ESPHome 2026.11.0-dev
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esphome::homeassistant::HomeassistantLight Class Referencefinal

A light in Home Assistant, driven from here: its state and attributes are imported over the native API, and every change made on this side is sent back as a light.turn_on or light.turn_off action. More...

#include <homeassistant_light.h>

Inheritance diagram for esphome::homeassistant::HomeassistantLight:
esphome::light::LightOutput esphome::Component

Data Structures

struct  Attributes
 What Home Assistant reported last, in its own units. More...
 

Public Member Functions

void set_entity_id (const char *entity_id)
 
void set_report_timeout (uint8_t seconds)
 How long a sent change may take to come back as a report before the light returns to the reported state.
 
void setup () override
 
void dump_config () override
 
float get_setup_priority () const override
 
light::LightTraits get_traits () override
 
void setup_state (light::LightState *state) override
 
void update_state (light::LightState *state) override
 
void write_state (light::LightState *state) override
 
- Public Member Functions inherited from esphome::light::LightOutput
virtual std::unique_ptr< LightTransformer > create_default_transition ()
 Return the default transformer used for transitions.
 
- Public Member Functions inherited from esphome::Component
virtual void loop ()
 This method will be called repeatedly.
 
float get_actual_setup_priority () const
 
void set_setup_priority (float priority)
 
void call ()
 
virtual void on_shutdown ()
 
virtual void on_safe_shutdown ()
 
virtual bool teardown ()
 Called during teardown to allow component to gracefully finish operations.
 
virtual void on_powerdown ()
 Called after teardown is complete to power down hardware.
 
uint8_t get_component_state () const
 
void reset_to_construction_state ()
 Reset this component back to the construction state to allow setup to run again.
 
bool is_in_loop_state () const
 Check if this component has completed setup and is in the loop state.
 
bool is_idle () const
 Check if this component is idle.
 
void mark_failed ()
 Mark this component as failed.
 
void mark_failed (const LogString *message)
 
void disable_loop ()
 Disable this component's loop.
 
void enable_loop ()
 Enable this component's loop.
 
void enable_loop_soon_any_context ()
 Thread and ISR-safe version of enable_loop() that can be called from any context.
 
bool is_failed () const
 
bool is_ready () const
 
virtual bool can_proceed ()
 
bool status_has_warning () const
 
bool status_has_error () const
 
void status_set_warning ()
 
void status_set_warning (const char *message)
 
void status_set_warning (const LogString *message)
 
bool status_comm_result (bool ok)
 Clears the warning when ok, else sets it with message (default "Communication failed"); returns ok.
 
bool status_comm_result (bool ok, const LogString *message)
 
void status_set_error ()
 
void status_set_error (const LogString *message)
 
void status_clear_warning ()
 
void status_clear_error ()
 
 ESPDEPRECATED ("Use status_momentary_warning() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_warning(const char *name
 
void status_momentary_warning (uint32_t length=5000)
 Set warning status flag and clear it after length ms.
 
void status_momentary_warning (const LogString *message, uint32_t length=5000)
 
 ESPDEPRECATED ("Use status_momentary_error() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_error(const char *name
 
void status_momentary_error (uint32_t length=5000)
 Set error status flag and clear it after length ms.
 
void status_momentary_error (const LogString *message, uint32_t length=5000)
 
bool has_overridden_loop () const
 
const LogString * get_component_log_str () const ESPHOME_ALWAYS_INLINE
 Get the integration where this component was declared as a LogString for logging.
 
bool should_warn_of_blocking (uint32_t blocking_time, uint32_t &threshold_ms_out)
 

Protected Member Functions

optional< uint16_t > parse_integer_ (const char *name, StringRef value, uint16_t max)
 Parses a Home Assistant attribute as an integer from 1 to max, logging anything else.
 
void on_report_ (bool changed)
 A state or attribute report: answers a pending echo when it changed something, and schedules the apply.
 
template<typename T >
void import_ (T &field, const T &value)
 Takes over a reported attribute, reporting whether it changed.
 
void schedule_apply_ ()
 Schedules apply_imported_() once for the attributes of one update.
 
void apply_imported_ ()
 
bool is_imported_ (const Attributes &outgoing) const
 True when Home Assistant reported exactly what a change would make of it.
 
void fall_back_ ()
 Returns the light to the reported state after a change that did not reach Home Assistant.
 
- Protected Member Functions inherited from esphome::Component
friend void::setup ()
 
friend void::original_setup ()
 
void set_component_source_ (uint8_t index)
 Set where this component was loaded from for some debug messages.
 
virtual void call_setup ()
 
void call_dump_config_ ()
 
void enable_loop_slow_path_ ()
 
void set_component_state_ (uint8_t state)
 Helper to set component state (clears state bits and sets new state)
 
bool set_status_flag_ (uint8_t flag)
 Helper to set a status LED flag on both this component and the app.
 
bool set_error_flag_ (const LogString *message)
 Set the error flag and log it; true when it was not set before.
 
void set_interval (const char *name, uint32_t interval, std::function< void()> &&f)
 Set an interval function with a const char* name.
 
void set_interval (uint32_t id, uint32_t interval, std::function< void()> &&f)
 Set an interval function with a numeric ID (zero heap allocation).
 
void set_interval (InternalSchedulerID id, uint32_t interval, std::function< void()> &&f)
 
void set_interval (uint32_t interval, std::function< void()> &&f)
 
bool cancel_interval (const char *name)
 Cancel an interval function.
 
bool cancel_interval (uint32_t id)
 
bool cancel_interval (InternalSchedulerID id)
 
void set_timeout (const char *name, uint32_t timeout, std::function< void()> &&f)
 Set a timeout function with a const char* name.
 
void set_timeout (uint32_t id, uint32_t timeout, std::function< void()> &&f)
 Set a timeout function with a numeric ID (zero heap allocation).
 
void set_timeout (InternalSchedulerID id, uint32_t timeout, std::function< void()> &&f)
 
void set_timeout (uint32_t timeout, std::function< void()> &&f)
 
bool cancel_timeout (const char *name)
 Cancel a timeout function.
 
bool cancel_timeout (uint32_t id)
 
bool cancel_timeout (InternalSchedulerID id)
 
void defer (const char *name, std::function< void()> &&f)
 Defer a callback to the next loop() call with a const char* name.
 
void defer (std::function< void()> &&f)
 Defer a callback to the next loop() call.
 
void defer (uint32_t id, std::function< void()> &&f)
 Defer a callback with a numeric ID (zero heap allocation)
 
bool cancel_defer (const char *name)
 Cancel a defer callback using the specified name, name must not be empty.
 
bool cancel_defer (uint32_t id)
 
void status_clear_warning_slow_path_ ()
 
void status_clear_error_slow_path_ ()
 

Protected Attributes

const char * entity_id_ {nullptr}
 
light::LightState * state_ {nullptr}
 
light::LightTraits traits_ {}
 
Attributes imported_ {}
 
bool apply_scheduled_: 1 {false}
 
bool initial_write_: 1 {true}
 
bool initial_seen_: 1 {false}
 
bool echo_pending_: 1 {false}
 
bool report_held_: 1 {false}
 
bool transitioned_: 1 {false}
 
uint8_t report_timeout_s_ {10}
 
- Protected Attributes inherited from esphome::Component
uint8_t component_source_index_ {0}
 Index into component source PROGMEM lookup table (0 = not set)
 
uint8_t warn_if_blocking_over_ {WARN_IF_BLOCKING_OVER_CS}
 Warn threshold in centiseconds (max 2550ms)
 
uint8_t component_state_ {0x00}
 State of this component - each bit has a purpose: Bits 0-2: Component state (0x00=CONSTRUCTION, 0x01=SETUP, 0x02=LOOP, 0x03=FAILED, 0x04=LOOP_DONE) Bit 3: STATUS_LED_WARNING Bit 4: STATUS_LED_ERROR Bit 5: Has overridden loop() (set at registration time) Bits 6-7: Unused - reserved for future expansion.
 
volatile bool pending_enable_loop_ {false}
 ISR-safe flag for enable_loop_soon_any_context.
 
ComponentRuntimeStats runtime_stats_
 

Additional Inherited Members

- Data Fields inherited from esphome::Component
uint32_t length = 5000)
 

Detailed Description

A light in Home Assistant, driven from here: its state and attributes are imported over the native API, and every change made on this side is sent back as a light.turn_on or light.turn_off action.

Definition at line 15 of file homeassistant_light.h.

Member Function Documentation

◆ apply_imported_()

void esphome::homeassistant::HomeassistantLight::apply_imported_ ( )
protected

Definition at line 220 of file homeassistant_light.cpp.

◆ dump_config()

void esphome::homeassistant::HomeassistantLight::dump_config ( )
overridevirtual

Reimplemented from esphome::Component.

Definition at line 172 of file homeassistant_light.cpp.

◆ fall_back_()

void esphome::homeassistant::HomeassistantLight::fall_back_ ( )
protected

Returns the light to the reported state after a change that did not reach Home Assistant.

Definition at line 309 of file homeassistant_light.cpp.

◆ get_setup_priority()

float esphome::homeassistant::HomeassistantLight::get_setup_priority ( ) const
inlineoverridevirtual

Reimplemented from esphome::Component.

Definition at line 22 of file homeassistant_light.h.

◆ get_traits()

light::LightTraits esphome::homeassistant::HomeassistantLight::get_traits ( )
inlineoverridevirtual

Implements esphome::light::LightOutput.

Definition at line 24 of file homeassistant_light.h.

◆ import_()

template<typename T >
void esphome::homeassistant::HomeassistantLight::import_ ( T & field,
const T & value )
inlineprotected

Takes over a reported attribute, reporting whether it changed.

Definition at line 47 of file homeassistant_light.h.

◆ is_imported_()

bool esphome::homeassistant::HomeassistantLight::is_imported_ ( const Attributes & outgoing) const
protected

True when Home Assistant reported exactly what a change would make of it.

Definition at line 287 of file homeassistant_light.cpp.

◆ on_report_()

void esphome::homeassistant::HomeassistantLight::on_report_ ( bool changed)
protected

A state or attribute report: answers a pending echo when it changed something, and schedules the apply.

Definition at line 197 of file homeassistant_light.cpp.

◆ parse_integer_()

optional< uint16_t > esphome::homeassistant::HomeassistantLight::parse_integer_ ( const char * name,
StringRef value,
uint16_t max )
protected

Parses a Home Assistant attribute as an integer from 1 to max, logging anything else.

Definition at line 179 of file homeassistant_light.cpp.

◆ schedule_apply_()

void esphome::homeassistant::HomeassistantLight::schedule_apply_ ( )
protected

Schedules apply_imported_() once for the attributes of one update.

Definition at line 212 of file homeassistant_light.cpp.

◆ set_entity_id()

void esphome::homeassistant::HomeassistantLight::set_entity_id ( const char * entity_id)
inline

Definition at line 17 of file homeassistant_light.h.

◆ set_report_timeout()

void esphome::homeassistant::HomeassistantLight::set_report_timeout ( uint8_t seconds)
inline

How long a sent change may take to come back as a report before the light returns to the reported state.

Definition at line 19 of file homeassistant_light.h.

◆ setup()

void esphome::homeassistant::HomeassistantLight::setup ( )
overridevirtual

Reimplemented from esphome::Component.

Definition at line 69 of file homeassistant_light.cpp.

◆ setup_state()

void esphome::homeassistant::HomeassistantLight::setup_state ( light::LightState * state)
inlineoverridevirtual

Reimplemented from esphome::light::LightOutput.

Definition at line 25 of file homeassistant_light.h.

◆ update_state()

void esphome::homeassistant::HomeassistantLight::update_state ( light::LightState * state)
overridevirtual

Reimplemented from esphome::light::LightOutput.

Definition at line 271 of file homeassistant_light.cpp.

◆ write_state()

void esphome::homeassistant::HomeassistantLight::write_state ( light::LightState * state)
overridevirtual

Implements esphome::light::LightOutput.

Definition at line 318 of file homeassistant_light.cpp.

Field Documentation

◆ apply_scheduled_

bool esphome::homeassistant::HomeassistantLight::apply_scheduled_
protected

Definition at line 63 of file homeassistant_light.h.

◆ echo_pending_

bool esphome::homeassistant::HomeassistantLight::echo_pending_
protected

Definition at line 66 of file homeassistant_light.h.

◆ entity_id_

const char* esphome::homeassistant::HomeassistantLight::entity_id_ {nullptr}
protected

Definition at line 59 of file homeassistant_light.h.

◆ imported_

Attributes esphome::homeassistant::HomeassistantLight::imported_ {}
protected

Definition at line 62 of file homeassistant_light.h.

◆ initial_seen_

bool esphome::homeassistant::HomeassistantLight::initial_seen_
protected

Definition at line 65 of file homeassistant_light.h.

◆ initial_write_

bool esphome::homeassistant::HomeassistantLight::initial_write_
protected

Definition at line 64 of file homeassistant_light.h.

◆ report_held_

bool esphome::homeassistant::HomeassistantLight::report_held_
protected

Definition at line 67 of file homeassistant_light.h.

◆ report_timeout_s_

uint8_t esphome::homeassistant::HomeassistantLight::report_timeout_s_ {10}
protected

Definition at line 69 of file homeassistant_light.h.

◆ state_

light::LightState* esphome::homeassistant::HomeassistantLight::state_ {nullptr}
protected

Definition at line 60 of file homeassistant_light.h.

◆ traits_

light::LightTraits esphome::homeassistant::HomeassistantLight::traits_ {}
protected

Definition at line 61 of file homeassistant_light.h.

◆ transitioned_

bool esphome::homeassistant::HomeassistantLight::transitioned_
protected

Definition at line 68 of file homeassistant_light.h.


The documentation for this class was generated from the following files: