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ESPHome 2026.11.0-dev
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Go to the source code of this file.
Data Structures | |
| struct | esphome::api::WizardInputEntry |
| Where the entity id of an input is kept, found by the key the client uses for it. More... | |
| class | esphome::api::WizardInput |
| An input of the wizard that is not tied to an entity of the device. More... | |
Namespaces | |
| namespace | esphome |
| namespace | esphome::api |
Functions | |
| const char * | esphome::api::wizard_set_input (const WizardInputSetRequest &msg) |
| Apply a WizardInputSetRequest: validate it and copy the entity id into the input's buffer. | |