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ESPHome 2025.12.0-dev
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Base-class for all numbers. More...
#include <number.h>
Public Member Functions | |
| void | publish_state (float state) |
| NumberCall | make_call () |
| void | add_on_state_callback (std::function< void(float)> &&callback) |
Public Member Functions inherited from esphome::EntityBase | |
| const StringRef & | get_name () const |
| void | set_name (const char *name) |
| bool | has_own_name () const |
| std::string | get_object_id () const |
| void | set_object_id (const char *object_id) |
| uint32_t | get_object_id_hash () |
| bool | is_internal () const |
| void | set_internal (bool internal) |
| bool | is_disabled_by_default () const |
| void | set_disabled_by_default (bool disabled_by_default) |
| EntityCategory | get_entity_category () const |
| void | set_entity_category (EntityCategory entity_category) |
| ESPDEPRECATED("Use get_icon_ref() instead for better performance (avoids string copy). Will be removed in ESPHome 2026.5.0", "2025.11.0") std void | set_icon (const char *icon) |
| StringRef | get_icon_ref () const |
| uint32_t | get_device_id () const |
| void | set_device (Device *device) |
| bool | has_state () const |
| void | set_has_state (bool state) |
| uint32_t | get_preference_hash () |
| Get a unique hash for storing preferences/settings for this entity. | |
Data Fields | |
| float | state |
| NumberTraits | traits |
Protected Member Functions | |
| virtual void | control (float value)=0 |
| Set the value of the number, this is a virtual method that each number integration must implement. | |
Protected Member Functions inherited from esphome::EntityBase | |
| StringRef | get_object_id_ref_for_api_ () const |
| void | calc_object_id_ () |
| bool | is_object_id_dynamic_ () const |
| Check if the object_id is dynamic (changes with MAC suffix) | |
Protected Attributes | |
| CallbackManager< void(float)> | state_callback_ |
Protected Attributes inherited from esphome::EntityBase | |
| StringRef | name_ |
| const char * | object_id_c_str_ {nullptr} |
| const char * | icon_c_str_ {nullptr} |
| uint32_t | object_id_hash_ {} |
| Device * | device_ {} |
| struct esphome::EntityBase::EntityFlags | flags_ |
Base-class for all numbers.
A number can use publish_state to send out a new value.
| void esphome::number::Number::add_on_state_callback | ( | std::function< void(float)> && | callback | ) |
Definition at line 42 of file number.cpp.
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protectedpure virtual |
Set the value of the number, this is a virtual method that each number integration must implement.
This method is called by the NumberCall.
| value | The value as validated by the NumberCall. |
Implemented in esphome::atm90e32::ATM90E32Number, esphome::bl0940::CalibrationNumber, esphome::copy::CopyNumber, esphome::demo::DemoNumber, esphome::homeassistant::HomeassistantNumber, esphome::ld2410::GateThresholdNumber, esphome::ld2410::LightThresholdNumber, esphome::ld2410::MaxDistanceTimeoutNumber, esphome::ld2412::GateThresholdNumber, esphome::ld2412::LightThresholdNumber, esphome::ld2412::MaxDistanceTimeoutNumber, esphome::ld2420::LD2420GateSelectNumber, esphome::ld2420::LD2420MaxDistanceNumber, esphome::ld2420::LD2420MinDistanceNumber, esphome::ld2420::LD2420MoveSensFactorNumber, esphome::ld2420::LD2420MoveThresholdNumbers, esphome::ld2420::LD2420StillSensFactorNumber, esphome::ld2420::LD2420StillThresholdNumbers, esphome::ld2420::LD2420TimeoutNumber, esphome::ld2450::PresenceTimeoutNumber, esphome::ld2450::ZoneCoordinateNumber, esphome::lvgl::LVGLNumber, esphome::micronova::MicroNovaNumber, esphome::modbus_controller::ModbusNumber, esphome::opentherm::OpenthermNumber, esphome::seeed_mr24hpc1::CustomModeNumber, esphome::seeed_mr24hpc1::CustomUnmanTimeNumber, esphome::seeed_mr24hpc1::ExistenceThresholdNumber, esphome::seeed_mr24hpc1::MotionThresholdNumber, esphome::seeed_mr24hpc1::MotionToRestTimeNumber, esphome::seeed_mr24hpc1::MotionTriggerTimeNumber, esphome::seeed_mr24hpc1::SensitivityNumber, esphome::sprinkler::SprinklerControllerNumber, esphome::template_::TemplateNumber, and esphome::tuya::TuyaNumber.
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inline |
| void esphome::number::Number::publish_state | ( | float | state | ) |
Definition at line 32 of file number.cpp.
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protected |
| NumberTraits esphome::number::Number::traits |