ESPHome 2025.9.0-dev
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light_call.h
Go to the documentation of this file.
1#pragma once
2
4#include <set>
5
6namespace esphome {
7namespace light {
8
9class LightState;
10
18class LightCall {
19 public:
20 explicit LightCall(LightState *parent) : parent_(parent) {}
21
49 LightCall &set_brightness(float brightness);
51 LightCall &set_brightness_if_supported(float brightness);
52
59
63 LightCall &set_color_brightness(float brightness);
75 LightCall &set_red(float red);
87 LightCall &set_green(float green);
99 LightCall &set_blue(float blue);
101 LightCall &set_blue_if_supported(float blue);
105 LightCall &set_white(float white);
107 LightCall &set_white_if_supported(float white);
111 LightCall &set_color_temperature(float color_temperature);
113 LightCall &set_color_temperature_if_supported(float color_temperature);
117 LightCall &set_cold_white(float cold_white);
119 LightCall &set_cold_white_if_supported(float cold_white);
123 LightCall &set_warm_white(float warm_white);
125 LightCall &set_warm_white_if_supported(float warm_white);
129 LightCall &set_effect(const std::string &effect);
131 LightCall &set_effect(uint32_t effect_number);
134 LightCall &set_publish(bool publish);
136 LightCall &set_save(bool save);
137
138 // Getter methods to check if values are set
139 bool has_state() const { return (flags_ & FLAG_HAS_STATE) != 0; }
140 bool has_brightness() const { return (flags_ & FLAG_HAS_BRIGHTNESS) != 0; }
141 bool has_color_brightness() const { return (flags_ & FLAG_HAS_COLOR_BRIGHTNESS) != 0; }
142 bool has_red() const { return (flags_ & FLAG_HAS_RED) != 0; }
143 bool has_green() const { return (flags_ & FLAG_HAS_GREEN) != 0; }
144 bool has_blue() const { return (flags_ & FLAG_HAS_BLUE) != 0; }
145 bool has_white() const { return (flags_ & FLAG_HAS_WHITE) != 0; }
147 bool has_cold_white() const { return (flags_ & FLAG_HAS_COLD_WHITE) != 0; }
148 bool has_warm_white() const { return (flags_ & FLAG_HAS_WARM_WHITE) != 0; }
149 bool has_color_mode() const { return (flags_ & FLAG_HAS_COLOR_MODE) != 0; }
150
160 LightCall &set_rgb(float red, float green, float blue);
171 LightCall &set_rgbw(float red, float green, float blue, float white);
173
174 void perform();
175
176 protected:
179
182
186 std::set<ColorMode> get_suitable_color_modes_();
189
190 // Bitfield flags - each flag indicates whether a corresponding value has been set.
209
210 bool has_transition_() { return (this->flags_ & FLAG_HAS_TRANSITION) != 0; }
211 bool has_flash_() { return (this->flags_ & FLAG_HAS_FLASH) != 0; }
212 bool has_effect_() { return (this->flags_ & FLAG_HAS_EFFECT) != 0; }
213 bool get_publish_() { return (this->flags_ & FLAG_PUBLISH) != 0; }
214 bool get_save_() { return (this->flags_ & FLAG_SAVE) != 0; }
215
216 // Helper to set flag
217 void set_flag_(FieldFlags flag, bool value) {
218 if (value) {
219 this->flags_ |= flag;
220 } else {
221 this->flags_ &= ~flag;
222 }
223 }
224
226
227 // Light state values - use flags_ to check if a value has been set.
228 // Group 4-byte aligned members first
234 float red_;
235 float green_;
236 float blue_;
237 float white_;
241
242 // Smaller members at the end for better packing
243 uint16_t flags_{FLAG_PUBLISH | FLAG_SAVE}; // Tracks which values are set
245 bool state_;
246};
247
248} // namespace light
249} // namespace esphome
This class represents a requested change in a light state.
Definition light_call.h:18
bool has_color_mode() const
Definition light_call.h:149
bool has_color_temperature() const
Definition light_call.h:146
LightCall & set_color_mode_if_supported(ColorMode color_mode)
Set the color mode of the light, if this mode is supported.
LightCall & set_color_temperature(optional< float > color_temperature)
Set the color temperature of the light in mireds for CWWW or RGBWW lights.
LightCall & set_publish(bool publish)
Set whether this light call should trigger a publish state.
LightCall & set_state(bool state)
Set the binary ON/OFF state of the light.
LightCall & set_flash_length(uint32_t flash_length)
Start and set the flash length of this call in milliseconds.
LightCall & set_color_brightness(optional< float > brightness)
Set the color brightness of the light from 0.0 (no color) to 1.0 (fully on)
bool has_warm_white() const
Definition light_call.h:148
LightCall & set_cold_white(float cold_white)
Set the cold white value of the light from 0.0 to 1.0.
bool has_brightness() const
Definition light_call.h:140
LightCall & set_rgb(float red, float green, float blue)
Set the RGB color of the light by RGB values.
bool has_cold_white() const
Definition light_call.h:147
LightCall & set_blue(float blue)
Set the blue RGB value of the light from 0.0 to 1.0.
LightCall & set_transition_length_if_supported(uint32_t transition_length)
Set the transition length property if the light supports transitions.
bool has_color_brightness() const
Definition light_call.h:141
LightCall & set_red_if_supported(float red)
Set the red property if the light supports RGB.
LightCall & set_effect(optional< std::string > effect)
Set the effect of the light by its name.
std::set< ColorMode > get_suitable_color_modes_()
Get potential color modes for this light call.
LightCall & set_color_brightness_if_supported(float brightness)
Set the color brightness property if the light supports RGBW.
LightCall & set_white(optional< float > white)
Set the white value value of the light from 0.0 to 1.0 for RGBW[W] lights.
LightCall & set_transition_length(uint32_t transition_length)
Set the transition length of this call in milliseconds.
LightCall & set_color_temperature(float color_temperature)
Set the color temperature of the light in mireds for CWWW or RGBWW lights.
LightCall & set_green(optional< float > green)
Set the green RGB value of the light from 0.0 to 1.0.
LightCall & set_white(float white)
Set the white value value of the light from 0.0 to 1.0 for RGBW[W] lights.
LightCall & set_color_mode(ColorMode color_mode)
Set the color mode of the light.
LightCall(LightState *parent)
Definition light_call.h:20
LightCall & set_green_if_supported(float green)
Set the green property if the light supports RGB.
LightCall & set_warm_white(optional< float > warm_white)
Set the warm white value of the light from 0.0 to 1.0.
LightCall & set_rgbw(float red, float green, float blue, float white)
Set the RGBW color of the light by RGB values.
LightCall & set_save(bool save)
Set whether this light call should trigger a save state to recover them at startup....
LightCall & set_color_temperature_if_supported(float color_temperature)
Set the color_temperature property if the light supports color temperature.
LightCall & set_blue(optional< float > blue)
Set the blue RGB value of the light from 0.0 to 1.0.
LightCall & set_flash_length(optional< uint32_t > flash_length)
Start and set the flash length of this call in milliseconds.
LightCall & set_cold_white(optional< float > cold_white)
Set the cold white value of the light from 0.0 to 1.0.
LightCall & set_red(optional< float > red)
Set the red RGB value of the light from 0.0 to 1.0.
LightCall & set_brightness(float brightness)
Set the target brightness of the light from 0.0 (fully off) to 1.0 (fully on)
LightCall & set_green(float green)
Set the green RGB value of the light from 0.0 to 1.0.
ColorMode get_active_color_mode_()
Get the currently targeted, or active if none set, color mode.
void set_flag_(FieldFlags flag, bool value)
Definition light_call.h:217
LightCall & set_white_if_supported(float white)
Set the white property if the light supports RGB.
LightCall & set_cold_white_if_supported(float cold_white)
Set the cold white property if the light supports cold white output.
LightCall & set_warm_white_if_supported(float warm_white)
Set the warm white property if the light supports cold white output.
LightCall & set_warm_white(float warm_white)
Set the warm white value of the light from 0.0 to 1.0.
LightCall & set_brightness_if_supported(float brightness)
Set the brightness property if the light supports brightness.
LightColorValues validate_()
Validate all properties and return the target light color values.
LightCall & set_brightness(optional< float > brightness)
Set the target brightness of the light from 0.0 (fully off) to 1.0 (fully on)
LightCall & set_blue_if_supported(float blue)
Set the blue property if the light supports RGB.
void transform_parameters_()
Some color modes also can be set using non-native parameters, transform those calls.
LightCall & from_light_color_values(const LightColorValues &values)
LightCall & set_state(optional< bool > state)
Set the binary ON/OFF state of the light.
LightCall & set_color_brightness(float brightness)
Set the color brightness of the light from 0.0 (no color) to 1.0 (fully on)
LightCall & set_color_mode(optional< ColorMode > color_mode)
Set the color mode of the light.
LightCall & set_red(float red)
Set the red RGB value of the light from 0.0 to 1.0.
LightCall & set_transition_length(optional< uint32_t > transition_length)
Set the transition length of this call in milliseconds.
This class represents the color state for a light object.
This class represents the communication layer between the front-end MQTT layer and the hardware outpu...
Definition light_state.h:66
bool state
Definition fan.h:0
ColorMode
Color modes are a combination of color capabilities that can be used at the same time.
Definition color_mode.h:49
Providing packet encoding functions for exchanging data with a remote host.
Definition a01nyub.cpp:7