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| void | draw (display::Display *buff, uint16_t x_offset, uint16_t y_offset, Color color) |
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| void | draw_legend (display::Display *buff, uint16_t x_offset, uint16_t y_offset, Color color) |
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| void | setup () override |
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| float | get_setup_priority () const override |
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| void | dump_config () override |
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| void | set_duration (uint32_t duration) |
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| void | set_width (uint32_t width) |
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| void | set_height (uint32_t height) |
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| void | set_min_value (float val) |
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| void | set_max_value (float val) |
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| void | set_min_range (float val) |
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| void | set_max_range (float val) |
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| void | set_grid_x (float val) |
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| void | set_grid_y (float val) |
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| void | set_border (bool val) |
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| void | add_trace (GraphTrace *trace) |
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| void | add_legend (GraphLegend *legend) |
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| uint32_t | get_duration () |
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| uint32_t | get_width () |
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| uint32_t | get_height () |
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| float | get_graph_limit_min () |
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| float | get_graph_limit_max () |
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| virtual void | loop () |
| | This method will be called repeatedly.
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| float | get_actual_setup_priority () const |
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| void | set_setup_priority (float priority) |
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| virtual float | get_loop_priority () const |
| | priority of loop().
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| void | call () |
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| virtual void | on_shutdown () |
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| virtual void | on_safe_shutdown () |
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| virtual bool | teardown () |
| | Called during teardown to allow component to gracefully finish operations.
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| virtual void | on_powerdown () |
| | Called after teardown is complete to power down hardware.
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| uint8_t | get_component_state () const |
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| void | reset_to_construction_state () |
| | Reset this component back to the construction state to allow setup to run again.
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| bool | is_in_loop_state () const |
| | Check if this component has completed setup and is in the loop state.
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| bool | is_idle () const |
| | Check if this component is idle.
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| |
| virtual void | mark_failed () |
| | Mark this component as failed.
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| |
| | ESPDEPRECATED ("Use mark_failed(LOG_STR(\"static string literal\")) instead. Do NOT use .c_str() from temporary " "strings. Will stop working in 2026.6.0", "2025.12.0") void mark_failed(const char *message) |
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| void | mark_failed (const LogString *message) |
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| void | disable_loop () |
| | Disable this component's loop.
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| void | enable_loop () |
| | Enable this component's loop.
|
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| void | enable_loop_soon_any_context () |
| | Thread and ISR-safe version of enable_loop() that can be called from any context.
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| bool | is_failed () const |
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| bool | is_ready () const |
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| virtual bool | can_proceed () |
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| bool | status_has_warning () const |
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| bool | status_has_error () const |
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| void | status_set_warning (const char *message=nullptr) |
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| void | status_set_warning (const LogString *message) |
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| void | status_set_error () |
| |
| | ESPDEPRECATED ("Use status_set_error(LOG_STR(\"static string literal\")) instead. Do NOT use .c_str() from temporary " "strings. Will stop working in 2026.6.0", "2025.12.0") void status_set_error(const char *message) |
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| void | status_set_error (const LogString *message) |
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| void | status_clear_warning () |
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| void | status_clear_error () |
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| void | status_momentary_warning (const char *name, uint32_t length=5000) |
| | Set warning status flag and automatically clear it after a timeout.
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| void | status_momentary_error (const char *name, uint32_t length=5000) |
| | Set error status flag and automatically clear it after a timeout.
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| bool | has_overridden_loop () const |
| |
| void | set_component_source (const LogString *source) |
| | Set where this component was loaded from for some debug messages.
|
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| const LogString * | get_component_log_str () const |
| | Get the integration where this component was declared as a LogString for logging.
|
| |
| bool | should_warn_of_blocking (uint32_t blocking_time) |
| |
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| virtual void | call_loop () |
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| virtual void | call_setup () |
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| virtual void | call_dump_config () |
| |
| void | set_component_state_ (uint8_t state) |
| | Helper to set component state (clears state bits and sets new state)
|
| |
| void | set_interval (const std::string &name, uint32_t interval, std::function< void()> &&f) |
| | Set an interval function with a unique name.
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| void | set_interval (const char *name, uint32_t interval, std::function< void()> &&f) |
| | Set an interval function with a const char* name.
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| void | set_interval (uint32_t interval, std::function< void()> &&f) |
| |
| bool | cancel_interval (const std::string &name) |
| | Cancel an interval function.
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| bool | cancel_interval (const char *name) |
| |
| void | set_retry (const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
| | Set an retry function with a unique name.
|
| |
| void | set_retry (const char *name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
| |
| void | set_retry (uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
| |
| bool | cancel_retry (const std::string &name) |
| | Cancel a retry function.
|
| |
| bool | cancel_retry (const char *name) |
| |
| void | set_timeout (const std::string &name, uint32_t timeout, std::function< void()> &&f) |
| | Set a timeout function with a unique name.
|
| |
| void | set_timeout (const char *name, uint32_t timeout, std::function< void()> &&f) |
| | Set a timeout function with a const char* name.
|
| |
| void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
| |
| bool | cancel_timeout (const std::string &name) |
| | Cancel a timeout function.
|
| |
| bool | cancel_timeout (const char *name) |
| |
| void | defer (const std::string &name, std::function< void()> &&f) |
| | Defer a callback to the next loop() call.
|
| |
| void | defer (const char *name, std::function< void()> &&f) |
| | Defer a callback to the next loop() call with a const char* name.
|
| |
| void | defer (std::function< void()> &&f) |
| | Defer a callback to the next loop() call.
|
| |
| bool | cancel_defer (const std::string &name) |
| | Cancel a defer callback using the specified name, name must not be empty.
|
| |
Definition at line 137 of file graph.h.