|
| | SendspinHub () |
| |
| float | get_setup_priority () const override |
| |
| void | setup () override |
| |
| void | loop () override |
| |
| void | on_shutdown () override |
| |
| void | dump_config () override |
| |
| void | connect_to_server (const std::string &url) |
| | Connects the underlying client to the given Sendspin server.
|
| |
| void | disconnect_from_server (sendspin::SendspinGoodbyeReason reason) |
| | Disconnects the underlying client from the current server.
|
| |
| void | leave_group () |
| | Leaves the current group so another source can use the speaker.
|
| |
| void | confirm_pairing_window () |
| | Confirms a pairing attempt on the device.
|
| |
| void | cancel_pairing_window () |
| | Closes an open pairing window, so a waiting pairing attempt is not confirmed.
|
| |
| template<typename F > |
| void | add_group_update_callback (F &&callback) |
| |
| template<typename F > |
| void | add_on_open_pairing_window_callback (F &&callback) |
| |
| template<typename F > |
| void | add_on_close_pairing_window_callback (F &&callback) |
| |
| template<typename F > |
| void | add_on_display_pairing_code_callback (F &&callback) |
| |
| template<typename F > |
| void | add_on_clear_pairing_code_callback (F &&callback) |
| |
| template<typename F > |
| void | add_on_pairing_succeeded_callback (F &&callback) |
| |
| template<typename F > |
| void | add_on_pairing_failed_callback (F &&callback) |
| |
| void | set_task_stack_in_psram (bool task_stack_in_psram) |
| |
| void | set_enabled (bool enabled) |
| | Requests the Sendspin client, including the server, the roles and the mDNS advertisement, to start or stop.
|
| |
| void | set_unpaired_access_enabled (bool enabled) |
| | Turns unpaired (Sentinel) access on or off.
|
| |
| bool | is_client_running () const |
| | Returns whether the Sendspin client is running.
|
| |
| bool | is_disabled () const |
| | Returns whether the client has been turned off with set_enabled().
|
| |
| uint32_t | get_feature_flags () const |
| | Returns the SendspinFeature flags reported to API clients.
|
| |
| std::optional< std::string > | get_pairing_token () const |
| | Returns the pairing token a Sendspin server uses to pair with this device.
|
| |
| StringRef | get_client_id () const |
| | Returns the Sendspin client_id: base64url of the client's static public key.
|
| |
| void | set_manufacturer (const char *manufacturer) |
| | Sets the device information reported to the server in the client/hello message.
|
| |
| void | set_model (const char *model) |
| |
| void | set_firmware_version (const char *firmware_version) |
| |
| void | set_mdns (mdns::MDNSComponent *mdns) |
| |
| void | set_static_pairing_code (const char *code) |
| | The static pairing code, used on every boot.
|
| |
| void | set_pairing_code_display_supported (bool supported) |
| | Set when on_display_pairing_code or a pairing_code text sensor is configured, so the device offers the dynamic pairing code.
|
| |
| void | set_artwork_config (const sendspin::ArtworkRoleConfig &config) |
| |
| void | artwork_frame_done (uint8_t slot) |
| | Acknowledges the most recent artwork delivery (display or clear) for a slot.
|
| |
| template<typename F > |
| void | add_image_decode_callback (F &&callback) |
| |
| template<typename F > |
| void | add_image_display_callback (F &&callback) |
| |
| template<typename F > |
| void | add_image_clear_callback (F &&callback) |
| |
| void | send_client_command (sendspin::SendspinControllerCommand command, std::optional< uint8_t > volume=std::nullopt, std::optional< bool > mute=std::nullopt) |
| |
| void | switch_client () |
| | Sends the SWITCH controller command; exposed as the sendspin.switch action.
|
| |
| template<typename F > |
| void | add_controller_state_callback (F &&callback) |
| |
| template<typename F > |
| void | add_controller_state_clear_callback (F &&callback) |
| | Registers a callback that fires when the connection is lost and the cached controller state is dropped.
|
| |
| template<typename F > |
| void | add_metadata_update_callback (F &&callback) |
| | Registers a callback that fires when the server sends metadata.
|
| |
| uint32_t | get_track_progress_ms () const |
| | Returns the interpolated track progress in milliseconds, or 0 if the hub is not yet ready.
|
| |
| void | set_listener (sendspin::PlayerRoleListener *listener) |
| |
| void | set_player_config (const sendspin::PlayerRoleConfig &config) |
| |
| sendspin::PlayerRole * | get_player_role () |
| | Child components call this to get the PlayerRole instance after setup, so they can push updates to it.
|
| |
| float | get_actual_setup_priority () const |
| |
| void | set_setup_priority (float priority) |
| |
| void | call () |
| |
| virtual void | on_safe_shutdown () |
| |
| virtual bool | teardown () |
| | Called during teardown to allow component to gracefully finish operations.
|
| |
| virtual void | on_powerdown () |
| | Called after teardown is complete to power down hardware.
|
| |
| uint8_t | get_component_state () const |
| |
| void | reset_to_construction_state () |
| | Reset this component back to the construction state to allow setup to run again.
|
| |
| bool | is_in_loop_state () const |
| | Check if this component has completed setup and is in the loop state.
|
| |
| bool | is_idle () const |
| | Check if this component is idle.
|
| |
| void | mark_failed () |
| | Mark this component as failed.
|
| |
| void | mark_failed (const LogString *message) |
| |
| void | disable_loop () |
| | Disable this component's loop.
|
| |
| void | enable_loop () |
| | Enable this component's loop.
|
| |
| void | enable_loop_soon_any_context () |
| | Thread and ISR-safe version of enable_loop() that can be called from any context.
|
| |
| bool | is_failed () const |
| |
| bool | is_ready () const |
| |
| virtual bool | can_proceed () |
| |
| bool | status_has_warning () const |
| |
| bool | status_has_error () const |
| |
| void | status_set_warning () |
| |
| void | status_set_warning (const char *message) |
| |
| void | status_set_warning (const LogString *message) |
| |
| void | status_set_error () |
| |
| void | status_set_error (const LogString *message) |
| |
| void | status_clear_warning () |
| |
| void | status_clear_error () |
| |
| | ESPDEPRECATED ("Use status_momentary_warning() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_warning(const char *name |
| |
| void | status_momentary_warning (uint32_t length=5000) |
| | Set warning status flag and clear it after length ms.
|
| |
| void | status_momentary_warning (const LogString *message, uint32_t length=5000) |
| |
| | ESPDEPRECATED ("Use status_momentary_error() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_error(const char *name |
| |
| void | status_momentary_error (uint32_t length=5000) |
| | Set error status flag and clear it after length ms.
|
| |
| void | status_momentary_error (const LogString *message, uint32_t length=5000) |
| |
| bool | has_overridden_loop () const |
| |
| const LogString * | get_component_log_str () const ESPHOME_ALWAYS_INLINE |
| | Get the integration where this component was declared as a LogString for logging.
|
| |
| bool | should_warn_of_blocking (uint32_t blocking_time, uint32_t &threshold_ms_out) |
| |
|
| sendspin::SendspinClientConfig | build_client_config_ () |
| | Builds the SendspinClientConfig from ESPHome configuration and platform info.
|
| |
| std::pair< ESPPreferenceObject *, size_t > | pref_for_key_ (const std::string &key) |
| | The preference a library key is stored in and its blob size, or {nullptr, 0} for a key with no storage here.
|
| |
| const char * | get_product_name_ () const |
| | Returns the product name reported to the server: the configured model, or the device name.
|
| |
| const char * | pairing_code_method_ () const |
| |
| void | update_mdns_service_ () |
| | Keeps the _sendspin mDNS service advertised while the client is running.
|
| |
| void | on_group_update (const sendspin::GroupUpdateObject &group) override |
| |
| void | on_request_high_performance () override |
| |
| void | on_release_high_performance () override |
| |
| void | on_open_pairing_window () override |
| |
| void | on_close_pairing_window () override |
| |
| void | on_display_pairing_code (const std::string &code, sendspin::SendspinPairingCodeFormat format) override |
| |
| void | on_clear_pairing_code () override |
| |
| void | on_pairing_succeeded (const std::string &server_id) override |
| |
| void | on_pairing_failed (const std::string &server_id, sendspin::SendspinPairAbortReason reason) override |
| |
| bool | is_network_ready () override |
| |
| std::optional< std::vector< uint8_t > > | load_blob (const std::string &key) override |
| |
| bool | save_blob (const std::string &key, const uint8_t *data, size_t len) override |
| |
| bool | commit () override |
| |
| void | on_image_decode (uint8_t slot, const uint8_t *data, size_t length, sendspin::SendspinImageFormat format) override |
| |
| void | on_image_display (uint8_t slot, uint32_t lateness_ms) override |
| |
| void | on_image_clear (uint8_t slot) override |
| |
| void | on_controller_state (const sendspin::ServerStateControllerObject &state) override |
| |
| void | on_controller_state_clear () override |
| |
| void | on_metadata (const sendspin::ServerMetadataStateObject &metadata) override |
| |
| void | on_metadata_clear () override |
| |
| friend | void::setup () |
| |
| friend | void::original_setup () |
| |
| void | set_component_source_ (uint8_t index) |
| | Set where this component was loaded from for some debug messages.
|
| |
| virtual void | call_setup () |
| |
| void | call_dump_config_ () |
| |
| void | enable_loop_slow_path_ () |
| |
| void | set_component_state_ (uint8_t state) |
| | Helper to set component state (clears state bits and sets new state)
|
| |
| bool | set_status_flag_ (uint8_t flag) |
| | Helper to set a status LED flag on both this component and the app.
|
| |
| bool | set_error_flag_ (const LogString *message) |
| | Set the error flag and log it; true when it was not set before.
|
| |
| void | set_interval (const char *name, uint32_t interval, std::function< void()> &&f) |
| | Set an interval function with a const char* name.
|
| |
| void | set_interval (uint32_t id, uint32_t interval, std::function< void()> &&f) |
| | Set an interval function with a numeric ID (zero heap allocation).
|
| |
| void | set_interval (InternalSchedulerID id, uint32_t interval, std::function< void()> &&f) |
| |
| void | set_interval (uint32_t interval, std::function< void()> &&f) |
| |
| bool | cancel_interval (const char *name) |
| | Cancel an interval function.
|
| |
| bool | cancel_interval (uint32_t id) |
| |
| bool | cancel_interval (InternalSchedulerID id) |
| |
| void | set_timeout (const char *name, uint32_t timeout, std::function< void()> &&f) |
| | Set a timeout function with a const char* name.
|
| |
| void | set_timeout (uint32_t id, uint32_t timeout, std::function< void()> &&f) |
| | Set a timeout function with a numeric ID (zero heap allocation).
|
| |
| void | set_timeout (InternalSchedulerID id, uint32_t timeout, std::function< void()> &&f) |
| |
| void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
| |
| bool | cancel_timeout (const char *name) |
| | Cancel a timeout function.
|
| |
| bool | cancel_timeout (uint32_t id) |
| |
| bool | cancel_timeout (InternalSchedulerID id) |
| |
| void | defer (const char *name, std::function< void()> &&f) |
| | Defer a callback to the next loop() call with a const char* name.
|
| |
| void | defer (std::function< void()> &&f) |
| | Defer a callback to the next loop() call.
|
| |
| void | defer (uint32_t id, std::function< void()> &&f) |
| | Defer a callback with a numeric ID (zero heap allocation)
|
| |
| bool | cancel_defer (const char *name) |
| | Cancel a defer callback using the specified name, name must not be empty.
|
| |
| bool | cancel_defer (uint32_t id) |
| |
| void | status_clear_warning_slow_path_ () |
| |
| void | status_clear_error_slow_path_ () |
| |
|
| sendspin::ArtworkRoleConfig | artwork_config_ {} |
| |
| sendspin::ArtworkRole * | artwork_role_ {nullptr} |
| |
| CallbackManager< void(uint8_t, const uint8_t *, size_t, sendspin::SendspinImageFormat)> | artwork_image_decode_callbacks_ {} |
| |
| CallbackManager< void(uint8_t, uint32_t)> | artwork_image_display_callbacks_ {} |
| |
| CallbackManager< void(uint8_t)> | artwork_image_clear_callbacks_ {} |
| |
| sendspin::ControllerRole * | controller_role_ {nullptr} |
| |
| LazyCallbackManager< void(const sendspin::ServerStateControllerObject &)> | controller_state_callbacks_ {} |
| |
| LazyCallbackManager< void()> | controller_state_clear_callbacks_ {} |
| |
| sendspin::MetadataRole * | metadata_role_ {nullptr} |
| |
| CallbackManager< void(const sendspin::ServerMetadataStateObject &)> | metadata_update_callbacks_ {} |
| |
| sendspin::PlayerRoleListener * | player_listener_ {nullptr} |
| |
| sendspin::PlayerRoleConfig | player_config_ {} |
| |
| ESPPreferenceObject | keypair_pref_ |
| |
| ESPPreferenceObject | pairing_psk_pref_ |
| |
| ESPPreferenceObject | last_played_pref_ |
| |
| ESPPreferenceObject | output_delay_pref_ |
| |
| std::array< ESPPreferenceObject, SENDSPIN_RECORD_SLOTS > | record_slot_prefs_ |
| |
| ESPPreferenceObject | record_order_pref_ |
| |
| std::unique_ptr< sendspin::SendspinClient > | client_ |
| |
| CallbackManager< void(const sendspin::GroupUpdateObject &)> | group_update_callbacks_ {} |
| |
| LazyCallbackManager< void()> | open_pairing_window_callbacks_ {} |
| |
| LazyCallbackManager< void()> | close_pairing_window_callbacks_ {} |
| |
| LazyCallbackManager< void(const std::string &)> | display_pairing_code_callbacks_ {} |
| |
| LazyCallbackManager< void()> | clear_pairing_code_callbacks_ {} |
| |
| LazyCallbackManager< void(const std::string &)> | pairing_succeeded_callbacks_ {} |
| |
| LazyCallbackManager< void(const std::string &, StringRef)> | pairing_failed_callbacks_ {} |
| |
| const char * | static_pairing_code_ {nullptr} |
| |
| bool | pairing_code_display_supported_ {false} |
| |
| bool | task_stack_in_psram_ {false} |
| |
| bool | mdns_advertised_ {false} |
| |
| std::optional< bool > | enabled_ |
| |
| std::optional< bool > | unpaired_access_ |
| |
| const char * | manufacturer_ {"ESPHome"} |
| |
| const char * | model_ {nullptr} |
| |
| const char * | firmware_version_ {ESPHOME_VERSION} |
| |
| mdns::MDNSComponent * | mdns_ {nullptr} |
| |
| uint8_t | component_source_index_ {0} |
| | Index into component source PROGMEM lookup table (0 = not set)
|
| |
| uint8_t | warn_if_blocking_over_ {WARN_IF_BLOCKING_OVER_CS} |
| | Warn threshold in centiseconds (max 2550ms)
|
| |
| uint8_t | component_state_ {0x00} |
| | State of this component - each bit has a purpose: Bits 0-2: Component state (0x00=CONSTRUCTION, 0x01=SETUP, 0x02=LOOP, 0x03=FAILED, 0x04=LOOP_DONE) Bit 3: STATUS_LED_WARNING Bit 4: STATUS_LED_ERROR Bit 5: Has overridden loop() (set at registration time) Bits 6-7: Unused - reserved for future expansion.
|
| |
| volatile bool | pending_enable_loop_ {false} |
| | ISR-safe flag for enable_loop_soon_any_context.
|
| |
| ComponentRuntimeStats | runtime_stats_ |
| |
Thin adapter over sendspin::SendspinClient.
The hub owns a SendspinClient instance and bridges its listener/provider interfaces to ESPHome's CallbackManager for fan-out to child components.
- Provides persistence via ESPPreferenceObject and WiFi power management integration.
- Handles Sendspin roles that apply to multiple child components (artwork, controller, metadata) so their events can be fanned out. Roles specific to a single component (player) are configured by the hub but owned by the child thereafter, since no fan-out is needed.
The sendspin-cpp library follows this design:
- Core and role configuration are passed at client/role construction time as structs. Built in our
setup().
- Library -> user code communication happens via two interface types the user implements and registers in our
setup(): listener interfaces (for events the library pushes; e.g., group updates) and provider interfaces (for services the library pulls; e.g., persistence, network readiness).
- User -> library communication uses exposed functions on the client and role objects that the user calls.
Definition at line 85 of file sendspin_hub.h.