#include <light_effect_names.h>
Definition at line 16 of file light_effect_names.h.
◆ Iterator()
| ESPHOME_ALWAYS_INLINE esphome::light::LightEffectNames::Iterator::Iterator |
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const ConstVector< LightEffect * > & | effects, |
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size_t | index ) |
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inline |
◆ operator!=()
| ESPHOME_ALWAYS_INLINE bool esphome::light::LightEffectNames::Iterator::operator!= |
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const Iterator & | other | ) |
const |
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inline |
◆ operator*()
| ESPHOME_ALWAYS_INLINE StringRef esphome::light::LightEffectNames::Iterator::operator* |
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| ) |
const |
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inline |
◆ operator++()
| ESPHOME_ALWAYS_INLINE Iterator & esphome::light::LightEffectNames::Iterator::operator++ |
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| ) |
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inline |
◆ effects_
◆ index_
| size_t esphome::light::LightEffectNames::Iterator::index_ |
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protected |
The documentation for this class was generated from the following file: