ESPHome 2026.11.0-dev
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api_wizard.h File Reference

Go to the source code of this file.

Data Structures

struct  esphome::api::WizardInputEntry
 Where the entity id of an input is kept, found by the key the client uses for it. More...
 
class  esphome::api::WizardInput
 An input of the wizard that is not tied to an entity of the device. More...
 

Namespaces

namespace  esphome
 
namespace  esphome::api
 

Functions

const char * esphome::api::wizard_set_input (const WizardInputSetRequest &msg)
 Apply a WizardInputSetRequest: validate it and copy the entity id into the input's buffer.