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| void | dump_config () override |
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| void | setup () override |
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| void | loop () override |
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| size_t | play (const uint8_t *data, size_t length, TickType_t ticks_to_wait) override |
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| size_t | play (const uint8_t *data, size_t length) override |
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| void | start () override |
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| void | stop () override |
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| void | finish () override |
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| void | set_pause_state (bool pause_state) override |
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| bool | get_pause_state () const override |
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| bool | has_buffered_data () const override |
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| void | set_mute_state (bool mute_state) override |
| | Mute state changes are passed to the parent's output speaker.
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| bool | get_mute_state () override |
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| void | set_volume (float volume) override |
| | Volume state changes are passed to the parent's output speaker.
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| float | get_volume () override |
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| void | set_output_speaker (speaker::Speaker *speaker) |
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| void | set_task_stack_in_psram (bool task_stack_in_psram) |
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| void | set_target_bits_per_sample (uint8_t target_bits_per_sample) |
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| void | set_target_sample_rate (uint32_t target_sample_rate) |
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| void | set_passthrough_bits_per_sample (bool passthrough_bits_per_sample) |
| | When enabled, the input bits per sample are passed through to the output speaker unchanged instead of being converted to a fixed target.
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| void | set_filters (uint16_t filters) |
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| void | set_taps (uint16_t taps) |
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| void | set_buffer_duration (uint32_t buffer_duration_ms) |
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| virtual float | get_setup_priority () const |
| | priority of setup().
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| float | get_actual_setup_priority () const |
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| void | set_setup_priority (float priority) |
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| void | call () |
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| virtual void | on_shutdown () |
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| virtual void | on_safe_shutdown () |
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| virtual bool | teardown () |
| | Called during teardown to allow component to gracefully finish operations.
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| virtual void | on_powerdown () |
| | Called after teardown is complete to power down hardware.
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| uint8_t | get_component_state () const |
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| void | reset_to_construction_state () |
| | Reset this component back to the construction state to allow setup to run again.
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| bool | is_in_loop_state () const |
| | Check if this component has completed setup and is in the loop state.
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| bool | is_idle () const |
| | Check if this component is idle.
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| void | mark_failed () |
| | Mark this component as failed.
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| void | mark_failed (const LogString *message) |
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| void | disable_loop () |
| | Disable this component's loop.
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| void | enable_loop () |
| | Enable this component's loop.
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| void | enable_loop_soon_any_context () |
| | Thread and ISR-safe version of enable_loop() that can be called from any context.
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| bool | is_failed () const |
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| bool | is_ready () const |
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| virtual bool | can_proceed () |
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| bool | status_has_warning () const |
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| bool | status_has_error () const |
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| void | status_set_warning () |
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| void | status_set_warning (const char *message) |
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| void | status_set_warning (const LogString *message) |
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| bool | status_comm_result (bool ok) |
| | Clears the warning when ok, else sets it with message (default "Communication failed"); returns ok.
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| bool | status_comm_result (bool ok, const LogString *message) |
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| void | status_set_error () |
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| void | status_set_error (const LogString *message) |
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| void | status_clear_warning () |
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| void | status_clear_error () |
| |
| | ESPDEPRECATED ("Use status_momentary_warning() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_warning(const char *name |
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| void | status_momentary_warning (uint32_t length=5000) |
| | Set warning status flag and clear it after length ms.
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| void | status_momentary_warning (const LogString *message, uint32_t length=5000) |
| |
| | ESPDEPRECATED ("Use status_momentary_error() without a name. Removed in 2027.5.0", "2026.11.0") void status_momentary_error(const char *name |
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| void | status_momentary_error (uint32_t length=5000) |
| | Set error status flag and clear it after length ms.
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| void | status_momentary_error (const LogString *message, uint32_t length=5000) |
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| bool | has_overridden_loop () const |
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| const LogString * | get_component_log_str () const ESPHOME_ALWAYS_INLINE |
| | Get the integration where this component was declared as a LogString for logging.
|
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| bool | should_warn_of_blocking (uint32_t blocking_time, uint32_t &threshold_ms_out) |
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| size_t | play (const std::vector< uint8_t > &data) |
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| bool | is_running () const |
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| bool | is_stopped () const |
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| void | set_audio_dac (audio_dac::AudioDac *audio_dac) |
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| void | set_audio_stream_info (const audio::AudioStreamInfo &audio_stream_info) |
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| audio::AudioStreamInfo & | get_audio_stream_info () |
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| template<typename F > |
| void | add_audio_output_callback (F &&callback) |
| | Callback function for sending the duration of the audio written to the speaker since the last callback.
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| esp_err_t | start_ () |
| | Starts the output speaker after setting the resampled stream info.
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| void | enter_stopping_state_ () |
| | Transitions to STATE_STOPPING, records the stopping timestamp, sends the task stop command if the task is running, and stops the output speaker.
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| void | set_start_error_ (esp_err_t err) |
| | Sets the appropriate status error based on the start failure reason.
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| void | send_command_ (uint32_t command_bit, bool wake_loop=false) |
| | Sends a command via event group bits, enables the loop, and optionally wakes the main loop.
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| bool | requires_resampling_ () const |
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| friend | void::setup () |
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| friend | void::original_setup () |
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| void | set_component_source_ (uint8_t index) |
| | Set where this component was loaded from for some debug messages.
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| virtual void | call_setup () |
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| void | call_dump_config_ () |
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| void | enable_loop_slow_path_ () |
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| void | set_component_state_ (uint8_t state) |
| | Helper to set component state (clears state bits and sets new state)
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| bool | set_status_flag_ (uint8_t flag) |
| | Helper to set a status LED flag on both this component and the app.
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| bool | set_error_flag_ (const LogString *message) |
| | Set the error flag and log it; true when it was not set before.
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| void | set_interval (const char *name, uint32_t interval, std::function< void()> &&f) |
| | Set an interval function with a const char* name.
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| void | set_interval (uint32_t id, uint32_t interval, std::function< void()> &&f) |
| | Set an interval function with a numeric ID (zero heap allocation).
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| void | set_interval (InternalSchedulerID id, uint32_t interval, std::function< void()> &&f) |
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| void | set_interval (uint32_t interval, std::function< void()> &&f) |
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| bool | cancel_interval (const char *name) |
| | Cancel an interval function.
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| bool | cancel_interval (uint32_t id) |
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| bool | cancel_interval (InternalSchedulerID id) |
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| void | set_timeout (const char *name, uint32_t timeout, std::function< void()> &&f) |
| | Set a timeout function with a const char* name.
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| void | set_timeout (uint32_t id, uint32_t timeout, std::function< void()> &&f) |
| | Set a timeout function with a numeric ID (zero heap allocation).
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| void | set_timeout (InternalSchedulerID id, uint32_t timeout, std::function< void()> &&f) |
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| void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
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| bool | cancel_timeout (const char *name) |
| | Cancel a timeout function.
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| bool | cancel_timeout (uint32_t id) |
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| bool | cancel_timeout (InternalSchedulerID id) |
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| void | defer (const char *name, std::function< void()> &&f) |
| | Defer a callback to the next loop() call with a const char* name.
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| void | defer (std::function< void()> &&f) |
| | Defer a callback to the next loop() call.
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| void | defer (uint32_t id, std::function< void()> &&f) |
| | Defer a callback with a numeric ID (zero heap allocation)
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| bool | cancel_defer (const char *name) |
| | Cancel a defer callback using the specified name, name must not be empty.
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| bool | cancel_defer (uint32_t id) |
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| void | status_clear_warning_slow_path_ () |
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| void | status_clear_error_slow_path_ () |
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| bool | is_silent_ () const |
| | Whether the output should be silent: muted, or the volume is effectively zero.
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| void | apply_audio_dac_mute_ () |
| | Uses the audio dac's mute as the silence mechanism, since a dac's minimum volume is often audible.
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| |
Definition at line 17 of file resampler_speaker.h.