#include <animation.h>
Definition at line 32 of file animation.h.
◆ LvAnimationTimingGravity()
| esphome::lvgl::LvAnimationTimingGravity::LvAnimationTimingGravity |
( |
float | acceleration, |
|
|
float | bounce ) |
|
inline |
◆ calc_end_time_()
| float esphome::lvgl::LvAnimationTimingGravity::calc_end_time_ |
( |
| ) |
const |
|
inlineprotected |
◆ calc_pos_()
| float esphome::lvgl::LvAnimationTimingGravity::calc_pos_ |
( |
float | value | ) |
const |
|
inlineprotected |
◆ calc_speed_()
| float esphome::lvgl::LvAnimationTimingGravity::calc_speed_ |
( |
float | value | ) |
const |
|
inlineprotected |
◆ map_progress()
| float esphome::lvgl::LvAnimationTimingGravity::map_progress |
( |
float | value | ) |
|
|
inlineoverridevirtual |
◆ acceleration_
| float esphome::lvgl::LvAnimationTimingGravity::acceleration_ |
|
protected |
◆ bounce_
| float esphome::lvgl::LvAnimationTimingGravity::bounce_ |
|
protected |
◆ initial_position_
| float esphome::lvgl::LvAnimationTimingGravity::initial_position_ {0.0f} |
|
protected |
◆ initial_speed_
| float esphome::lvgl::LvAnimationTimingGravity::initial_speed_ {0.0f} |
|
protected |
◆ initial_time_
| float esphome::lvgl::LvAnimationTimingGravity::initial_time_ {0.0f} |
|
protected |
The documentation for this class was generated from the following file: