ,
text_sensor ,
text_sensors  ) const &
inline

Definition at line 395 of file application.h.

◆ GET_ENTITY_METHOD() [20/22]

esphome::Application::GET_ENTITY_METHOD ( update::UpdateEntity ,
update ,
updates  )

◆ GET_ENTITY_METHOD() [21/22]

esphome::Application::GET_ENTITY_METHOD ( valve::Valve ,
valve ,
valves  ) const &
inline

Definition at line 443 of file application.h.

◆ GET_ENTITY_METHOD() [22/22]

esphome::Application::GET_ENTITY_METHOD ( water_heater::WaterHeater ,
water_heater ,
water_heaters  ) const &
inline

Definition at line 457 of file application.h.

◆ get_friendly_name()

const std::string & esphome::Application::get_friendly_name ( ) const
inline

Get the friendly name of this Application set by pre_setup().

Definition at line 253 of file application.h.

◆ get_loop_component_start_time()

uint32_t IRAM_ATTR HOT esphome::Application::get_loop_component_start_time ( ) const
inline

Get the cached time in milliseconds from when the current component started its loop execution.

Definition at line 308 of file application.h.

◆ get_loop_interval()

uint32_t esphome::Application::get_loop_interval ( ) const
inline

Definition at line 330 of file application.h.

◆ get_name()

const std::string & esphome::Application::get_name ( ) const
inline

Get the name of this Application set by pre_setup().

Definition at line 250 of file application.h.

◆ is_name_add_mac_suffix_enabled()

bool esphome::Application::is_name_add_mac_suffix_enabled ( ) const
inline

Definition at line 280 of file application.h.

◆ is_socket_ready()

bool esphome::Application::is_socket_ready ( int fd) const

Check if there's data available on a socket without blocking This function is thread-safe for reading, but should be called after select() has run.

Definition at line 583 of file application.cpp.

◆ loop()

void esphome::Application::loop ( )

Make a loop iteration. Call this in your loop() function.

Definition at line 143 of file application.cpp.

◆ pre_setup()

void esphome::Application::pre_setup ( const std::string & name,
const std::string & friendly_name,
bool name_add_mac_suffix )
inline

Definition at line 111 of file application.h.

◆ reboot()

void esphome::Application::reboot ( )

Definition at line 229 of file application.cpp.

◆ register_alarm_control_panel()

void esphome::Application::register_alarm_control_panel ( alarm_control_panel::AlarmControlPanel * a_alarm_control_panel)
inline

Definition at line 217 of file application.h.

◆ register_area()

void esphome::Application::register_area ( Area * area)
inline

Definition at line 136 of file application.h.

◆ register_binary_sensor()

void esphome::Application::register_binary_sensor ( binary_sensor::BinarySensor * binary_sensor)
inline

Definition at line 143 of file application.h.

◆ register_button()

void esphome::Application::register_button ( button::Button * button)
inline

Definition at line 157 of file application.h.

◆ register_climate()

void esphome::Application::register_climate ( climate::Climate * climate)
inline

Definition at line 173 of file application.h.

◆ register_component()

template<class C >
C * esphome::Application::register_component ( C * c)
inline

Reserve space for components to avoid memory fragmentation.

Register the component in this Application instance.

Definition at line 237 of file application.h.

◆ register_component_()

void esphome::Application::register_component_ ( Component * comp)
protected

Definition at line 69 of file application.cpp.

◆ register_cover()

void esphome::Application::register_cover ( cover::Cover * cover)
inline

Definition at line 169 of file application.h.

◆ register_date()

void esphome::Application::register_date ( datetime::DateEntity * date)
inline

Definition at line 185 of file application.h.

◆ register_datetime()

void esphome::Application::register_datetime ( datetime::DateTimeEntity * datetime)
inline

Definition at line 193 of file application.h.

◆ register_device()

void esphome::Application::register_device ( Device * device)
inline

Definition at line 133 of file application.h.

◆ register_event()

void esphome::Application::register_event ( event::Event * event)
inline

Definition at line 227 of file application.h.

◆ register_fan()

void esphome::Application::register_fan ( fan::Fan * state)
inline

Definition at line 165 of file application.h.

◆ register_light()

void esphome::Application::register_light ( light::LightState * light)
inline

Definition at line 177 of file application.h.

◆ register_lock()

void esphome::Application::register_lock ( lock::Lock * a_lock)
inline

Definition at line 205 of file application.h.

◆ register_media_player()

void esphome::Application::register_media_player ( media_player::MediaPlayer * media_player)
inline

Definition at line 213 of file application.h.

◆ register_number()

void esphome::Application::register_number ( number::Number * number)
inline

Definition at line 181 of file application.h.

◆ register_select()

void esphome::Application::register_select ( select::Select * select)
inline

Definition at line 201 of file application.h.

◆ register_sensor()

void esphome::Application::register_sensor ( sensor::Sensor * sensor)
inline

Definition at line 149 of file application.h.

◆ register_socket_fd()

bool esphome::Application::register_socket_fd ( int fd)

Register/unregister a socket file descriptor to be monitored for read events.

These functions update the fd_set used by select() in the main loop. WARNING: These functions are NOT thread-safe. They must only be called from the main loop. NOTE: File descriptors >= FD_SETSIZE (typically 10 on ESP) will be rejected with an error.

Returns
true if registration was successful, false if fd exceeds limits

Definition at line 528 of file application.cpp.

◆ register_switch()

void esphome::Application::register_switch ( switch_::Switch * a_switch)
inline

Definition at line 153 of file application.h.

◆ register_text()

void esphome::Application::register_text ( text::Text * text)
inline

Definition at line 197 of file application.h.

◆ register_text_sensor()

void esphome::Application::register_text_sensor ( text_sensor::TextSensor * sensor)
inline

Definition at line 161 of file application.h.

◆ register_time()

void esphome::Application::register_time ( datetime::TimeEntity * time)
inline

Definition at line 189 of file application.h.

◆ register_update()

void esphome::Application::register_update ( update::UpdateEntity * update)
inline

Definition at line 231 of file application.h.

◆ register_valve()

void esphome::Application::register_valve ( valve::Valve * valve)
inline

Definition at line 209 of file application.h.

◆ register_water_heater()

void esphome::Application::register_water_heater ( water_heater::WaterHeater * water_heater)
inline

Definition at line 223 of file application.h.

◆ run_powerdown_hooks()

void esphome::Application::run_powerdown_hooks ( )

Definition at line 253 of file application.cpp.

◆ run_safe_shutdown_hooks()

void esphome::Application::run_safe_shutdown_hooks ( )

Definition at line 244 of file application.cpp.

◆ safe_reboot()

void esphome::Application::safe_reboot ( )

Definition at line 236 of file application.cpp.

◆ schedule_dump_config()

void esphome::Application::schedule_dump_config ( )
inline

Definition at line 332 of file application.h.

◆ set_current_component()

void esphome::Application::set_current_component ( Component * component)
inline

Definition at line 139 of file application.h.

◆ set_loop_interval()

void esphome::Application::set_loop_interval ( uint32_t loop_interval)
inline

Set the target interval with which to run the loop() calls.

If the loop() method takes longer than the target interval, ESPHome won't sleep in loop(), but if the time spent in loop() is small than the target, ESPHome will delay at the end of the App.loop() method.

This is done to conserve power: In most use-cases, high-speed loop() calls are not required and degrade power consumption.

Each component can request a high frequency loop execution by using the HighFrequencyLoopRequester helper in helpers.h

Note: This method is not called by ESPHome core code. It is only used by lambda functions in YAML configurations or by external components.

Parameters
loop_intervalThe interval in milliseconds to run the core loop at. Defaults to 16 milliseconds.

Definition at line 326 of file application.h.

◆ setup()

void esphome::Application::setup ( )

Set up all the registered components. Call this at the end of your setup() function.

Definition at line 83 of file application.cpp.

◆ setup_wake_loop_threadsafe_()

void esphome::Application::setup_wake_loop_threadsafe_ ( )
protected

Definition at line 655 of file application.cpp.

◆ teardown_components()

void esphome::Application::teardown_components ( uint32_t timeout_ms)

Teardown all components with a timeout.

Parameters
timeout_msMaximum time to wait for teardown in milliseconds

Definition at line 259 of file application.cpp.

◆ unregister_socket_fd()

void esphome::Application::unregister_socket_fd ( int fd)

Definition at line 555 of file application.cpp.

◆ wake_loop_threadsafe()

void esphome::Application::wake_loop_threadsafe ( )

Wake the main event loop from a FreeRTOS task Thread-safe, can be called from task context to immediately wake select() IMPORTANT: NOT safe to call from ISR context (socket operations not ISR-safe)

Definition at line 709 of file application.cpp.

◆ yield_with_select_()

void esphome::Application::yield_with_select_ ( uint32_t delay_ms)
protected

Perform a delay while also monitoring socket file descriptors for readiness.

Definition at line 594 of file application.cpp.

Field Documentation

◆ alarm_control_panels_

StaticVector<alarm_control_panel::AlarmControlPanel *, ESPHOME_ENTITY_ALARM_CONTROL_PANEL_COUNT> esphome::Application::alarm_control_panels_ {}
protected

Definition at line 654 of file application.h.

◆ app_state_

uint8_t esphome::Application::app_state_ {0}
protected

Definition at line 571 of file application.h.

◆ areas_

StaticVector<Area *, ESPHOME_AREA_COUNT> esphome::Application::areas_ {}
protected

Definition at line 593 of file application.h.

◆ base_read_fds_

fd_set esphome::Application::base_read_fds_ {}
protected

Definition at line 582 of file application.h.

◆ binary_sensors_

StaticVector<binary_sensor::BinarySensor *, ESPHOME_ENTITY_BINARY_SENSOR_COUNT> esphome::Application::binary_sensors_ {}
protected

Definition at line 596 of file application.h.

◆ BUILD_TIME_STR_SIZE

size_t esphome::Application::BUILD_TIME_STR_SIZE = 26
staticconstexpr

Size of buffer required for build time string (including null terminator)

Definition at line 283 of file application.h.

◆ buttons_

StaticVector<button::Button *, ESPHOME_ENTITY_BUTTON_COUNT> esphome::Application::buttons_ {}
protected

Definition at line 602 of file application.h.

◆ climates_

StaticVector<climate::Climate *, ESPHOME_ENTITY_CLIMATE_COUNT> esphome::Application::climates_ {}
protected

Definition at line 620 of file application.h.

◆ Component

friend esphome::Application::Component
protected

Definition at line 493 of file application.h.

◆ components_

StaticVector<Component *, ESPHOME_COMPONENT_COUNT> esphome::Application::components_ {}
protected

Definition at line 587 of file application.h.

◆ covers_

StaticVector<cover::Cover *, ESPHOME_ENTITY_COVER_COUNT> esphome::Application::covers_ {}
protected

Definition at line 617 of file application.h.

◆ current_component_

Component* esphome::Application::current_component_ {nullptr}
protected

Definition at line 523 of file application.h.

◆ current_loop_index_

uint16_t esphome::Application::current_loop_index_ {0}
protected

Definition at line 568 of file application.h.

◆ dates_

StaticVector<datetime::DateEntity *, ESPHOME_ENTITY_DATE_COUNT> esphome::Application::dates_ {}
protected

Definition at line 629 of file application.h.

◆ datetimes_

StaticVector<datetime::DateTimeEntity *, ESPHOME_ENTITY_DATETIME_COUNT> esphome::Application::datetimes_ {}
protected

Definition at line 635 of file application.h.

◆ devices_

StaticVector<Device *, ESPHOME_DEVICE_COUNT> esphome::Application::devices_ {}
protected

Definition at line 590 of file application.h.

◆ dump_config_at_

size_t esphome::Application::dump_config_at_ {SIZE_MAX}
protected

Definition at line 555 of file application.h.

◆ events_

StaticVector<event::Event *, ESPHOME_ENTITY_EVENT_COUNT> esphome::Application::events_ {}
protected

Definition at line 605 of file application.h.

◆ fans_

StaticVector<fan::Fan *, ESPHOME_ENTITY_FAN_COUNT> esphome::Application::fans_ {}
protected

Definition at line 614 of file application.h.

◆ friendly_name_

std::string esphome::Application::friendly_name_
protected

Definition at line 552 of file application.h.

◆ has_pending_enable_loop_requests_

volatile bool esphome::Application::has_pending_enable_loop_requests_ {false}
protected

Definition at line 574 of file application.h.

◆ in_loop_

bool esphome::Application::in_loop_ {false}
protected

Definition at line 573 of file application.h.

◆ last_loop_

uint32_t esphome::Application::last_loop_ {0}
protected

Definition at line 558 of file application.h.

◆ lights_

StaticVector<light::LightState *, ESPHOME_ENTITY_LIGHT_COUNT> esphome::Application::lights_ {}
protected

Definition at line 623 of file application.h.

◆ locks_

StaticVector<lock::Lock *, ESPHOME_ENTITY_LOCK_COUNT> esphome::Application::locks_ {}
protected

Definition at line 644 of file application.h.

◆ loop_component_start_time_

uint32_t esphome::Application::loop_component_start_time_ {0}
protected

Definition at line 559 of file application.h.

◆ loop_interval_

uint16_t esphome::Application::loop_interval_ {16}
protected

Definition at line 566 of file application.h.

◆ looping_components_

FixedVector<Component *> esphome::Application::looping_components_ {}
protected

Definition at line 542 of file application.h.

◆ looping_components_active_end_

uint16_t esphome::Application::looping_components_active_end_ {0}
protected

Definition at line 567 of file application.h.

◆ max_fd_

int esphome::Application::max_fd_ {-1}
protected

Definition at line 562 of file application.h.

◆ media_players_

StaticVector<media_player::MediaPlayer *, ESPHOME_ENTITY_MEDIA_PLAYER_COUNT> esphome::Application::media_players_ {}
protected

Definition at line 650 of file application.h.

◆ name_

std::string esphome::Application::name_
protected

Definition at line 551 of file application.h.

◆ name_add_mac_suffix_

bool esphome::Application::name_add_mac_suffix_
protected

Definition at line 572 of file application.h.

◆ numbers_

StaticVector<number::Number *, ESPHOME_ENTITY_NUMBER_COUNT> esphome::Application::numbers_ {}
protected

Definition at line 626 of file application.h.

◆ read_fds_

fd_set esphome::Application::read_fds_ {}
protected

Definition at line 583 of file application.h.

◆ selects_

StaticVector<select::Select *, ESPHOME_ENTITY_SELECT_COUNT> esphome::Application::selects_ {}
protected

Definition at line 638 of file application.h.

◆ sensors_

StaticVector<sensor::Sensor *, ESPHOME_ENTITY_SENSOR_COUNT> esphome::Application::sensors_ {}
protected

Definition at line 608 of file application.h.

◆ socket_fds_

std::vector<int> esphome::Application::socket_fds_
protected

Definition at line 544 of file application.h.

◆ socket_fds_changed_

bool esphome::Application::socket_fds_changed_ {false}
protected

Definition at line 577 of file application.h.

◆ switches_

StaticVector<switch_::Switch *, ESPHOME_ENTITY_SWITCH_COUNT> esphome::Application::switches_ {}
protected

Definition at line 599 of file application.h.

◆ text_sensors_

StaticVector<text_sensor::TextSensor *, ESPHOME_ENTITY_TEXT_SENSOR_COUNT> esphome::Application::text_sensors_ {}
protected

Definition at line 611 of file application.h.

◆ texts_

StaticVector<text::Text *, ESPHOME_ENTITY_TEXT_COUNT> esphome::Application::texts_ {}
protected

Definition at line 641 of file application.h.

◆ times_

StaticVector<datetime::TimeEntity *, ESPHOME_ENTITY_TIME_COUNT> esphome::Application::times_ {}
protected

Definition at line 632 of file application.h.

◆ updates_

StaticVector<update::UpdateEntity *, ESPHOME_ENTITY_UPDATE_COUNT> esphome::Application::updates_ {}
protected

Definition at line 660 of file application.h.

◆ valves_

StaticVector<valve::Valve *, ESPHOME_ENTITY_VALVE_COUNT> esphome::Application::valves_ {}
protected

Definition at line 647 of file application.h.

◆ wake_socket_fd_

int esphome::Application::wake_socket_fd_ {-1}
protected

Definition at line 546 of file application.h.

◆ water_heaters_

StaticVector<water_heater::WaterHeater *, ESPHOME_ENTITY_WATER_HEATER_COUNT> esphome::Application::water_heaters_ {}
protected

Definition at line 657 of file application.h.


The documentation for this class was generated from the following files: