|
ESPHome 2026.11.0-dev
|
Use a custom state class for addressable lights, to allow type system to discriminate between addressable and non-addressable lights. More...
#include <addressable_light.h>
Public Member Functions | |
| float | get_estimated_current_ma () const |
| void | loop () override |
Public Member Functions inherited from esphome::light::LightState | |
| LightState (LightOutput *output) | |
| LightTraits | get_traits () |
| LightCall | turn_on () |
| Make a light state call. | |
| LightCall | turn_off () |
| LightCall | toggle () |
| const LightColorValues & | get_reported_values () const |
| The values reported to the frontend: current_values while a light publishes intermediate states on an interval, otherwise remote_values. | |
| bool | is_transitioning () const |
| True from the call that starts a transition or flash until it reaches its target. | |
| bool | called_since_clear () const |
| True once a call is performed after clear_called(), so an output can tell whether a call came after something it noted. | |
| void | clear_called () |
| LightCall | make_call () |
| bool | set_external_state (const LightColorValues &values) |
| Take over the state of a light mirrored from elsewhere: current and target values at once, published but not written or saved; a running effect stops. | |
| void | setup () override |
| Load state from preferences. | |
| void | dump_config () override |
| void | loop () override |
| float | get_setup_priority () const override |
| Shortly after HARDWARE. | |
| void | publish_state () |
| Publish the currently active state to the frontend. | |
| LightOutput * | get_output () const |
| Get the light output associated with this object. | |
| StringRef | get_effect_name () |
| Return the name of the current effect, or if no effect is active "None". | |
| void | add_remote_values_listener (LightRemoteValuesListener *listener) |
| Add a listener for remote values changes. | |
| void | add_target_state_reached_listener (LightTargetStateReachedListener *listener) |
| Add a listener for target state reached. | |
| void | set_default_transition_length (uint32_t default_transition_length) |
| Set the default transition length, i.e. the transition length when no transition is provided. | |
| uint32_t | get_default_transition_length () const |
| void | set_flash_transition_length (uint32_t flash_transition_length) |
| Set the flash transition length; only compiled in when a light configures one. | |
| uint32_t | get_flash_transition_length () const |
| ESPDEPRECATED ("set_flash_transition_length() does nothing unless flash_transition_length is set in YAML. Removed in " "2027.4.0", "2026.10.0") void set_flash_transition_length(uint32_t flash_transition_length) | |
| uint32_t | get_flash_transition_length () const |
| ESPDEPRECATED ("set_gamma_correct() does nothing; gamma is fixed at build time by gamma_correct in YAML. Removed in " "2027.4.0", "2026.10.0") void set_gamma_correct(float gamma_correct) | |
| float | get_gamma_correct () const |
| The gamma correction factor, read from the entry after the gamma lookup table; 0 without one. | |
| void | set_transition_state_publish_interval (uint32_t transition_state_publish_interval) |
| uint32_t | get_transition_state_publish_interval () const |
| void | set_gamma_table (const GammaTable *table) |
| Set the pre-computed PROGMEM gamma curve. | |
| const uint16_t * | get_gamma_table () const |
| Get the forward gamma lookup table, 256 PROGMEM entries. | |
| float | gamma_correct_lut (float value) const |
| Apply gamma correction using the pre-computed forward LUT. | |
| float | gamma_uncorrect_lut (float value) const |
| Reverse gamma correction by binary-searching the forward LUT. | |
| float | gamma_correct_lut (float value) const |
| No gamma LUT — passthrough. | |
| float | gamma_uncorrect_lut (float value) const |
| void | set_state_callback (void(*callback)(LightStateRTCState &, bool restored)) |
| Set the callback that resolves the boot-time state, called once during setup then cleared. | |
| void | set_save_enabled (bool save_enabled) |
| Set whether this light persists its state to preferences at all. | |
| void | set_resume_effect (bool resume_effect) |
| Set whether a plain turn-on restores the effect that was active when the light was turned off. | |
| bool | supports_effects () const |
| Return whether the light has any effects that meet the trait requirements. | |
| const ConstVector< LightEffect * > & | get_effects () const |
| Get all effects for this light state. | |
| void | add_effects (LightEffect *const *effects, size_t count) |
| Codegen only: point at the generated table of this light's effects, which must outlive it. | |
| size_t | get_effect_count () const |
| Get the total number of effects available for this light. | |
| uint32_t | get_current_effect_index () const |
| Get the currently active effect index (0 = no effect, 1+ = effect index). | |
| uint32_t | get_effect_index (const std::string &effect_name) const |
| Get effect index by name. Returns 0 if effect not found. | |
| uint32_t | get_effect_index (const char *name, size_t len) const |
| Get effect index by name (const char* overload, avoids std::string construction). | |
| LightEffect * | get_effect_by_index (uint32_t index) const |
| Get effect by index. Returns nullptr if index is invalid. | |
| std::string | get_effect_name_by_index (uint32_t index) const |
| Get effect name by index. Returns "None" for index 0, empty string for invalid index. | |
| void | current_values_as_binary (bool *binary) |
| The result of all the current_values_as_* methods have gamma correction applied. | |
| void | current_values_as_brightness (float *brightness) |
| void | current_values_as_rgb (float *red, float *green, float *blue) |
| void | current_values_as_rgbw (float *red, float *green, float *blue, float *white) |
| void | current_values_as_rgbww (float *red, float *green, float *blue, float *cold_white, float *warm_white, bool constant_brightness=false) |
| void | current_values_as_rgbct (float *red, float *green, float *blue, float *color_temperature, float *white_brightness) |
| void | current_values_as_cwww (float *cold_white, float *warm_white, bool constant_brightness=false) |
| void | current_values_as_ct (float *color_temperature, float *white_brightness) |
| bool | is_transformer_active () const |
| Indicator if a transformer (e.g. | |
Public Member Functions inherited from esphome::EntityBase | |
| ESPDEPRECATED ("Use get_name_to() or get_log_name() instead. Will be removed in ESPHome 2027.5.0", "2026.11.0") const StringRef &get_name() const | |
| The name is in flash here; the first call makes a RAM copy that is kept for the life of the device. | |
| StringRef | get_name_to (std::span< char, ENTITY_NAME_BUF_SIZE > buffer) const |
| Get the name of this Entity, copied out of flash into buffer. | |
| ESPDEPRECATED ("Use get_name_to() or get_log_name() instead. Will be removed in ESPHome 2027.5.0", "2026.11.0") const StringRef &get_name() const | |
| const StringRef & | get_name_to (std::span< char, ENTITY_NAME_BUF_SIZE >) const |
| bool | name_equals (const StringRef &other) const |
| const ProgmemStringRef & | get_name_progmem () const |
| The name as stored, for consumers that read flash themselves (e.g. API progmem fields). | |
| size_t | write_name_to (char *buf, size_t buf_size) const |
| Copy the name into buf (null terminated), returns its length. | |
| const LogString * | get_log_name () const |
| Get the name for a "%s" log argument (LOG_STR_ARG). | |
| bool | has_own_name () const |
| uint32_t | get_object_id_hash () const |
| StringRef | get_object_id_to (std::span< char, OBJECT_ID_MAX_LEN > buf) const |
| Get object_id with zero heap allocation For static case: returns StringRef to internal storage (buffer unused) For dynamic case: formats into buffer and returns StringRef to buffer. | |
| size_t | write_object_id_to (char *buf, size_t buf_size) const |
| Write object_id directly to buffer, returns length written (excluding null) Useful for building compound strings without intermediate buffer. | |
| bool | is_internal () const |
| void | set_internal (bool internal) |
| bool | is_disabled_by_default () const |
| EntityCategory | get_entity_category () const |
| const char * | get_device_class_to (std::span< char, MAX_DEVICE_CLASS_LENGTH > buffer) const |
| ProgmemStringRef | get_device_class_progmem () const |
| The device class as stored (in flash on ESP8266), for consumers that read flash themselves. | |
| StringRef | get_unit_of_measurement_ref () const |
| const char * | get_icon_to (std::span< char, MAX_ICON_LENGTH > buffer) const |
| ProgmemStringRef | get_icon_progmem () const |
| The icon as stored (in flash on ESP8266), for consumers that read flash themselves. | |
| uint32_t | get_device_id () const |
| Device * | get_device () const |
| bool | has_state () const |
| void | set_has_state (bool state) |
| ESPDEPRECATED ("Use make_entity_preference<T>() instead, or preferences won't be migrated. " "See https://github.com/esphome/backlog/issues/85. Will be removed in 2027.1.0.", "2026.7.0") uint32_t get_preference_hash() | |
| Get a unique hash for storing preferences/settings for this entity. | |
| template<typename T > | |
| ESPPreferenceObject | make_entity_preference (uint32_t version=0) |
| Create a preference object for storing this entity's state/settings. | |
| template<typename T > | |
| ESPPreferenceObject | make_entity_preference (uint32_t version, bool in_flash) |
| As make_entity_preference(), stored in flash or RTC memory where the backend supports the choice. | |
Public Member Functions inherited from esphome::Component | |
| float | get_actual_setup_priority () const |
| void | set_setup_priority (float priority) |
| void | call () |
| virtual void | on_shutdown () |
| virtual void | on_safe_shutdown () |
| virtual bool | teardown () |
| Called during teardown to allow component to gracefully finish operations. | |
| virtual void | on_powerdown () |
| Called after teardown is complete to power down hardware. | |
| uint8_t | get_component_state () const |
| void | reset_to_construction_state () |
| Reset this component back to the construction state to allow setup to run again. | |
| bool | is_in_loop_state () const |
| Check if this component has completed setup and is in the loop state. | |
| bool | is_idle () const |
| Check if this component is idle. | |
| void | mark_failed () |
| Mark this component as failed. | |
| void | mark_failed (const LogString *message) |
| void | disable_loop () |
| Disable this component's loop. | |
| void | enable_loop () |
| Enable this component's loop. | |
| void | enable_loop_soon_any_context () |
| Thread and ISR-safe version of enable_loop() that can be called from any context. | |
| bool | is_failed () const |
| bool | is_ready () const |
| virtual bool | can_proceed () |
| bool | status_has_warning () const |
| bool | status_has_error () const |
| void | status_set_warning () |
| void | status_set_warning (const char *message) |
| void | status_set_warning (const LogString *message) |
| bool | status_comm_result (bool ok) |
Clears the warning when ok, else sets it with message (default "Communication failed"); returns ok. | |
| bool | status_comm_result (bool ok, const LogString *message) |
| void | status_set_error () |
| void | status_set_error (const LogString *message) |
| void | status_clear_warning () |
| void | status_clear_error () |
| ESPDEPRECATED ("Use status_momentary_warning() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_warning(const char *name | |
| void | status_momentary_warning (uint32_t length=5000) |
Set warning status flag and clear it after length ms. | |
| void | status_momentary_warning (const LogString *message, uint32_t length=5000) |
| ESPDEPRECATED ("Use status_momentary_error() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_error(const char *name | |
| void | status_momentary_error (uint32_t length=5000) |
Set error status flag and clear it after length ms. | |
| void | status_momentary_error (const LogString *message, uint32_t length=5000) |
| bool | has_overridden_loop () const |
| const LogString * | get_component_log_str () const ESPHOME_ALWAYS_INLINE |
| Get the integration where this component was declared as a LogString for logging. | |
| bool | should_warn_of_blocking (uint32_t blocking_time, uint32_t &threshold_ms_out) |
Additional Inherited Members | |
Data Fields inherited from esphome::light::LightState | |
| LightColorValues | current_values |
| The current values of the light as outputted to the light. | |
| LightColorValues | remote_values |
| The remote color values reported to the frontend. | |
Data Fields inherited from esphome::Component | |
| uint32_t | length = 5000) |
Protected Member Functions inherited from esphome::light::LightState | |
| void | apply_effect_and_transformer_ () |
| void | write_if_pending_ () |
| void | start_effect_ (uint32_t effect_index) |
| Internal method to start an effect with the given index. | |
| LightEffect * | get_active_effect_ () |
| Internal method to get the currently active effect. | |
| void | stop_effect_ () |
| Internal method to stop the current effect (if one is active). | |
| void | start_transition_ (const LightColorValues &target, uint32_t length, bool set_remote_values) |
| Internal method to start a transition to the target color with the given length. | |
| void | start_flash_ (const LightColorValues &target, uint32_t length, bool set_remote_values) |
| Internal method to start a flash for the specified amount of time. | |
| void | set_immediately_ (const LightColorValues &target, bool set_remote_values) |
| Internal method to set the color values to target immediately (with no transition). | |
| void | set_transformer_remote_values_ (const LightColorValues &target, bool set_remote_values) |
| Point remote_values at the new transformer's target and, when this light publishes intermediate states on an interval, start the interval clock. | |
| void | set_transformer_remote_values_ (const LightColorValues &target, bool set_remote_values) |
| void | save_remote_values_ () |
| Internal method to save the current remote_values to the preferences. | |
| void | disable_loop_if_idle_ () |
| Disable loop if neither transformer nor effect is active. | |
| void | schedule_write_ () |
| Schedule a write to the light output and enable the loop to process it. | |
Protected Member Functions inherited from esphome::EntityBase | |
| friend | void::setup () |
| friend | void::original_setup () |
| void | configure_entity_ (const char *name, uint32_t object_id_hash, uint32_t entity_fields) |
| Combined entity setup from codegen: set name, object_id hash, entity string indices, and flags. | |
| void | set_device_ (Device *device) |
| ESPPreferenceObject | make_entity_preference_ (size_t size, uint32_t version) |
| Non-template helpers for make_entity_preference() to avoid code bloat. | |
| ESPPreferenceObject | make_entity_preference_ (size_t size, uint32_t version, bool in_flash) |
| uint32_t | entity_preference_key_ (uint32_t version) |
| Key for both helpers; preference hash migration goes here. | |
Protected Member Functions inherited from esphome::Component | |
| friend | void::setup () |
| friend | void::original_setup () |
| void | set_component_source_ (uint8_t index) |
| Set where this component was loaded from for some debug messages. | |
| virtual void | call_setup () |
| void | call_dump_config_ () |
| void | enable_loop_slow_path_ () |
| void | set_component_state_ (uint8_t state) |
| Helper to set component state (clears state bits and sets new state) | |
| bool | set_status_flag_ (uint8_t flag) |
| Helper to set a status LED flag on both this component and the app. | |
| bool | set_error_flag_ (const LogString *message) |
| Set the error flag and log it; true when it was not set before. | |
| void | set_interval (const char *name, uint32_t interval, std::function< void()> &&f) |
| Set an interval function with a const char* name. | |
| void | set_interval (uint32_t id, uint32_t interval, std::function< void()> &&f) |
| Set an interval function with a numeric ID (zero heap allocation). | |
| void | set_interval (InternalSchedulerID id, uint32_t interval, std::function< void()> &&f) |
| void | set_interval (uint32_t interval, std::function< void()> &&f) |
| bool | cancel_interval (const char *name) |
| Cancel an interval function. | |
| bool | cancel_interval (uint32_t id) |
| bool | cancel_interval (InternalSchedulerID id) |
| void | set_timeout (const char *name, uint32_t timeout, std::function< void()> &&f) |
| Set a timeout function with a const char* name. | |
| void | set_timeout (uint32_t id, uint32_t timeout, std::function< void()> &&f) |
| Set a timeout function with a numeric ID (zero heap allocation). | |
| void | set_timeout (InternalSchedulerID id, uint32_t timeout, std::function< void()> &&f) |
| void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
| bool | cancel_timeout (const char *name) |
| Cancel a timeout function. | |
| bool | cancel_timeout (uint32_t id) |
| bool | cancel_timeout (InternalSchedulerID id) |
| void | defer (const char *name, std::function< void()> &&f) |
| Defer a callback to the next loop() call with a const char* name. | |
| void | defer (std::function< void()> &&f) |
| Defer a callback to the next loop() call. | |
| void | defer (uint32_t id, std::function< void()> &&f) |
| Defer a callback with a numeric ID (zero heap allocation) | |
| bool | cancel_defer (const char *name) |
| Cancel a defer callback using the specified name, name must not be empty. | |
| bool | cancel_defer (uint32_t id) |
| void | status_clear_warning_slow_path_ () |
| void | status_clear_error_slow_path_ () |
Protected Attributes inherited from esphome::light::LightState | |
| friend | LightOutput |
| friend | LightCall |
| LightOutput * | output_ |
| Store the output to allow effects to have more access. | |
| std::unique_ptr< LightTransformer > | transformer_ {nullptr} |
| The currently active transformer for this light (transition/flash). | |
| ConstVector< LightEffect * > | effects_ |
| List of effects for this light. | |
| ESPPreferenceObject | rtc_ |
| Object used to store the persisted values of the light. | |
| std::unique_ptr< std::vector< LightRemoteValuesListener * > > | remote_values_listeners_ |
| Listeners for remote values changes. | |
| std::unique_ptr< std::vector< LightTargetStateReachedListener * > > | target_state_reached_listeners_ |
| Listeners for target state reached. | |
| void(* | state_callback_ )(LightStateRTCState &, bool restored) |
| Callback that resolves the boot-time state — called once during setup, then cleared. | |
| uint32_t | default_transition_length_ {} |
| Default transition length for all transitions in ms. | |
| uint32_t | flash_transition_length_ {} |
| Transition length to use for flash transitions. | |
| uint32_t | transition_state_publish_interval_ {0} |
| uint32_t | last_transition_state_publish_ {0} |
| const GammaTable * | gamma_table_ {nullptr} |
| uint16_t | active_effect_index_ {} |
| 1-based index of the active effect, 0 if none; codegen caps effects at MAX_EFFECTS in effects.py | |
| uint16_t | previous_effect_index_ {0} |
| The effect index that was active when the light was last turned off; shares the active index's word. | |
| bool | next_write_ {true} |
| Whether the light value should be written in the next cycle. | |
| bool | is_transformer_active_: 1 {false} |
| bool | called_: 1 {false} |
| bool | save_enabled_: 1 {false} |
| Whether this light persists its state to preferences at all. | |
| bool | transition_publish_enabled_: 1 {false} |
| True while the active transformer publishes current_values on an interval from loop(). | |
| bool | resume_effect_: 1 {false} |
| Whether a plain turn-on restores the effect that was active when the light was turned off. | |
Protected Attributes inherited from esphome::EntityBase | |
| ProgmemStringRef | name_ |
| uint32_t | object_id_hash_ {} |
| Device * | device_ {} |
| struct esphome::EntityBase::EntityFlags | flags_ |
| uint8_t | device_class_idx_ {} |
| uint8_t | uom_idx_ {} |
| uint8_t | icon_idx_ {} |
Protected Attributes inherited from esphome::Component | |
| uint8_t | component_source_index_ {0} |
| Index into component source PROGMEM lookup table (0 = not set) | |
| uint8_t | warn_if_blocking_over_ {WARN_IF_BLOCKING_OVER_CS} |
| Warn threshold in centiseconds (max 2550ms) | |
| uint8_t | component_state_ {0x00} |
| State of this component - each bit has a purpose: Bits 0-2: Component state (0x00=CONSTRUCTION, 0x01=SETUP, 0x02=LOOP, 0x03=FAILED, 0x04=LOOP_DONE) Bit 3: STATUS_LED_WARNING Bit 4: STATUS_LED_ERROR Bit 5: Has overridden loop() (set at registration time) Bits 6-7: Unused - reserved for future expansion. | |
| volatile bool | pending_enable_loop_ {false} |
| ISR-safe flag for enable_loop_soon_any_context. | |
| ComponentRuntimeStats | runtime_stats_ |
Use a custom state class for addressable lights, to allow type system to discriminate between addressable and non-addressable lights.
Definition at line 26 of file addressable_light.h.
| float esphome::light::AddressableLightState::get_estimated_current_ma | ( | ) | const |
Definition at line 12 of file addressable_light.cpp.
|
overridevirtual |
Reimplemented from esphome::Component.
Definition at line 16 of file addressable_light.cpp.