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| void | setup () override |
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| void | set_area (int16_t x_min, int16_t x_max, int16_t y_min, int16_t y_max) |
| | Set the touch screen area where the button will detect the touch.
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| void | set_use_raw (bool use_raw) |
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| int16_t | get_x_min () |
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| int16_t | get_x_max () |
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| int16_t | get_y_min () |
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| int16_t | get_y_max () |
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| int16_t | get_width () |
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| int16_t | get_height () |
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| void | add_page (display::DisplayPage *page) |
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| void | touch (TouchPoint tp) override |
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| void | release () override |
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| | BinarySensor () |
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| void | publish_state (bool new_state) |
| | Publish a new state to the front-end.
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| void | publish_initial_state (bool new_state) |
| | Publish the initial state, this will not make the callback manager send callbacks and is meant only for the initial state on boot.
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| void | add_filter (Filter *filter) |
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| void | add_filters (std::initializer_list< Filter * > filters) |
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| void | send_state_internal (bool new_state) |
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| virtual bool | is_status_binary_sensor () const |
| | Return whether this binary sensor has outputted a state.
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| virtual bool | has_state () const |
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| virtual const bool & | get_state () const |
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| virtual bool | get_state_default (bool default_value) const |
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| void | invalidate_state () |
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| void | add_full_state_callback (std::function< void(optional< bool > previous, optional< bool > current)> &&callback) |
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| void | add_on_state_callback (std::function< void(bool)> &&callback) |
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| void | set_trigger_on_initial_state (bool trigger_on_initial_state) |
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| const StringRef & | get_name () const |
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| void | set_name (const char *name) |
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| bool | has_own_name () const |
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| std::string | get_object_id () const |
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| void | set_object_id (const char *object_id) |
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| uint32_t | get_object_id_hash () |
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| bool | is_internal () const |
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| void | set_internal (bool internal) |
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| bool | is_disabled_by_default () const |
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| void | set_disabled_by_default (bool disabled_by_default) |
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| EntityCategory | get_entity_category () const |
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| void | set_entity_category (EntityCategory entity_category) |
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| ESPDEPRECATED("Use get_icon_ref() instead for better performance (avoids string copy). Will be removed in ESPHome 2026.5.0", "2025.11.0") std void | set_icon (const char *icon) |
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| StringRef | get_icon_ref () const |
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| uint32_t | get_device_id () const |
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| void | set_device (Device *device) |
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| bool | has_state () const |
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| void | set_has_state (bool state) |
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| uint32_t | get_preference_hash () |
| | Get a unique hash for storing preferences/settings for this entity.
|
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| ESPDEPRECATED("Use get_device_class_ref() instead for better performance (avoids string copy). Will be removed in " "ESPHome 2026.5.0", "2025.11.0") std void | set_device_class (const char *device_class) |
| | Get the device class, using the manual override if set.
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| StringRef | get_device_class_ref () const |
| | Get the device class as StringRef.
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| virtual void | loop () |
| | This method will be called repeatedly.
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| virtual void | dump_config () |
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| virtual float | get_setup_priority () const |
| | priority of setup().
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| float | get_actual_setup_priority () const |
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| void | set_setup_priority (float priority) |
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| virtual float | get_loop_priority () const |
| | priority of loop().
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| void | call () |
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| virtual void | on_shutdown () |
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| virtual void | on_safe_shutdown () |
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| virtual bool | teardown () |
| | Called during teardown to allow component to gracefully finish operations.
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| virtual void | on_powerdown () |
| | Called after teardown is complete to power down hardware.
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| uint8_t | get_component_state () const |
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| void | reset_to_construction_state () |
| | Reset this component back to the construction state to allow setup to run again.
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| bool | is_in_loop_state () const |
| | Check if this component has completed setup and is in the loop state.
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| bool | is_idle () const |
| | Check if this component is idle.
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| virtual void | mark_failed () |
| | Mark this component as failed.
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| void | mark_failed (const char *message) |
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| void | disable_loop () |
| | Disable this component's loop.
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| void | enable_loop () |
| | Enable this component's loop.
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| void | enable_loop_soon_any_context () |
| | Thread and ISR-safe version of enable_loop() that can be called from any context.
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| bool | is_failed () const |
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| bool | is_ready () const |
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| virtual bool | can_proceed () |
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| bool | status_has_warning () const |
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| bool | status_has_error () const |
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| void | status_set_warning (const char *message=nullptr) |
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| void | status_set_warning (const LogString *message) |
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| void | status_set_error (const char *message=nullptr) |
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| void | status_clear_warning () |
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| void | status_clear_error () |
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| void | status_momentary_warning (const std::string &name, uint32_t length=5000) |
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| void | status_momentary_error (const std::string &name, uint32_t length=5000) |
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| bool | has_overridden_loop () const |
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| void | set_component_source (const LogString *source) |
| | Set where this component was loaded from for some debug messages.
|
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| const LogString * | get_component_log_str () const |
| | Get the integration where this component was declared as a LogString for logging.
|
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| bool | should_warn_of_blocking (uint32_t blocking_time) |
| |
| virtual void | update (const TouchPoints_t &tpoints) |
| |
| | Parented () |
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| | Parented (Touchscreen *parent) |
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| Touchscreen * | get_parent () const |
| | Get the parent of this object.
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| void | set_parent (Touchscreen *parent) |
| | Set the parent of this object.
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| |
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| bool | state {} |
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| bool | set_state_ (const optional< bool > &state) |
| | Set a new state for this entity.
|
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| StringRef | get_object_id_ref_for_api_ () const |
| |
| void | calc_object_id_ () |
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| bool | is_object_id_dynamic_ () const |
| | Check if the object_id is dynamic (changes with MAC suffix)
|
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| virtual void | call_loop () |
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| virtual void | call_setup () |
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| virtual void | call_dump_config () |
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| void | set_component_state_ (uint8_t state) |
| | Helper to set component state (clears state bits and sets new state)
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| |
| void | set_interval (const std::string &name, uint32_t interval, std::function< void()> &&f) |
| | Set an interval function with a unique name.
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| void | set_interval (const char *name, uint32_t interval, std::function< void()> &&f) |
| | Set an interval function with a const char* name.
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| void | set_interval (uint32_t interval, std::function< void()> &&f) |
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| bool | cancel_interval (const std::string &name) |
| | Cancel an interval function.
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| bool | cancel_interval (const char *name) |
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| void | set_retry (const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
| | Set an retry function with a unique name.
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| void | set_retry (uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
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| bool | cancel_retry (const std::string &name) |
| | Cancel a retry function.
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| void | set_timeout (const std::string &name, uint32_t timeout, std::function< void()> &&f) |
| | Set a timeout function with a unique name.
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| void | set_timeout (const char *name, uint32_t timeout, std::function< void()> &&f) |
| | Set a timeout function with a const char* name.
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| void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
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| bool | cancel_timeout (const std::string &name) |
| | Cancel a timeout function.
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| bool | cancel_timeout (const char *name) |
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| void | defer (const std::string &name, std::function< void()> &&f) |
| | Defer a callback to the next loop() call.
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| void | defer (const char *name, std::function< void()> &&f) |
| | Defer a callback to the next loop() call with a const char* name.
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| void | defer (std::function< void()> &&f) |
| | Defer a callback to the next loop() call.
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| |
| bool | cancel_defer (const std::string &name) |
| | Cancel a defer callback using the specified name, name must not be empty.
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| |
Definition at line 14 of file touchscreen_binary_sensor.h.